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In Motion: Principles of Motion Graphics, Ian Robinson shares the core concepts and techniques used to create real-world motion graphic elements in Apple Motion. The course starts with finding the initial inspiration for a project and then covers how to bring those ideas to life using the tools in Motion, including type treatments, filters, textures, and lighting. Two projects demonstrating how to animate a title sequence and how to assemble a graphics package are also included. Exercise files accompany the course.
Now, we're rounding out our graphics package for our show, and we need to create a bumper. So if you're unfamiliar, a bumper is the graphic that you'll see sometimes before or after a commercial break when you're watching a television show. Most of the time it will just have the title of the show, but sometimes it will be what's called value added, meaning there may be some tip or trick. Sometimes they will actually be sponsored, like "This commercial break is brought to you by..." Well, you get the idea. Now in our example, we're actually going to start from our finished title design, because actually the first section of it will work perfectly fine.
Now, a traditional bumper element is anywhere from 3-5 seconds. So as I scrub my playhead here, you notice this is just about four seconds 10 frames, which would be perfect. So let's make sure our playhead is at 4:10 and just press F5 to open up our Layers tab, and you'll see we have our Open Animation here and our R + R title with the other elements. All this other stuff up at the top, we can just delete. So select the Spot Transitions layer and hold down Shift and select all the other groups up above and just click the Minus button.
Now, I just want to scrub back to make sure that we're okay, and yeah, we still have this one layer, so let's delete that Group layer. Perfect. Okay, now if we are to render this out, what we need to do is change the out point of our work area, which is this little slider right here. So you can click on it, or you can press Command+Option+O, and that will automatically select wherever your playhead is. So, I'm just going to make sure my playhead is right here and Command+Option+O. All right.
So as you can see, if you've built a modular title open, it's very easy to repackage those elements and create the subsequent elements for your package, like our bumper.
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