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Learn how to create stunning motion graphics and animations for video production. Author Ian Robinson explains how to format and animate type with the Transform Glyph tool and explores Motion's real-time 3D tools. The course also covers working in 3D space, creating depth with lights and shadows, keying green screen effects, and working with particle systems. In addition, Ian offers practical advice on integrating Motion into a professional video workflow and explains how to work smarter using rigs and templates.
One of the Motion's strongest features is its ability to adjust to many different kinds of input devices. You can use your keyboard or Wacom tablet or any kind of MIDI control device to control the different objects in your project. So it should really be of no surprise that you can customize the keyboard shortcuts for even more control. I found this is especially useful when I was constantly bouncing between multiple applications, like Final Cut and Motion or After Effects and Motion. All of the shortcuts can be modified through the Command Editor, so to open that go up under Motion and go down to Commands.
Now before we click on Customize, I want you to look at Command Sets here and notice that I could switch to the Final Cut Pro Set of keyboard shortcuts. This way any of you who are Final Cut Pro editors, you don't have to relearn any new keyboard shortcuts. You can just go ahead and change them to the Final Cut Pro Set. Just keep in mind as I continue moving throughout the course I'm actually going to be referencing the standard set of keyboard shortcuts for Motion. Now let's go up under Customize and explore some of the different ways we can customize our Command Editor.
First thing you'll notice, I have a full visual representation of my keyboard. Now if you look closely at the keyboard, you'll notice that you can see these little circles. These circles are telling me that I actually have something mapped to these keys. Now also they're color coded, and the color coding corresponds to the different types of commands. So here if I click on B, I can see that this is actually something from the Tools section and it's the Bezier tool, and here you can see without any modifier it's the Bezier tool.
So what happens if I want to change what is mapped to a key? Well, here, let's go ahead and change the A key. A lot of people get tripped up because the A key is set to automatically start recording your animation. Now a lot of you may already use the A key to, I don't know, pull up your selection arrow or something else. But regardless, I'm going to remap the A option here. Now to remap a command, I can select the key and notice its set to record animation.
If I want to get rid of that option, I can just drag by clicking and dragging right on the key anywhere off of the keyboard, and notice how I get that cloud? When I let go, watch what happens. First thing it we'll say, "The Command Set Standard is owned by Motion and can not be edited." Well, that's fine. I'm going to make a copy and name it Ian's Keys. I'll click OK. Now I have a new set of keyboard shortcuts just for myself. Now you notice here's A and there's nothing applied to it. It is no longer color coded or anything.
Now in order to record animation, I need to go to my Transport controls, because I remember that was under blue, or I could just go up here and just start typing the word Record, and notice here is Record Animation. Now if I want this to be mapped to a different key let's say the U key, I can just click on this command and drag it right up to the U key and let go. Now I have that new command mapped to the U key, and sure enough I can see I have different options for modifiers as well. Now just because I have this command after the U key doesn't mean I can't turn around and still leave it map to the A key.
Notice now I have the same command map to two different keys. I don't know exactly when you'd want to do that, but just in case, there it is. Now when you're finished editing all your keyboard commands, it's always wise to go ahead and save this out to an external drive, like a phone drive or even up in the cloud somewhere. That way, as your bouncing around from machine to machine, you can easily load your own keyboard shortcuts onto any system that you're working on. So to do that, go up under the pulldown where our menu set is set up and notice here now I have an option for export.
When I go to the export, here I can save this as my own set of shortcuts. So I'll say Ian'sCuts and choose a place. I'll just save it on the Desktop and click Save. Now when I click Save here, all this is going to do is just save the changes that I've made to the specific Ian'sKeys set, so let's go ahead and click Save here. Now on another system, if I wanted to actually load up my keyboard set, I can click right here and then go up under Import, navigate to the file, and choose it accordingly.
Now, sometimes you'll create some keyboard shortcuts that you'll want to delete, and if you need to do that, just make sure you have that set selected by checking where the check mark is, notice right here, next to Ian's Keys. Now I can go ahead and choose Delete, and say, "Are you sure you want to remove that command set?" and I'll say, "Yeah, sure." Delete. Okay, so I've gone into the Command Editor, we've customized some keys, we've searched for specific key commands, and we've analyzed how the different keys are set up. So I think you're ready to go out there and create your own custom keyboard sets and get things rockin' by saving at your own Command Editor settings.
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