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Now, if you've already gone through the process of creating rigs and setting up multiple states of your project and getting everything ready so it's easily editable, you've honestly done all the hard work. Saving things out as a template is pretty much almost a formality. There's just one thing you need to be aware of, and that's publishing. So to show you what I'm talking about, let's click on our first rig up here at the top and press F7 to open up the HUD. Now you'll notice I have a pop-up and I have two options: Image_Left and Image_Right.
If we select our next rig, you can see we have a Color Rig. That's the slider that allows me to choose different colors for my project. That's all well and good, but if you select the Project layer up here in the top of your Layers panel and go to the Inspector, there is an option for publishing under the Project, and you'll notice the only thing that's at the publish is the drop zone that we've created with this image. So what we need to do is select each one of these rigs and then next to the widget--let's say, here for the pop-up widget--there's the pulldown and on the pulldown you want to choose Publish.
Now we'll do the same thing for the next rig. Go to the Rig. Under Colors click on the pulldown and choose Publish. Now when we select our Project layer up in the top of our Layers panel, we have our image that's going to be editable, our pop-up that's going to appear, and our color slider that's going to appear. Now if I want to save this as a template, I'm going to go up under the File and say Publish Template. Now by default a couple of things happen.
First, Include unused media is selected. What I generally recommend doing when you're finished with the project is archiving that project and delete any unused media in that step and then save your Motion template. See, this way, when I'm looking at this image, I know Include unused media is literally just going to include this one image that I'm using as a placeholder for our drop zone. Everything else is already cut out of the project. To actually save the template is something we can browse in our project browser, let's name our template.
We'll call this NameCard, and we can choose a category. And if you don't have an editable category here, just create a new category. Okay, so I'll call one here Ian's Templates and click Create. Now the NameCard template will appear under Ian's Templates. Now I could name a theme for this, but I'm not going to go that far. I would like to save a preview movie. This way when I browse it, it'll actually show me a preview. And I'm going to save this Publish as Final Cut Generator for the Final Cut Template movie, so let's click Publish.
When this menu pops up, one or more objects that are used will also be deleted. Are you sure you want to delete the media? That's just because I'm using this background image here as the template, and sometimes this will pop up. Now I don't want to risk having something get messed up in the save, so I'm just going to click Cancel. So once it's done saving everything, go up under File and go to our Project Browser. Now in the Project Browser there is Ian's Templates, and if we select NameCard, sure enough, we've got our project set up as a template.
Now if we want to open this, we can look and see, it's 1280x720 project, and I can open a copy. Once the copy is opened, you'll notice I still have my drop zone and I still have my widgets that are completely editable, and this was all accessed through the Project Browser.
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