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In Motion 4 Essential Training, Ian Robinson shows how to start building outstanding motion graphics and animations for video production. He demonstrates how to build custom text animations with the new Adjust Glyph tool and explores Motion’s amazing real-time 3D tools. Ian highlights working in the 3D space, creating depth with lights and shadows, and using reflections to add realism. He gives practical advice on how to integrate Motion into a professional video workflow, round-tripping with Final Cut Pro and sending a final project to Compressor. Exercise files accompany this course.
When it comes to exporting from Motion there are quite a few options. If you go up to the File menu, first you will notice there are two export options. This is really nice, because I can either export the entire project, or if I selected individual layers in the projects, I can just export the Selection. Right now let's just choose Export. You will notice your typical file browser pops up. Go and navigate to the folder where you would like to export your file. Once you have chosen the folder, make sure to name your file in this top window.
Now let's go down to the bottom, and go through the pop-up menus. Under Export by default Motion will export to a QuickTime Movie. You could also export an Image Sequence, or just one individual frame. No matter which one of these options you choose, you'll still have options in the Options button. So let's select that. This is where you can actually override some of the settings in your project. For example, in the Output tab I can deselect Use current project and canvas events, change the Resolution, change the Color settings, whether I want an alpha or not.
You can even change the Frame Rate, although I don't recommend it. Turn off and on your Lighting, Shadows, Reflections, Depth of Field. You get the general idea. This is where you override all the canvas settings in your project. Then once you have actually set all those up, if you want to use those settings again, all you have to do is rename and click the Save As button, and you'll always have another option in the pulldown menu. We will go more in depth in that in the next video, but for now let's go to the Video/Audio. Notice here we can also change from QuickTime movie, Image Sequence or Still Image, and you can actually change the Compressor, which is commonly known as the codec.
This is how the file is compressed and decompressed. Typically, if you are trying to export a motion graphic for use in other projects, you'll want to choose either one of the Apple ProRes codecs, and Uncompressed codec or if you are ever in doubt, scroll all the way up to the top and choose Animation. Let's go ahead and cancel out of this window. Notice under the Use section, this is another place where you can specify exactly what codec you would like to use. The last two pop-up menus will let you specify whether you want Video Only or Video and Audio or Audio Only.
Now if you don't have any audio in your project, you won't see these other two options. They will be grayed out. The Export command even controls some other options after Export. For example, you can import media right back into the project. If you click Add to Media, it will import it back into your Motion project under the Media tab, but you won't see it in the canvas, or you could just choose Do nothing. By default it will open the file once it's done, so you can scroll through it in whatever format it was setup, Still Image, QuickTime or whatever.
The last option at the bottom is Use play range. If you want to export just a specific section of your project, change the play range and make sure this checkbox is selected. When all set and done, click the Export button and you are off to the races.
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