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Controlling the Timing pane

From: Motion 5 Essential Training

Video: Controlling the Timing pane

Motion is a great tool to design in, but where it's most fun is when you get things moving. In order to properly get things going, you should have a healthy understanding of just how to control timing with the Timing pane. So if you don't already have it opened, press F6 to open the Timing pane. In here, you'll see I have a Circles layer that actually has the word STRETCH, as well as 3 circles, and I also have a Background_Video layer which contains our Railing video.

Controlling the Timing pane

Motion is a great tool to design in, but where it's most fun is when you get things moving. In order to properly get things going, you should have a healthy understanding of just how to control timing with the Timing pane. So if you don't already have it opened, press F6 to open the Timing pane. In here, you'll see I have a Circles layer that actually has the word STRETCH, as well as 3 circles, and I also have a Background_Video layer which contains our Railing video.

So let me just deselect everything and press the spacebar to begin playback. As you can see, I've got this kind of cool, funky, rack-focus-thing going on here. What we want to do is focus on a certain section of this video, maybe right around two seconds here, and I want these three circles to pop on and then have the word STRETCH pop on. So in order to trim a layer within the Timing pane, you want to have that layer selected and then press I to trim the in point for that layer.

Now since I want these to go in sequence, what I want to do is actually work backwards. So I'll select my playhead, move it back in the Timeline just a few frames here. And I can also trim a layer just by clicking on the left-hand side, and notice it'll snap, and I get this nice in and out point contextual menu telling me exactly what's going on. If I want to move my playhead back without clicking on it, I can click right here in the Timing window. Now, if you double-click and then type -10, notice the playhead moves backwards in the Timeline 10 frames.

Now, I'll make sure I have Circle 3 selected, and I can press I to trim that in point. If I press Home to move my playhead to the beginning, I can go ahead and press play and see what's going on here. One, two, three, okay, perfect! So I have my three circles actually appearing, and now I want my type to appear. So to move the type down, all we have to do is click on the word STRETCH and press I. Now what this did is actually trim the in point. To show you the difference between trimming and sliding, let's go ahead and make an adjustment to our Background_Video layer.

Select the Railing_Rack layer, and let's just move our playhead back here to around one second. Now, notice this section of the video right here near my anchor point is rather sharp. If I go ahead and press I, I've trimmed the in point of my layer. Notice it's still sharp. So let me just Command+Z to undo that. To slide a layer, what you want to do is hold down Shift and then hit the left bracket key, which is just to the right of the letter P. Now, notice this area is nice and blurry, because that's my original first frame for this video layer.

So I slid the layer down instead of actually trimming the in point. So now if I press the spacebar from this point, I have my circles and then my type appear. So now that you know how to trim and slide the in points of layers, let's talk about the out point. It's pretty straightforward. If I want to change the out point for any layer, just go ahead and select that layer and instead of pressing I for in, you want to press O for out.

You can do this in real time in addition to actually just doing it with the playhead stopped. So here I am going to play back and then press O. So as you can see, I trim the out point for the circle. Now, to slide, instead of the left bracket, you want to hold down Shift and do the right bracket. So I think you get the idea between trimming and sliding. So last thing, I just want to show you some little things about the interface in the Timeline as you are viewing your media. Notice anytime I select any of these layers, the Mini Timeline changes up here.

That's just showing me the layer that I have selected, and the timing for that individual layer. I can also select the group for an overall layer, and the group can have a different time from the sublayer. So let's say I move this Video layer back, notice the top layer moves with it. I know I said it can have a different time, but that's really only when you have more than one object within the layer. So for example, if I move up to my circles, that's really only if you have more than one object within the group.

So if I move up to my Circles group here, I can slide it back to the left, and now you notice I can move the start point of the different layers, but notice the in and out point is actually going to slide according to the one that's furthest to the left or furthest to the right. So, sliding and trimming groups is slightly different than sliding and trimming individual objects within the layers within a group. Now since I've gone ahead and changed absolutely everything and it's all sort of messed up again, what I am going to do is actually focus on that one section of the video and re-time everything again.

So you can actually set the playback to only play back a certain section of video pretty quickly and easily by adjusting the play range. Now, just like trimming the in and out points by clicking on the left or right side of a piece of media, I can adjust the play range by clicking directly on this little arrow here that's pointing to the right. That will move the in point of my play range. And then I can do the same thing here with the out point. Now, if I want my play range to move based on a key command, I can go ahead and position my playhead and then hold down Command+Option+O to set my out point, and then if I move my playhead again, I can do Option+Command+I to move my in point.

Now, when I press the spacebar, I'm previewing only that one section. So here, very quickly, I can move my playhead back to the beginning of the play range, select the Circle, press I, and just use the spacebar to begin and stop playback. Here I could move the next one, press I, I. I can do this in real time as well.

Perfect! So remember, if you need to adjust the timing of the objects in your project, or just navigate the Timeline, the Timing panel and the Timing Window have you covered.

Show transcript

This video is part of

Image for Motion 5 Essential Training
Motion 5 Essential Training

77 video lessons · 26337 viewers

Ian Robinson
Author

 
Expand all | Collapse all
  1. 14m 18s
    1. Welcome
      1m 6s
    2. Learning important definitions
      8m 13s
    3. Using the exercise files
      1m 37s
    4. Relinking missing media
      3m 22s
  2. 49m 41s
    1. Launching Motion for the first time
      4m 3s
    2. Navigating the interface
      9m 27s
    3. Creating and transforming objects in the Canvas
      6m 9s
    4. Controlling the Timing pane
      6m 29s
    5. Setting essential preferences
      6m 41s
    6. Customizing the keyboard
      5m 5s
    7. Using RAM preview and audio controls to get smooth preview playback
      5m 26s
    8. Introducing markers and audio
      6m 21s
  3. 26m 9s
    1. Adding assets to a project
      7m 56s
    2. Using the Library
      6m 4s
    3. Working with layers and groups
      6m 9s
    4. Understanding and using blend modes
      6m 0s
  4. 31m 15s
    1. Adding and adjusting behaviors
      7m 5s
    2. Adding multiple behaviors
      6m 31s
    3. Trimming and sliding behaviors
      8m 40s
    4. Using custom presets to create a slideshow
      8m 59s
  5. 29m 49s
    1. Animating manually using keyframes
      7m 49s
    2. Using the Record button
      6m 28s
    3. Manipulating keyframes with the Keyframe Editor
      10m 9s
    4. Combining keyframes and behaviors
      5m 23s
  6. 52m 33s
    1. Adding and formatting text
      7m 50s
    2. Using text styles
      10m 36s
    3. Formatting with the Transform Glyph tool
      5m 33s
    4. Animating text
      11m 17s
    5. Working with text on a path
      8m 16s
    6. Creating credit rolls
      9m 1s
  7. 31m 19s
    1. Match Move: Four-corner pin
      7m 25s
    2. Match Move: Transform
      11m 27s
    3. Stabilization
      5m 4s
    4. Retiming footage with behaviors
      7m 23s
  8. 16m 42s
    1. Applying and adjusting filters
      4m 18s
    2. Applying multiple filters
      7m 32s
    3. Timing a style with filters
      4m 52s
  9. 33m 35s
    1. Creating and adjusting shapes
      10m 7s
    2. Using shape behaviors
      7m 40s
    3. Creating and adjusting masks
      10m 47s
    4. Creating masks with objects
      5m 1s
  10. 34m 3s
    1. Using the keyer to composite green screen footage
      7m 28s
    2. Refining a key
      11m 6s
    3. Using masks to refine a green screen composite
      7m 54s
    4. Color-correcting elements to match within a green screen composite
      7m 35s
  11. 50m 2s
    1. Understanding generators
      4m 52s
    2. Applying text generators
      5m 41s
    3. Creating particle systems
      5m 49s
    4. Making adjustments to a particle system
      7m 33s
    5. Using particle behaviors
      5m 18s
    6. Creating paint strokes
      6m 58s
    7. Animating paint strokes
      4m 57s
    8. Using the Replicator
      5m 1s
    9. Replicating video
      3m 53s
  12. 47m 28s
    1. Viewing a scene in different layouts
      7m 17s
    2. Working with lights
      8m 12s
    3. Adjusting lighting and reflectivity
      9m 13s
    4. Creating and adjusting shadows
      4m 3s
    5. Creating replicators in 3D
      7m 50s
    6. Creating particles in 3D
      5m 7s
    7. Creating text in 3D
      5m 46s
  13. 42m 14s
    1. Working with cameras
      9m 3s
    2. Creating depth of field in a composition
      4m 55s
    3. Using camera behaviors
      9m 53s
    4. Create interest with the Focus behavior
      7m 26s
    5. Animating cameras with camera framing
      10m 57s
  14. 16m 36s
    1. Adding and adjusting audio
      9m 29s
    2. Adding audio markers
      7m 7s
  15. 17m 37s
    1. Sharing files
      6m 58s
    2. Creating a pre-render
      7m 5s
    3. Archiving a project
      3m 34s
  16. 26m 5s
    1. Creating drop zones
      4m 21s
    2. Setting up rigs: Slider rigs
      6m 56s
    3. Setting up rigs: Pop-up rigs
      4m 49s
    4. Making templates for Motion
      4m 3s
    5. Making templates for Final Cut Pro
      5m 56s
  17. 1m 32s
    1. Goodbye
      1m 32s

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