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Being creative with filters


From:

Motion 3 Essential Training

with Ian Robinson

Video: Being creative with filters

In this movie we are going to start with this dancer. I am going to cut him out of his background using a process called Keying. Then we'll change him a silhouette from over a colored background and tile him all over the screen. And we are going to do this all using Filters. So first off let's see what we have got. Hit F5 to open up your Layers tab, then you'll notice we have the Breakdancer and we have a green rectangle underneath. Then turn the rectangle off for right now. And turn the dancer back on. So like I said, we are going to Filters so open the Library, Cmd+2 and move to the Filters section, and like I said we are going to use the process of Keying to cut him out of the background.
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  1. 6m 42s
    1. Welcome
      51s
    2. Why use Motion?
      1m 49s
    3. Important definitions
      2m 22s
    4. Using the example files
      1m 40s
  2. 23m 53s
    1. Launching Motion for the first time
      2m 0s
    2. Understanding the Motion interface
      3m 20s
    3. Navigating the Canvas
      5m 25s
    4. Controlling the Timeline
      3m 29s
    5. Using the Toolbar
      3m 0s
    6. Setting essential preferences
      3m 36s
    7. Customizing your keyboard
      3m 3s
  3. 25m 19s
    1. Adding outside assets
      4m 14s
    2. Using Library content
      2m 56s
    3. Working with layers
      6m 58s
    4. Working with groups
      5m 33s
    5. Using blend modes
      5m 38s
  4. 35m 19s
    1. Adding and adjusting behaviors
      4m 1s
    2. Applying behaviors to layers vs. groups
      1m 51s
    3. Adding multiple behaviors
      4m 8s
    4. Adding parameter behaviors
      5m 30s
    5. Trimming and sliding behaviors
      9m 23s
    6. Animating stills with behaviors
      10m 26s
  5. 18m 45s
    1. Using the Record button
      3m 33s
    2. Adding keyframes manually
      2m 49s
    3. Manipulating keyframes with the Keyframe Editor
      5m 36s
    4. Combining keyframes and behaviors
      3m 10s
    5. Working with recording options
      3m 37s
  6. 22m 49s
    1. Adding and formatting text
      5m 56s
    2. Creating text on a path
      4m 16s
    3. Animating text
      4m 18s
    4. Using pre-built text behaviors
      2m 1s
    5. Using text styles
      4m 12s
    6. Creating your own text preset
      2m 6s
  7. 15m 58s
    1. Applying and adjusting filters
      7m 0s
    2. Applying multiple filters
      4m 16s
    3. Being creative with filters
      4m 42s
  8. 8m 45s
    1. Understanding different types of keying
      2m 8s
    2. Pulling a simple key
      6m 37s
  9. 23m 24s
    1. Creating simple shapes
      6m 21s
    2. Adjusting shapes
      6m 0s
    3. Creating simple masks
      2m 33s
    4. Creating a tracking mask
      3m 24s
    5. Creating a complex mask
      2m 14s
    6. Creating image masks
      2m 52s
  10. 6m 48s
    1. Applying and adjusting generators
      3m 11s
    2. Generating a background
      1m 30s
    3. Generating a transition
      2m 7s
  11. 17m 29s
    1. Understanding particles
      2m 4s
    2. Creating basic particle systems
      5m 17s
    3. Making complex particles
      6m 12s
    4. Modifying particle behaviors
      3m 56s
  12. 17m 56s
    1. Replicating objects
      5m 5s
    2. Animating a replicator
      4m 32s
    3. Replicating a video file
      3m 30s
    4. Creating a lower third replicator preset
      4m 49s
  13. 14m 50s
    1. Painting in Motion
      8m 10s
    2. Sequencing paint stroke behavior
      3m 53s
    3. Applying paint dynamics
      1m 26s
    4. Painting from shapes
      1m 21s
  14. 26m 6s
    1. Using 3D space
      4m 51s
    2. Working with cameras
      3m 55s
    3. Using camera behaviors
      3m 40s
    4. Lighting a scene
      4m 55s
    5. Creating 3D text
      1m 53s
    6. Creating 3D replicators
      2m 27s
    7. Creating 3D particles
      4m 25s
  15. 14m 40s
    1. Applying Match Move: Four-corner pin
      3m 11s
    2. Applying Match Move: Transform
      1m 47s
    3. Working with stabilization
      2m 11s
    4. Retiming video
      4m 3s
    5. Retiming with behaviors
      3m 28s
  16. 11m 24s
    1. Adding and adjusting audio
      4m 51s
    2. Adding audio markers
      2m 56s
    3. Applying the audio parameter behavior
      3m 37s
  17. 7m 31s
    1. Exporting files
      2m 49s
    2. Creating an export preset
      2m 51s
    3. Archiving your project
      1m 51s
  18. 22m 21s
    1. Sending your project to Compressor
      3m 34s
    2. Roundtripping between Motion and Final Cut Pro
      7m 10s
    3. Creating drop zones
      5m 27s
    4. Creating templates for Motion
      2m 18s
    5. Creating templates for Final Cut Pro
      1m 13s
    6. Creating DVD Studio Pro menus
      2m 39s
  19. 16s
    1. Goodbye
      16s

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Watch the Online Video Course Motion 3 Essential Training
5h 17m Beginner Jul 30, 2008

Viewers: in countries Watching now:

The real-time engine in Motion 3, a component of Apple's Final Cut Studio 2, gives motion graphics designers the freedom to continually experiment and adjust while they work. Ian Robinson explores how to get the most from this unique application, while also sharing his own essential motion graphics techniques. Along with teaching the fundamentals of video and audio work, he looks at Motion 3's new 3D tools in depth. Ian demonstrates the use of behaviors to create organic movement in particle systems and camera moves without keyframes. He also discusses effective integration with the other Final Cut Studio applications, and much more. Example files accompany the course.

Topics include:
  • Adding assets to the Library Working with layers and groups Applying single or multiple behaviors Manipulating keyframes Animating text Applying and adjusting filters Understanding different types of keying Using masks and shapes Generating a background or transition with generators Replicating an object or video file with replicators Understanding paint Using lights and cameras Retiming footage using behaviors and the Inspector Tracking motion with Match Move
Subject:
Video
Software:
Motion
Author:
Ian Robinson

Being creative with filters

In this movie we are going to start with this dancer. I am going to cut him out of his background using a process called Keying. Then we'll change him a silhouette from over a colored background and tile him all over the screen. And we are going to do this all using Filters. So first off let's see what we have got. Hit F5 to open up your Layers tab, then you'll notice we have the Breakdancer and we have a green rectangle underneath. Then turn the rectangle off for right now. And turn the dancer back on. So like I said, we are going to Filters so open the Library, Cmd+2 and move to the Filters section, and like I said we are going to use the process of Keying to cut him out of the background.

So let's go to Keying and we are going to use a Luma Key, and the reason we are using a Luma Key is it cuts out the image based on the luminance and luminance is basically brightness. So White is a 100% bright. Black is a 100% in the opposite direction. So Luma will cut out anything that's white and that's the perfect thing to do for this specific clip. So go ahead and drag and drop it right out on to your clip. Now the thing I love about the Luminance Key is the fact that there really aren't that many options.

Hit F7 and pull up your HUD. Then you notice the first option I could key out brighter, or I could key out darker. Well since I wanted to key out the white, I chose brighter. I keep using this term Key. Keying is the process of cutting something out and in order to see what's getting cut out we have to look at a matte, and the way you do that, you go up under color here, and you look at the alpha channel. And alpha channel is the matte that's generated by the Key. So whatever is white on your matte is being allowed to show through and whatever is Black is being cut out.

So let's go and change that back to color. And like I said we want to change him into a silhouette and we'll put him over this background. So let's turn our background layer back on so we know what the final comp is going to look like. And now let's use Tint to change him to a silhouette. Click in the search field and just type Tint. And if you click on Tint, you'll see it adjusts the overall using the color you choose. So ahead and drag and drop that right out on to your breakdancer.

And you notice right now its set to Brown. So right click and just set it to Black. He looks pretty good but I would like him to be a little more vibrant, so we need to adjust the Luma key. Go ahead in your HUD and go to the Luma key in your pull down menu. And adjust the tolerance and basically the tolerance is just how strong of a Key is being pulled, again, based on the brightness. So there that looks wonderful. Now we are just going to take it a couple of steps further.

I want to tile him all over the screen. So let's go back into our Filters and look up Tile. There we go and the Filter I really want to use is called Kaleidotile. So have got the Tile here, that's pretty good but I want something a little more psychedelic. So there's Kaleidotile, go ahead and drag and drop it in your Layers tab right to the Breakdance layer and let go and you'll notice everything turns black. And that's because Kaleidotile when you apply it has this little selection box and if you drag this over different parts of the image, or scale it, it will show you different parts of the image.

So you notice what's going on right here. I'll go ahead and hit spacebar and see what we have got. Well that's close but I think he's a little too big. So what I would like to do is actually scale him down. So I am just going to pause for a second and select the Breakdance layer, go to my Inspector and we'll just scale him down. Hit the spacebar again, and there's a problem with this and basically the problem is the fact, the Kaleidotile filter is only taking up the size of that individual layer and I know that because I see this border right around the outside of that edge.

Go and drag your Kaleidotile filter up to the main group, and this will apply to absolutely everything and now you notice the edge of that Filter is outside of my composition. And now let's go ahead and resize this box for this filter and move it to an area where's its going to show the dancer. Deselect everything and hit the spacebar. So there we go, a creative way of using Filters. A Luma Key and Tint to one Layer and Kaleidotile for the whole thing and we have got one pretty fancy background.

Find answers to the most frequently asked questions about Motion 3 Essential Training .


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Q: When attempting to use an Illustrator file in Motion (the WakingUpText.ai exercise file), the file will not import.  What is causing this issue?
A: If Motion is not importing the .AI (Adobe Illustrator) files correctly, see the instructions for using Illustrator files with Motion here: http://www.apple.com/pro/techniques/motionimport/
An important step is to make sure the Illustrator files have PDF compatibility turned on. To do this, open the files in Illustrator and check the “Create PDF Compatible File” option in the Save dialog box. Another option is to save the file as a PDF before importing it into Motion.
 
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