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The real-time engine in Motion 3, a component of Apple's Final Cut Studio 2, gives motion graphics designers the freedom to continually experiment and adjust while they work. Ian Robinson explores how to get the most from this unique application, while also sharing his own essential motion graphics techniques. Along with teaching the fundamentals of video and audio work, he looks at Motion 3's new 3D tools in depth. Ian demonstrates the use of behaviors to create organic movement in particle systems and camera moves without keyframes. He also discusses effective integration with the other Final Cut Studio applications, and much more. Example files accompany the course.
Replicating video in Motion is pretty much just like replicating anything else. Lets look at what we have, right now I have the shot of this dancer and what I did -- we will stop playback for a second is pre-render this. If you know you are going to tiling your video and you are going to keep the size of the tile small it makes good sense to go ahead and pre-render the video. So if we check out our Media tab, Cmd+5 and select the video layer, go to your Inspector you will notice that the size of this video is only 320 x 240 that's because I know I am not going to make the tiles very big.
Usually you don't have to compress your videos this much but again since I knew exactly what I was using this for, this is the perfect size. Let's jump to the Layers tab, Cmd+4 and select your video layer, choose Replicate, hit Shift Z to resize your canvas and drag your Replicator out. Lets hit the spacebar see what we have got, well obviously it's a little big so I am going to stop playback and go down to my Scale and scale this down to 70% and I don't need this many Columns and Rows so we will just change this to 4 and change the Rows to 4.
Go ahead and hit your spacebar and see what's happening, if you want to turn off your overlays hit Command /. Lets stop and look at some of the video options, if you go down to the bottom of the Replicator you will see there is check box for a Random Start Frame, if I check that each video box is going to start at a random frame. Go ahead and hit your spacebar and check this out.
Stop that for now and un-check Random Start Frame; I could also adjust the Source Start Frame so if I didn't want it to start a frame 1 I could have it started lets say frame 26. Move your playhead back to beginning and you notice now it's starting your frame 26. Go ahead and hit your spacebar, you will see now it's just started right there. We will stop that, change the start frame back to 1 and I want you to make note -- a fact that the Origin actually has an affect on your video layers as well. If we change the Origin to the Left side and then we change the Source Frame Offset, scale this out so you can see it.
If we change the Source Frame Offset look what happens, if I drag this out since the source is starting on the left side notice each individual column is offset by 25 frames; hit the spacebar and let's see what that looks like. If I change my Origin back to the Center you will notice now its working its way out from the center, I like what's happening on the left so go ahead and switch that back to the Left; pause playback just for one more second and just because we have video doesn't mean we cant Colorize this.
So go to your Color Mode and change it to Over Pattern; now you will notice I am getting this neat red edge on here and that's because I compressed the video so much it introduced noise back into the video on the edge of the key I used to originally create this footage. I like the effect so I left it in there. You can change your Color Gradient to anything that you like and go ahead and hit the spacebar and check it out and those are the basics of replicating video in Motion.
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