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Saving custom behaviors to animate stills

From: Motion 4 Essential Training

Video: Saving custom behaviors to animate stills

One of the things I like to do in Motion is animate stills. With the use of behaviors, it's fast and flexible. Let's look at the project, press F5 on your keyboard, and you'll notice I have a Pictures group with a couple of pictures, the top two are turned off, and the bottom one has a Throw behavior, Fade In/Fade Out and Grow/Shrink. Let's go ahead and click the Play/ Pause button, and see what we have got. So that's a pretty good move on this picture. So I like this behavior, so I would like to save it.

Saving custom behaviors to animate stills

One of the things I like to do in Motion is animate stills. With the use of behaviors, it's fast and flexible. Let's look at the project, press F5 on your keyboard, and you'll notice I have a Pictures group with a couple of pictures, the top two are turned off, and the bottom one has a Throw behavior, Fade In/Fade Out and Grow/Shrink. Let's go ahead and click the Play/ Pause button, and see what we have got. So that's a pretty good move on this picture. So I like this behavior, so I would like to save it.

Let's go to the Library tab, and navigate to the Favorites folder. This is where you can save your custom settings. Since I like this move as a whole, go ahead and select all the behaviors. Let me click on the top one and Shift- click through all of them, and now just drag them to the Favorites folder, making sure to hold the mouse button down, and keep it down until the menu pops up. I have a choice to have it save as multiple files, meaning each individual behavior or self-contained all in one file. I'm going to choose All in one file.

And you notice by default it's named Untitled. So Ctrl-click on the behavior and choose Rename. Let's call this ZoomUp. Now that I have this behavior saved, I'm going to turn off the first picture, and turn on the second one. Let's make sure to deselect anything to do with the first picture, so we don't see the bounding box or the motion path. And drag the ZoomUp behavior to West_03. Now with that selected, go ahead and click Play/Pause, and you'll notice we've cleanly applied that behavior to the new picture.

Now for me, if all the images had the exact same move that will be kind of boring. So it's important once you've applied this behavior to another image, to go back and feel free and move things around. I'd just like to change to the angle of this move a little bit, so I'm going to click right on the Throw behavior and just make a slight adjustment. Opening HUD and dragging to the right a little bit. As you make these adjustments, I'm going to zoom out, Command+Minus. We always want to make sure that edge of your bounding box never goes off screen as your playhead reaches the end of the image.

And this one is working beautifully. Two down, one to go. Go ahead and drag ZoomUp, up to West_ 05 and then turn off West_03 and select West_05 and turn its Visibility on. Now since this is a vertical picture, we're going to have to be a little more careful with how we adjust the move. So instead of this one moving up, I'm just going to start playback for a second, and have it move down. Again opening the HUD, I'll rotate this around, and have it move down, which I sort to like better anyway because it will give the motion of looking up at the sky.

Go ahead and move the playhead back to the beginning and let's watch the move. Perfect. So now the last thing we have to do is just edit the photos in succession. Let's just stop playback and I'm going to drag the play range to take up the length of the composition, just by clicking-and-dragging. Now what we have to do is slide the pictures around in the Timeline. So press F6 to open up the Timing pane, just so we can see each individual picture. I'm going to collapse the behaviors, so I don't have to look at all of them, and turn on the visibility of each one of the images.

If we select the top two images, by clicking and Shift-clicking, you can easily just drag them down in the Timeline. If you Alt+Shift as we drag, it will snap to the end of the previous clip. Making sure to deselect West_03 and select West_05, do the same thing, just click-and-drag, and then after you start dragging hold down Shift. Now since I've reached the end of the composition and I haven't reached the end of image, we can just crank up the length of the composition just by clicking-and-dragging in the value well, and clicking-and-dragging the end of the play range to the end of the image.

Move your playhead back to the beginning and press the Play/Pause button, and watch our completed slideshow. So there is a quick way to animate your pictures by saving your custom presets and applying them to multiple objects.

Show transcript

This video is part of

Image for Motion 4 Essential Training
Motion 4 Essential Training

92 video lessons · 22779 viewers

Ian Robinson
Author

 
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  1. 6m 52s
    1. Welcome
      1m 0s
    2. Important definitions
      3m 5s
    3. What's new in Motion 4
      1m 51s
    4. Using the exercise files
      56s
  2. 45m 38s
    1. Launching Motion for the first time
      2m 20s
    2. Understanding the Motion interface
      4m 43s
    3. Understanding the Utility window
      5m 50s
    4. Understanding the toolbar
      1m 57s
    5. Navigating the Canvas
      4m 37s
    6. Working with layers and layer groups
      4m 52s
    7. Using the Project pane
      2m 42s
    8. Transforming objects
      3m 41s
    9. Controlling the Timeline
      4m 27s
    10. Using the HUD
      1m 27s
    11. Essential preferences
      2m 37s
    12. Customizing the keyboard
      4m 14s
    13. Getting smooth playback with RAM preview
      2m 11s
  3. 28m 52s
    1. Adding assets to Motion
      3m 12s
    2. Adding QuickTime movies to Motion
      3m 30s
    3. Adding still images to Motion
      3m 23s
    4. Adding image sequences
      3m 23s
    5. Adding layered Photoshop files
      2m 40s
    6. Adding Illustrator files
      2m 12s
    7. Using the Library
      3m 14s
    8. Understanding and using blend modes
      5m 39s
    9. Adding text
      1m 39s
  4. 13m 19s
    1. Creating and adjusting shapes
      7m 41s
    2. Creating simple masks
      2m 36s
    3. Creating masks with objects
      3m 2s
  5. 42m 24s
    1. Adding and adjusting behaviors
      5m 49s
    2. Adding parameter behaviors
      4m 2s
    3. Applying behaviors to layers and groups
      5m 16s
    4. Adding multiple behaviors
      7m 39s
    5. Exploring the power of the Link behavior
      5m 2s
    6. Trimming and sliding behaviors
      5m 18s
    7. Saving custom behaviors to animate stills
      4m 24s
    8. Using shape behaviors
      4m 54s
  6. 25m 3s
    1. Adding keyframes manually
      6m 10s
    2. Using the Record button
      6m 38s
    3. Manipulating keyframes with the Keyframe Editor
      6m 59s
    4. Combining keyframes and behaviors
      3m 33s
    5. Working with recording options
      1m 43s
  7. 26m 38s
    1. Adding and formatting text
      5m 35s
    2. Using text styles
      4m 33s
    3. Formatting text with the Adjust Glyph tool
      4m 8s
    4. Animating text with the Adjust Glyph tool
      4m 23s
    5. Creating text on a path
      3m 35s
    6. Using text behaviors
      4m 24s
  8. 22m 4s
    1. Stabilizing shaky footage
      4m 7s
    2. Match moving: Transform
      3m 56s
    3. Match moving: Four-corner pin
      4m 44s
    4. Retiming video in the Inspector
      5m 49s
    5. Using retiming behaviors
      3m 28s
  9. 11m 41s
    1. Applying and adjusting filters
      2m 46s
    2. Applying multiple filters
      8m 55s
  10. 8m 13s
    1. Pulling a luma key
      2m 42s
    2. Pulling a chroma key with Primatte RT
      5m 31s
  11. 11m 29s
    1. Applying and adjusting generators
      3m 25s
    2. Using the text generator
      4m 15s
    3. Generating a background
      3m 49s
  12. 19m 9s
    1. Creating basic particle systems
      10m 58s
    2. Using particle presets
      1m 51s
    3. Creating an advanced particle system
      6m 20s
  13. 13m 25s
    1. Replicating objects
      4m 52s
    2. Animating a replicator
      4m 53s
    3. Replicating a video file
      3m 40s
  14. 49m 46s
    1. Working in 3D space
      5m 11s
    2. Working with cameras
      8m 6s
    3. Viewing a 3D scene in different layouts
      2m 56s
    4. Creating depth with lights and shadows
      8m 22s
    5. Simulating depth of field
      3m 54s
    6. Using camera behaviors
      4m 7s
    7. Animating cameras with camera framing
      6m 8s
    8. Create interest with the Focus behavior
      1m 52s
    9. Using reflections and highlights
      5m 13s
    10. Creating particles in 3D
      3m 57s
  15. 20m 31s
    1. Using the Paint tool
      6m 1s
    2. Using advanced paint tools
      8m 9s
    3. Applying paint presets
      1m 51s
    4. Sequencing paint with the Stroke behavior
      4m 30s
  16. 9m 3s
    1. Adding and adjusting audio
      4m 37s
    2. Animating to music with the Audio Parameter behavior
      4m 26s
  17. 11m 52s
    1. Sharing files
      3m 36s
    2. Exporting files
      3m 15s
    3. Creating an export preset
      3m 0s
    4. Archiving your project
      2m 1s
  18. 15m 30s
    1. Round-tripping between Final Cut Pro and Motion
      4m 24s
    2. Sending your project to Compressor
      1m 59s
    3. Creating drop zones
      3m 0s
    4. Creating templates for Motion and Final Cut
      5m 2s
    5. Importing Motion projects into DVD Studio Pro
      1m 5s
  19. 22s
    1. Goodbye
      22s

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