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Now if the Glyph tool is seriously the greatest thing since sliced bread, animating the Glyph tool just has to be that much better. So, let's get started by selecting our text, and grabbing the Glyph tool. Again it's under the 2D select Transform tool, second from the bottom. With that selected, you'll notice that different text being highlight by the handles. If you are not seeing these specific handles, there are couples things to check. The View pulldown menu, make sure Handles is selected, and open the HUD. You want make sure that Attribute you are adjusting is Transform Glyph, not any of these other parameters, because if it were any of these other parameters, you would physically be moving the Glow or the Outline, and we don't want to do that.
We want to start with just the individual Glyph itself. So, there are two main ways to animate your text. The first one is the manual way, where we turn on the Automatic Keyframing button, go in and actually change each individual letter over time, and as we do that Motion will Record the keyframes. I prefer in my opinion a faster and more flexible way. So, let's apply some parameter behaviors directly to each one of these attributes of these letters. To give these letters a little bit more life, I would like to animate the Glow and the Opacity of each one of the letters.
So, let's start with the largest glow, which is underneath N. With N selected, let's open the Inspector. Make sure you are under the Text tab, in the Style section. We want to animate the Glow. I don't know about you, but I think it's pretty cool that we are actually on the text layer, in the Inspector, underneath Text, in the Style Section, and every single one of these parameters, you can keyframe. That's just really an insane amount of precision and options.
But like I said, I just want this glow to flicker. So I can see this little bit better, in the View menu I just want to turn off Lines. To me it's just a little less distracting. I know to a lot of you that may not be a lot, but to me it makes a difference. Go right to Opacity and Ctrl- click, and let's choose Randomize. You'll notice by default Randomize is set to 0. So, I want this Amount to increase by about 29%, at any given time.
That works out perfectly well, because if we look at the Opacity, it's less than 100%. So, if we add 29% to that we are still okay, and we'll notice the difference. Let's see what that looks like by pressing Play in the Transport Controls. It's actually kind of cool. It's a little bright for what I'm looking for. So, let's go back to the Text parameters under Style and stop Playback for a second, so we can adjust this down a little bit more, and then when that behavior adds 29%.
It's just a little bit lower Opacity overall. Okay, we have that first letter animating. Let's go ahead and animate the M. I would like to see it shake a little bit. So let's animate the Face and adjust one of the corner sections here, so it just has a slight distortion. So since, I just want to apply a parameter behavior to this X-axis and let's open up the Disclosure triangle and Ctrl-click right on the X-axis. Again, we'll choose Randomize.
I keep choosing Randomize, because it just makes that value random. Now since, I don't want this to Flicker at the exact same rate as the last behavior, I applied. I'm going to click the Random Seed Generate button. So it has a slightly different number. So when we go ahead to animate this by pressing the Play button, we'll notice it's not quite shaking at the exact same amount. So, we have animated the Glow, and we have animated the Face. Now it's time to just the animate letter itself.
If you go ahead and select the letter G, go to the Text tab under Format, scroll down to the Offset and Ctrl -click, choose Randomize. Now, let's press Play and see what we have got, just deselect your text, and there you have it. Animated text using the Glyph tool. So, I encourage you to go back and continue animating this word throughout the rest of the letters and attributes and really come up with something and make it your own.
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