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Animating a replicator

From: Motion 4 Essential Training

Video: Animating a replicator

Animating the Replicator is a little bit like a cross between the Sequence Text behavior and particle animation. It's really kind of its own little thing, but you will notice a lot of similarities with the different tools. So to show you what I'm talking about, select the replicated pattern right here in front of you and let's press F5 to open the Project pane, so we can see what we are looking at. We have a Replicator and the winter tree has been replicated. Let's go to the Inspector, make sure we are on Replicator tab and press Shift+Z to resize the canvas.

Animating a replicator

Animating the Replicator is a little bit like a cross between the Sequence Text behavior and particle animation. It's really kind of its own little thing, but you will notice a lot of similarities with the different tools. So to show you what I'm talking about, select the replicated pattern right here in front of you and let's press F5 to open the Project pane, so we can see what we are looking at. We have a Replicator and the winter tree has been replicated. Let's go to the Inspector, make sure we are on Replicator tab and press Shift+Z to resize the canvas.

I'm just going to drag this a little bit more. And let's add a behavior to the Replicator, click on the Add Behavior, go to Replicator and choose Sequence Replicator. Now you notice this menu is very much just like the menu in Sequence Text. So if we press Play, nothing is going to happen until we select a parameter. So let's add a color change. So since the tree is already white, Ctrl-click in the dropwell and let's change it to yellow. And you will notice one tree is yellow.

So when we press the Play button, it will take a second, but now it's slowly spreading out over the length of the composition. We can address how many loops there are, meaning as it finishes sequencing through the Replicator, it will loop back. So let's crank this up. And if you press the Play/ Pause, we can check that out. Since I don't like how it pops off at the end, stop playback for a second and do ping-pong. So once the color gets to the end, it will come back again.

Let's check out some of the other parameters, we could animate. If you click on Add, you notice we have a Rotation, Color, Opacity, Scale, or Position. That's pretty flexible for your animation. Now another thing you want to look at in the Replicator options is the actual origin. So you notice all the color changes are happening from the center of this Replicator. If you go the Origin and change it to Upper Left, now you notice everything happens from the Upper Left. So just kind of pay attention to that. So I could go on and on about different ways to animate this Replicator, but I would rather show you a slightly different way to think about animating this Replicator.

Instead of using Sequence Replicator, let's just delete that. Select the behavior in your Layers tab and press Minus. Now with a Replicator setup like this, what I would like to do is tilt it in 3D space. So it's sort of looks like we are looking through a forest. And the way to do that is to select the 3D box in your Replicator. So with that checked, we can go and select our Replicator in the Layers tab and select our 3D Select/Transform tool and let's spin this backwards.

Now you notice the trees have kind of disappeared. Don't panic because there is another box you should select called Face Camera. Select that and now all of a sudden the trees look like they are in a forest. We are almost there. Instead of doing a straight tile fill on the rectangle, let's make this a little more unnatural and choose Random Fill. Let's increase the number of points. That's the number of trees within that specific rectangle. Let's increase the overall size, so when we increase the scale of the trees, you are going to have a slightly more space.

Aright, now that we have the Scale up at around 150%, let's go ahead and animate walking through this forest. The easiest way to do that is to adjust its position. And if you open the Position Disclosure triangle, click and drag on the Z axis and you will notice we can actually fly into the trees. So the easiest way to animate this would be to Ctrl-click right on Z and choose Rate. Let's add a Rate of around 19 and press the Play button. Okay.

So that's a little slow. Let's add a Rate more like 68 and press the Play button. Now we are flying through the trees. Now to see this a little bit better, let's stop playback, move our playhead to the beginning and press Command+R to do a RAM preview. This will load up the preview into the RAM. And how much of the preview loads depends on how much RAM is in your computer. But you can always stop the render at anytime and just press Play and it will play as fast as it can through the green section and then slow down again.

So I'm just going to stop playback, you could continue on by layering some filters on top of the group to distort the perspective of the trees and you could go ahead and animate the color through the Replicator and really take your animation to the next level. But I think you guys got what I'm talking about when I was trying to say you need to think a little bit out of the box and animate the Replicator in some untraditional ways.

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This video is part of

Image for Motion 4 Essential Training
Motion 4 Essential Training

92 video lessons · 22821 viewers

Ian Robinson
Author

 
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  1. 6m 52s
    1. Welcome
      1m 0s
    2. Important definitions
      3m 5s
    3. What's new in Motion 4
      1m 51s
    4. Using the exercise files
      56s
  2. 45m 38s
    1. Launching Motion for the first time
      2m 20s
    2. Understanding the Motion interface
      4m 43s
    3. Understanding the Utility window
      5m 50s
    4. Understanding the toolbar
      1m 57s
    5. Navigating the Canvas
      4m 37s
    6. Working with layers and layer groups
      4m 52s
    7. Using the Project pane
      2m 42s
    8. Transforming objects
      3m 41s
    9. Controlling the Timeline
      4m 27s
    10. Using the HUD
      1m 27s
    11. Essential preferences
      2m 37s
    12. Customizing the keyboard
      4m 14s
    13. Getting smooth playback with RAM preview
      2m 11s
  3. 28m 52s
    1. Adding assets to Motion
      3m 12s
    2. Adding QuickTime movies to Motion
      3m 30s
    3. Adding still images to Motion
      3m 23s
    4. Adding image sequences
      3m 23s
    5. Adding layered Photoshop files
      2m 40s
    6. Adding Illustrator files
      2m 12s
    7. Using the Library
      3m 14s
    8. Understanding and using blend modes
      5m 39s
    9. Adding text
      1m 39s
  4. 13m 19s
    1. Creating and adjusting shapes
      7m 41s
    2. Creating simple masks
      2m 36s
    3. Creating masks with objects
      3m 2s
  5. 42m 24s
    1. Adding and adjusting behaviors
      5m 49s
    2. Adding parameter behaviors
      4m 2s
    3. Applying behaviors to layers and groups
      5m 16s
    4. Adding multiple behaviors
      7m 39s
    5. Exploring the power of the Link behavior
      5m 2s
    6. Trimming and sliding behaviors
      5m 18s
    7. Saving custom behaviors to animate stills
      4m 24s
    8. Using shape behaviors
      4m 54s
  6. 25m 3s
    1. Adding keyframes manually
      6m 10s
    2. Using the Record button
      6m 38s
    3. Manipulating keyframes with the Keyframe Editor
      6m 59s
    4. Combining keyframes and behaviors
      3m 33s
    5. Working with recording options
      1m 43s
  7. 26m 38s
    1. Adding and formatting text
      5m 35s
    2. Using text styles
      4m 33s
    3. Formatting text with the Adjust Glyph tool
      4m 8s
    4. Animating text with the Adjust Glyph tool
      4m 23s
    5. Creating text on a path
      3m 35s
    6. Using text behaviors
      4m 24s
  8. 22m 4s
    1. Stabilizing shaky footage
      4m 7s
    2. Match moving: Transform
      3m 56s
    3. Match moving: Four-corner pin
      4m 44s
    4. Retiming video in the Inspector
      5m 49s
    5. Using retiming behaviors
      3m 28s
  9. 11m 41s
    1. Applying and adjusting filters
      2m 46s
    2. Applying multiple filters
      8m 55s
  10. 8m 13s
    1. Pulling a luma key
      2m 42s
    2. Pulling a chroma key with Primatte RT
      5m 31s
  11. 11m 29s
    1. Applying and adjusting generators
      3m 25s
    2. Using the text generator
      4m 15s
    3. Generating a background
      3m 49s
  12. 19m 9s
    1. Creating basic particle systems
      10m 58s
    2. Using particle presets
      1m 51s
    3. Creating an advanced particle system
      6m 20s
  13. 13m 25s
    1. Replicating objects
      4m 52s
    2. Animating a replicator
      4m 53s
    3. Replicating a video file
      3m 40s
  14. 49m 46s
    1. Working in 3D space
      5m 11s
    2. Working with cameras
      8m 6s
    3. Viewing a 3D scene in different layouts
      2m 56s
    4. Creating depth with lights and shadows
      8m 22s
    5. Simulating depth of field
      3m 54s
    6. Using camera behaviors
      4m 7s
    7. Animating cameras with camera framing
      6m 8s
    8. Create interest with the Focus behavior
      1m 52s
    9. Using reflections and highlights
      5m 13s
    10. Creating particles in 3D
      3m 57s
  15. 20m 31s
    1. Using the Paint tool
      6m 1s
    2. Using advanced paint tools
      8m 9s
    3. Applying paint presets
      1m 51s
    4. Sequencing paint with the Stroke behavior
      4m 30s
  16. 9m 3s
    1. Adding and adjusting audio
      4m 37s
    2. Animating to music with the Audio Parameter behavior
      4m 26s
  17. 11m 52s
    1. Sharing files
      3m 36s
    2. Exporting files
      3m 15s
    3. Creating an export preset
      3m 0s
    4. Archiving your project
      2m 1s
  18. 15m 30s
    1. Round-tripping between Final Cut Pro and Motion
      4m 24s
    2. Sending your project to Compressor
      1m 59s
    3. Creating drop zones
      3m 0s
    4. Creating templates for Motion and Final Cut
      5m 2s
    5. Importing Motion projects into DVD Studio Pro
      1m 5s
  19. 22s
    1. Goodbye
      22s

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