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Motion: Principles of Motion Graphics
Illustration by John Hersey

Creating a bumper animation


From:

Motion: Principles of Motion Graphics

with Ian Robinson

Video: Creating a bumper animation

Now, we're rounding out our graphics package for our show, and we need to create a bumper. So if you're unfamiliar, a bumper is the graphic that you'll see sometimes before or after a commercial break when you're watching a television show. Most of the time it will just have the title of the show, but sometimes it will be what's called value added, meaning there may be some tip or trick. Sometimes they will actually be sponsored, like "This commercial break is brought to you by..." Well, you get the idea. Now in our example, we're actually going to start from our finished title design, because actually the first section of it will work perfectly fine.
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  1. 13m 59s
    1. Welcome
      55s
    2. Using the exercise files
      1m 37s
    3. Defining motion graphics
      1m 27s
    4. Workflow for creating motion graphics
      4m 49s
    5. Working in real time
      2m 13s
    6. Setting up the workspace
      2m 58s
  2. 7m 49s
    1. Finding visual inspiration
      2m 35s
    2. Listening to imagine
      2m 28s
    3. Using real-time inspiration
      2m 46s
  3. 28m 47s
    1. Essential theories of type
      5m 30s
    2. Shortcuts for previewing and setting type
      4m 41s
    3. Exploring principles for animating type
      6m 38s
    4. Using type as a design element
      11m 58s
  4. 23m 52s
    1. Creating elements with paint strokes
      9m 29s
    2. Building transitions with the Replicator
      5m 37s
    3. Creating transition effects with filters
      8m 46s
  5. 15m 40s
    1. Exploring the use of color in motion graphics
      3m 30s
    2. Creating and using color palettes
      7m 2s
    3. Applying colors to motion graphics
      5m 8s
  6. 15m 6s
    1. Creating textures with generators
      4m 4s
    2. Creating textures for type
      5m 40s
    3. Working with particles to create depth
      5m 22s
  7. 16m 19s
    1. Using material settings to enhance lighting
      5m 51s
    2. Adding final details with lights
      6m 54s
    3. Camera animation techniques for motion graphics
      3m 34s
  8. 22m 19s
    1. Understanding the role of timing in motion graphics
      1m 28s
    2. Creating and using markers to sync animation with audio
      10m 55s
    3. Using audio to drive animation
      2m 45s
    4. Editing techniques for graphics
      7m 11s
  9. 51m 22s
    1. Pitching the style
      3m 5s
    2. Creating elements in real time
      9m 25s
    3. What's next? Storyboards and/or animatics
      9m 32s
    4. Building and animating the title sequence, pt. 1
      6m 44s
    5. Building and animating the title sequence, pt. 2
      9m 8s
    6. Polishing the animation and timing
      13m 28s
  10. 24m 25s
    1. Preparing a map for animation
      7m 40s
    2. Animating and styling a map
      8m 9s
    3. Animating a lower-third graphic
      6m 42s
    4. Creating a bumper animation
      1m 54s
  11. 3m 51s
    1. Finishing a project
      2m 55s
    2. Next steps
      56s

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Motion: Principles of Motion Graphics
3h 43m Intermediate Feb 17, 2011

Viewers: in countries Watching now:

In Motion: Principles of Motion Graphics, Ian Robinson shares the core concepts and techniques used to create real-world motion graphic elements in Apple Motion. The course starts with finding the initial inspiration for a project and then covers how to bring those ideas to life using the tools in Motion, including type treatments, filters, textures, and lighting. Two projects demonstrating how to animate a title sequence and how to assemble a graphics package are also included. Exercise files accompany the course.

Topics include:
  • Shortcuts for previewing and setting type
  • Using type as a design element
  • Creating dynamic transitions
  • Creating and using color palettes
  • Working with particles to create depth
  • Adding details with lighting
  • Integrating audio in a project
  • Editing techniques
  • Animating a lower 3rd
  • Animating and styling a map
  • Building a storyboard
Subjects:
Video Motion Graphics
Software:
Motion
Author:
Ian Robinson

Creating a bumper animation

Now, we're rounding out our graphics package for our show, and we need to create a bumper. So if you're unfamiliar, a bumper is the graphic that you'll see sometimes before or after a commercial break when you're watching a television show. Most of the time it will just have the title of the show, but sometimes it will be what's called value added, meaning there may be some tip or trick. Sometimes they will actually be sponsored, like "This commercial break is brought to you by..." Well, you get the idea. Now in our example, we're actually going to start from our finished title design, because actually the first section of it will work perfectly fine.

Now, a traditional bumper element is anywhere from 3-5 seconds. So as I scrub my playhead here, you notice this is just about four seconds 10 frames, which would be perfect. So let's make sure our playhead is at 4:10 and just press F5 to open up our Layers tab, and you'll see we have our Open Animation here and our R + R title with the other elements. All this other stuff up at the top, we can just delete. So select the Spot Transitions layer and hold down Shift and select all the other groups up above and just click the Minus button.

Now, I just want to scrub back to make sure that we're okay, and yeah, we still have this one layer, so let's delete that Group layer. Perfect. Okay, now if we are to render this out, what we need to do is change the out point of our work area, which is this little slider right here. So you can click on it, or you can press Command+Option+O, and that will automatically select wherever your playhead is. So, I'm just going to make sure my playhead is right here and Command+Option+O. All right.

So as you can see, if you've built a modular title open, it's very easy to repackage those elements and create the subsequent elements for your package, like our bumper.

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