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When it comes to creating masks using objects in the scene, it's rather simple, and just a question of drag and drop. So in this video, we're going to create a mask using the word STUDIO as the source. And I'm just going to use this to create yet another layer of depth within the scene. In order to do that, I need to determine exactly what layer it is that I want to use to fill the mask. So this background graphics group actually has a fair amount of depth in it, and I would like to fill the letters with that layer.
So in order to do that, we should duplicate this layer. Select the GFX layer and press Command+D. Now that the layer has been duplicated, notice we've got all kinds of craziness happening here, and that just has to do with the fact that they're a bunch of blend modes that were used to create this. And that's perfectly fine because honestly, when we mask the letters, we do want this kind of really harsh contrast. So most of the time when you want to create a mask, all you have to do is just select the layer and then go up under Object and choose Add Image Mask.
Once you've chosen to add the image mask, you'll get a drop well here, and this drop well will actually turn off the visibility of the graphic that you originally created, and it's kind of waiting for the mask source. So I'm going to drag and drop the STUDIO type into that mask as the source. And if you give it a second, now it's actually created a mask using the Studio type as the source.
And we're having a hard time seeing what's going on here for a couple of reasons. First thing, this background graphic is exactly the same as the fill. So if I turn that off here, you should see the word STUDIO filled with this graphic layer. Now in order to get the layered effect I'm going for, I need to make some changes to our mask source. First thing, I need to disable the drop shadow because I don't really need the drop shadow in here. I want the word STUDIO to be really clear and easily legible as it's been cut out.
So with this source here, since I still want the original Studio type, I need to actually create a duplicate. So let's select the STUDIO layer and press Command+D to duplicate it. Now I can rename this one Mask, and that way when I select the mask here, I can look in the Inspector and see what the Mask Source is, and sure enough, it is the layer named Mask. That way I'm not confused as to which layer is doing what.
Now once you've chosen a Mask Source for a layer, understand that it is always going to reference this layer. So no matter where I move this layer, it's always going to fill with the Fill separately from where I move the actual mask. So notice as I move the mask to the right side, it's only filling with the purple; and as I move it over with the circles area, now it's filling with the circles. This is exactly what I want, but I want to make this type larger and get rid of the drop shadow.
So in the Style section under Text, I'll just scroll down to where we have our Glow-- we can turn that off--and the Drop Shadow. Let's disable the Drop Shadow as well. Okay. Now we have our clean type layer, and we can just go ahead and scale this up. I'm holding Shift and Option as I scale it up, and notice the type redraws, so it's still nice and sharp. And now when I turn on the visibility of the original STUDIO layer and re-enable the background graphics layer, you should be able to see our new cutout type in there with a little bit more depth.
Now anywhere I move this mask, it's going to add that extra little bit of depth. Now, this is extraordinarily busy for my personal taste, so what I'm going to do is actually lower the opacity of this cutout. So here, this is the layer that's masked, and I'll go ahead and select the layer and if you go to Properties, we can just bring down the Opacity. And sure enough, it's layered in there. If you want it to pop more, you can adjust the blend mode just by clicking and adjusting the blend mode accordingly.
So when it comes to creating masks from other objects, just remember, the original source layer is always referenced and it is separate from the fill layer. So as you make adjustments, you want to be conscious and aware of whether you're making an adjustment to the fill or whether you're making an adjustment to the Mask Source itself.
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