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Motion 3 Essential Training

Creating text on a path


From:

Motion 3 Essential Training

with Ian Robinson

Video: Creating text on a path

So for those of you who wanted even more precise control over your Text Layout, welcome, Path Text. If you don't already have it open, we are in the 02_PathText Project. Go ahead and grab your Text tool; T on your keyboard. Click in the middle of your Canvas, and type the words 'Roller Coaster.' Hit Esc to set it, and hit F4 to open up your Text options. What we want to do is change the Layout. Under here we have our Type Layout, we want to change that to Path.
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  1. 6m 43s
    1. Welcome
      52s
    2. Why use Motion?
      1m 49s
    3. Important definitions
      2m 22s
    4. Using the example files
      1m 40s
  2. 23m 59s
    1. Launching Motion for the first time
      2m 0s
    2. Understanding the Motion interface
      3m 21s
    3. Navigating the Canvas
      5m 26s
    4. Controlling the Timeline
      3m 29s
    5. Using the Toolbar
      3m 2s
    6. Setting essential preferences
      3m 37s
    7. Customizing your keyboard
      3m 4s
  3. 25m 20s
    1. Adding outside assets
      4m 14s
    2. Using Library content
      2m 56s
    3. Working with layers
      6m 59s
    4. Working with groups
      5m 33s
    5. Using blend modes
      5m 38s
  4. 35m 21s
    1. Adding and adjusting behaviors
      4m 2s
    2. Applying behaviors to layers vs. groups
      1m 51s
    3. Adding multiple behaviors
      4m 8s
    4. Adding parameter behaviors
      5m 30s
    5. Trimming and sliding behaviors
      9m 23s
    6. Animating stills with behaviors
      10m 27s
  5. 18m 45s
    1. Using the Record button
      3m 33s
    2. Adding keyframes manually
      2m 49s
    3. Manipulating keyframes with the Keyframe Editor
      5m 36s
    4. Combining keyframes and behaviors
      3m 10s
    5. Working with recording options
      3m 37s
  6. 22m 51s
    1. Adding and formatting text
      5m 56s
    2. Creating text on a path
      4m 16s
    3. Animating text
      4m 18s
    4. Using pre-built text behaviors
      2m 1s
    5. Using text styles
      4m 13s
    6. Creating your own text preset
      2m 7s
  7. 15m 59s
    1. Applying and adjusting filters
      7m 0s
    2. Applying multiple filters
      4m 16s
    3. Being creative with filters
      4m 43s
  8. 8m 46s
    1. Understanding different types of keying
      2m 8s
    2. Pulling a simple key
      6m 38s
  9. 20m 27s
    1. Creating simple shapes
      6m 21s
    2. Adjusting shapes
      3m 1s
    3. Creating simple masks
      2m 33s
    4. Creating a tracking mask
      3m 24s
    5. Creating a complex mask
      2m 15s
    6. Creating image masks
      2m 53s
  10. 6m 48s
    1. Applying and adjusting generators
      3m 11s
    2. Generating a background
      1m 30s
    3. Generating a transition
      2m 7s
  11. 17m 33s
    1. Understanding particles
      2m 5s
    2. Creating basic particle systems
      5m 18s
    3. Making complex particles
      6m 13s
    4. Modifying particle behaviors
      3m 57s
  12. 17m 59s
    1. Replicating objects
      5m 6s
    2. Animating a replicator
      4m 32s
    3. Replicating a video file
      3m 31s
    4. Creating a lower third replicator preset
      4m 50s
  13. 14m 52s
    1. Painting in Motion
      8m 11s
    2. Sequencing paint stroke behavior
      3m 54s
    3. Applying paint dynamics
      1m 26s
    4. Painting from shapes
      1m 21s
  14. 25m 43s
    1. Using 3D space
      4m 52s
    2. Working with cameras
      3m 55s
    3. Using camera behaviors
      3m 41s
    4. Lighting a scene
      4m 56s
    5. Creating 3D text
      1m 53s
    6. Creating 3D replicators
      2m 27s
    7. Creating 3D particles
      3m 59s
  15. 14m 42s
    1. Applying Match Move: Four-corner pin
      3m 11s
    2. Applying Match Move: Transform
      1m 48s
    3. Working with stabilization
      2m 11s
    4. Retiming video
      4m 3s
    5. Retiming with behaviors
      3m 29s
  16. 11m 24s
    1. Adding and adjusting audio
      4m 51s
    2. Adding audio markers
      2m 56s
    3. Applying the audio parameter behavior
      3m 37s
  17. 7m 31s
    1. Exporting files
      2m 49s
    2. Creating an export preset
      2m 51s
    3. Archiving your project
      1m 51s
  18. 22m 25s
    1. Sending your project to Compressor
      3m 35s
    2. Roundtripping between Motion and Final Cut Pro
      7m 11s
    3. Creating drop zones
      5m 27s
    4. Creating templates for Motion
      2m 19s
    5. Creating templates for Final Cut Pro
      1m 14s
    6. Creating DVD Studio Pro menus
      2m 39s
  19. 14s
    1. Goodbye
      14s

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Motion 3 Essential Training
5h 17m Beginner Jul 30, 2008

Viewers: in countries Watching now:

The real-time engine in Motion 3, a component of Apple's Final Cut Studio 2, gives motion graphics designers the freedom to continually experiment and adjust while they work. Ian Robinson explores how to get the most from this unique application, while also sharing his own essential motion graphics techniques. Along with teaching the fundamentals of video and audio work, he looks at Motion 3's new 3D tools in depth. Ian demonstrates the use of behaviors to create organic movement in particle systems and camera moves without keyframes. He also discusses effective integration with the other Final Cut Studio applications, and much more. Example files accompany the course.

Topics include:
  • Adding assets to the Library Working with layers and groups Applying single or multiple behaviors Manipulating keyframes Animating text Applying and adjusting filters Understanding different types of keying Using masks and shapes Generating a background or transition with generators Replicating an object or video file with replicators Understanding paint Using lights and cameras Retiming footage using behaviors and the Inspector Tracking motion with Match Move
Subject:
Video
Software:
Motion
Author:
Ian Robinson

Creating text on a path

So for those of you who wanted even more precise control over your Text Layout, welcome, Path Text. If you don't already have it open, we are in the 02_PathText Project. Go ahead and grab your Text tool; T on your keyboard. Click in the middle of your Canvas, and type the words 'Roller Coaster.' Hit Esc to set it, and hit F4 to open up your Text options. What we want to do is change the Layout. Under here we have our Type Layout, we want to change that to Path.

Now you notice, it appears as though nothing happened. No problem, we just need to click on our Text tool, and click back inside the text. If this happens, don't sweat it, just hit Escape and reselect your text, grab your Text tool and click a little closer to the baseline. There we go. You should notice now we have the 3-anchor path. If you go ahead and click on the center Anchor Point and drag it up, you will notice now we have Bezier handles.

That will adjust the shape of the path, just like any other Bezier Handle tool. If you would like those handles on and Anchor Point on the end, go ahead and Control-click or right click and choose Smooth. I am not going to use that on my project, so I will just Undo that. If you would like to add a point to the Path, hold down Option and roll over the path and you will notice your cursor should change into the add a point Path tool. So if we go ahead and click there, Now we have another point that we can go ahead and adjust the path with.

Let's go ahead and check out some of the other Path shapes. Go to your Path Options over here in your Text tab and pull down Open Spline. If you choose Closed Spline, you will notice it goes ahead and closes off that Spline, and sometimes you will notice the text flip around like this. Don't sweat it, just drag your Path Offset and your text will go ahead and slide around. Some people get thrown off a little bit because they want this text to be inside the circle on the bottom. Now, if I drag my Path Offset here, it flips the text backwards.

That's because this isn't a circle, this is a Closed Spline. The next option is Circle. If I go ahead and click Inside Path, and adjust the Offset again, now we have the text in the bottom of the circle. You can actually adjust the shape of the Circle just by clicking on one of the points and dragging it out, if you wanted it to be an Oval. Another one of my favorites, the Rectangle; this is a lot of fun and it looks really neat when you animate it. Go ahead and adjust the Path Offset.

The reason I said animate, obviously if you click on this pull down, there is the Add Keyframe option, so you can Keyframe this and animate it, sliding around the box. The next one is Wave, and the final one is Geometry. The way this works, you can draw your Custom Path and drag it into the Shape Source Drop Well. So let's grab our Bezier Path tool and just draw a Path; I am clicking and dragging to draw a Path. Click drag, click drag; the drag is dragging out the handles.

If I just clicked, it would just give me a sharp point like that, and open your Layers tab, F5. If you don't see the Path in here, don't sweat it, just click anywhere in your Layers tab and you will notice it appear. So we want to go ahead and select the Roller Coaster text, and now in one swoop, click and drag this shape into the Shape Source. Now we have the text on the Path, and if we go ahead and adjust our Path Offset, you notice it is now rolling along the Path, and it's upside down, because we check the Inside Path option.

If we uncheck that, now you will notice it will roll nice and smoothly. Even though we can't see the Path, we can actually go back here and adjust it. Just click on your tools and grab the Adjust Points tool and now we can go ahead and just click and drag and adjust this. When we go back to our shape, it goes ahead and updates. Go ahead and drag the Path Offset again. So there you have it, Path Text, even more precise control over your text layout and animation.

Find answers to the most frequently asked questions about Motion 3 Essential Training.


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Q: When attempting to use an Illustrator file in Motion (the WakingUpText.ai exercise file), the file will not import.  What is causing this issue?
A: If Motion is not importing the .AI (Adobe Illustrator) files correctly, see the instructions for using Illustrator files with Motion here: http://www.apple.com/pro/techniques/motionimport/
An important step is to make sure the Illustrator files have PDF compatibility turned on. To do this, open the files in Illustrator and check the “Create PDF Compatible File” option in the Save dialog box. Another option is to save the file as a PDF before importing it into Motion.
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