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Animating text with the Adjust Glyph tool

From: Motion 4 Essential Training

Video: Animating text with the Adjust Glyph tool

Now if the Glyph tool is seriously the greatest thing since sliced bread, animating the Glyph tool just has to be that much better. So, let's get started by selecting our text, and grabbing the Glyph tool. Again it's under the 2D select Transform tool, second from the bottom. With that selected, you'll notice that different text being highlight by the handles. If you are not seeing these specific handles, there are couples things to check. The View pulldown menu, make sure Handles is selected, and open the HUD. You want make sure that Attribute you are adjusting is Transform Glyph, not any of these other parameters, because if it were any of these other parameters, you would physically be moving the Glow or the Outline, and we don't want to do that.

Animating text with the Adjust Glyph tool

Now if the Glyph tool is seriously the greatest thing since sliced bread, animating the Glyph tool just has to be that much better. So, let's get started by selecting our text, and grabbing the Glyph tool. Again it's under the 2D select Transform tool, second from the bottom. With that selected, you'll notice that different text being highlight by the handles. If you are not seeing these specific handles, there are couples things to check. The View pulldown menu, make sure Handles is selected, and open the HUD. You want make sure that Attribute you are adjusting is Transform Glyph, not any of these other parameters, because if it were any of these other parameters, you would physically be moving the Glow or the Outline, and we don't want to do that.

We want to start with just the individual Glyph itself. So, there are two main ways to animate your text. The first one is the manual way, where we turn on the Automatic Keyframing button, go in and actually change each individual letter over time, and as we do that Motion will Record the keyframes. I prefer in my opinion a faster and more flexible way. So, let's apply some parameter behaviors directly to each one of these attributes of these letters. To give these letters a little bit more life, I would like to animate the Glow and the Opacity of each one of the letters.

So, let's start with the largest glow, which is underneath N. With N selected, let's open the Inspector. Make sure you are under the Text tab, in the Style section. We want to animate the Glow. I don't know about you, but I think it's pretty cool that we are actually on the text layer, in the Inspector, underneath Text, in the Style Section, and every single one of these parameters, you can keyframe. That's just really an insane amount of precision and options.

But like I said, I just want this glow to flicker. So I can see this little bit better, in the View menu I just want to turn off Lines. To me it's just a little less distracting. I know to a lot of you that may not be a lot, but to me it makes a difference. Go right to Opacity and Ctrl- click, and let's choose Randomize. You'll notice by default Randomize is set to 0. So, I want this Amount to increase by about 29%, at any given time.

That works out perfectly well, because if we look at the Opacity, it's less than 100%. So, if we add 29% to that we are still okay, and we'll notice the difference. Let's see what that looks like by pressing Play in the Transport Controls. It's actually kind of cool. It's a little bright for what I'm looking for. So, let's go back to the Text parameters under Style and stop Playback for a second, so we can adjust this down a little bit more, and then when that behavior adds 29%.

It's just a little bit lower Opacity overall. Okay, we have that first letter animating. Let's go ahead and animate the M. I would like to see it shake a little bit. So let's animate the Face and adjust one of the corner sections here, so it just has a slight distortion. So since, I just want to apply a parameter behavior to this X-axis and let's open up the Disclosure triangle and Ctrl-click right on the X-axis. Again, we'll choose Randomize.

I keep choosing Randomize, because it just makes that value random. Now since, I don't want this to Flicker at the exact same rate as the last behavior, I applied. I'm going to click the Random Seed Generate button. So it has a slightly different number. So when we go ahead to animate this by pressing the Play button, we'll notice it's not quite shaking at the exact same amount. So, we have animated the Glow, and we have animated the Face. Now it's time to just the animate letter itself.

If you go ahead and select the letter G, go to the Text tab under Format, scroll down to the Offset and Ctrl -click, choose Randomize. Now, let's press Play and see what we have got, just deselect your text, and there you have it. Animated text using the Glyph tool. So, I encourage you to go back and continue animating this word throughout the rest of the letters and attributes and really come up with something and make it your own.

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This video is part of

Image for Motion 4 Essential Training
Motion 4 Essential Training

92 video lessons · 22984 viewers

Ian Robinson
Author

 
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  1. 6m 52s
    1. Welcome
      1m 0s
    2. Important definitions
      3m 5s
    3. What's new in Motion 4
      1m 51s
    4. Using the exercise files
      56s
  2. 45m 38s
    1. Launching Motion for the first time
      2m 20s
    2. Understanding the Motion interface
      4m 43s
    3. Understanding the Utility window
      5m 50s
    4. Understanding the toolbar
      1m 57s
    5. Navigating the Canvas
      4m 37s
    6. Working with layers and layer groups
      4m 52s
    7. Using the Project pane
      2m 42s
    8. Transforming objects
      3m 41s
    9. Controlling the Timeline
      4m 27s
    10. Using the HUD
      1m 27s
    11. Essential preferences
      2m 37s
    12. Customizing the keyboard
      4m 14s
    13. Getting smooth playback with RAM preview
      2m 11s
  3. 28m 52s
    1. Adding assets to Motion
      3m 12s
    2. Adding QuickTime movies to Motion
      3m 30s
    3. Adding still images to Motion
      3m 23s
    4. Adding image sequences
      3m 23s
    5. Adding layered Photoshop files
      2m 40s
    6. Adding Illustrator files
      2m 12s
    7. Using the Library
      3m 14s
    8. Understanding and using blend modes
      5m 39s
    9. Adding text
      1m 39s
  4. 13m 19s
    1. Creating and adjusting shapes
      7m 41s
    2. Creating simple masks
      2m 36s
    3. Creating masks with objects
      3m 2s
  5. 42m 24s
    1. Adding and adjusting behaviors
      5m 49s
    2. Adding parameter behaviors
      4m 2s
    3. Applying behaviors to layers and groups
      5m 16s
    4. Adding multiple behaviors
      7m 39s
    5. Exploring the power of the Link behavior
      5m 2s
    6. Trimming and sliding behaviors
      5m 18s
    7. Saving custom behaviors to animate stills
      4m 24s
    8. Using shape behaviors
      4m 54s
  6. 25m 3s
    1. Adding keyframes manually
      6m 10s
    2. Using the Record button
      6m 38s
    3. Manipulating keyframes with the Keyframe Editor
      6m 59s
    4. Combining keyframes and behaviors
      3m 33s
    5. Working with recording options
      1m 43s
  7. 26m 38s
    1. Adding and formatting text
      5m 35s
    2. Using text styles
      4m 33s
    3. Formatting text with the Adjust Glyph tool
      4m 8s
    4. Animating text with the Adjust Glyph tool
      4m 23s
    5. Creating text on a path
      3m 35s
    6. Using text behaviors
      4m 24s
  8. 22m 4s
    1. Stabilizing shaky footage
      4m 7s
    2. Match moving: Transform
      3m 56s
    3. Match moving: Four-corner pin
      4m 44s
    4. Retiming video in the Inspector
      5m 49s
    5. Using retiming behaviors
      3m 28s
  9. 11m 41s
    1. Applying and adjusting filters
      2m 46s
    2. Applying multiple filters
      8m 55s
  10. 8m 13s
    1. Pulling a luma key
      2m 42s
    2. Pulling a chroma key with Primatte RT
      5m 31s
  11. 11m 29s
    1. Applying and adjusting generators
      3m 25s
    2. Using the text generator
      4m 15s
    3. Generating a background
      3m 49s
  12. 19m 9s
    1. Creating basic particle systems
      10m 58s
    2. Using particle presets
      1m 51s
    3. Creating an advanced particle system
      6m 20s
  13. 13m 25s
    1. Replicating objects
      4m 52s
    2. Animating a replicator
      4m 53s
    3. Replicating a video file
      3m 40s
  14. 49m 46s
    1. Working in 3D space
      5m 11s
    2. Working with cameras
      8m 6s
    3. Viewing a 3D scene in different layouts
      2m 56s
    4. Creating depth with lights and shadows
      8m 22s
    5. Simulating depth of field
      3m 54s
    6. Using camera behaviors
      4m 7s
    7. Animating cameras with camera framing
      6m 8s
    8. Create interest with the Focus behavior
      1m 52s
    9. Using reflections and highlights
      5m 13s
    10. Creating particles in 3D
      3m 57s
  15. 20m 31s
    1. Using the Paint tool
      6m 1s
    2. Using advanced paint tools
      8m 9s
    3. Applying paint presets
      1m 51s
    4. Sequencing paint with the Stroke behavior
      4m 30s
  16. 9m 3s
    1. Adding and adjusting audio
      4m 37s
    2. Animating to music with the Audio Parameter behavior
      4m 26s
  17. 11m 52s
    1. Sharing files
      3m 36s
    2. Exporting files
      3m 15s
    3. Creating an export preset
      3m 0s
    4. Archiving your project
      2m 1s
  18. 15m 30s
    1. Round-tripping between Final Cut Pro and Motion
      4m 24s
    2. Sending your project to Compressor
      1m 59s
    3. Creating drop zones
      3m 0s
    4. Creating templates for Motion and Final Cut
      5m 2s
    5. Importing Motion projects into DVD Studio Pro
      1m 5s
  19. 22s
    1. Goodbye
      22s

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