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In Motion 4 Essential Training, Ian Robinson shows how to start building outstanding motion graphics and animations for video production. He demonstrates how to build custom text animations with the new Adjust Glyph tool and explores Motion’s amazing real-time 3D tools. Ian highlights working in the 3D space, creating depth with lights and shadows, and using reflections to add realism. He gives practical advice on how to integrate Motion into a professional video workflow, round-tripping with Final Cut Pro and sending a final project to Compressor. Exercise files accompany this course.
Animating the Replicator is a little bit like a cross between the Sequence Text behavior and particle animation. It's really kind of its own little thing, but you will notice a lot of similarities with the different tools. So to show you what I'm talking about, select the replicated pattern right here in front of you and let's press F5 to open the Project pane, so we can see what we are looking at. We have a Replicator and the winter tree has been replicated. Let's go to the Inspector, make sure we are on Replicator tab and press Shift+Z to resize the canvas.
I'm just going to drag this a little bit more. And let's add a behavior to the Replicator, click on the Add Behavior, go to Replicator and choose Sequence Replicator. Now you notice this menu is very much just like the menu in Sequence Text. So if we press Play, nothing is going to happen until we select a parameter. So let's add a color change. So since the tree is already white, Ctrl-click in the dropwell and let's change it to yellow. And you will notice one tree is yellow.
So when we press the Play button, it will take a second, but now it's slowly spreading out over the length of the composition. We can address how many loops there are, meaning as it finishes sequencing through the Replicator, it will loop back. So let's crank this up. And if you press the Play/ Pause, we can check that out. Since I don't like how it pops off at the end, stop playback for a second and do ping-pong. So once the color gets to the end, it will come back again.
Let's check out some of the other parameters, we could animate. If you click on Add, you notice we have a Rotation, Color, Opacity, Scale, or Position. That's pretty flexible for your animation. Now another thing you want to look at in the Replicator options is the actual origin. So you notice all the color changes are happening from the center of this Replicator. If you go the Origin and change it to Upper Left, now you notice everything happens from the Upper Left. So just kind of pay attention to that. So I could go on and on about different ways to animate this Replicator, but I would rather show you a slightly different way to think about animating this Replicator.
Instead of using Sequence Replicator, let's just delete that. Select the behavior in your Layers tab and press Minus. Now with a Replicator setup like this, what I would like to do is tilt it in 3D space. So it's sort of looks like we are looking through a forest. And the way to do that is to select the 3D box in your Replicator. So with that checked, we can go and select our Replicator in the Layers tab and select our 3D Select/Transform tool and let's spin this backwards.
Now you notice the trees have kind of disappeared. Don't panic because there is another box you should select called Face Camera. Select that and now all of a sudden the trees look like they are in a forest. We are almost there. Instead of doing a straight tile fill on the rectangle, let's make this a little more unnatural and choose Random Fill. Let's increase the number of points. That's the number of trees within that specific rectangle. Let's increase the overall size, so when we increase the scale of the trees, you are going to have a slightly more space.
Aright, now that we have the Scale up at around 150%, let's go ahead and animate walking through this forest. The easiest way to do that is to adjust its position. And if you open the Position Disclosure triangle, click and drag on the Z axis and you will notice we can actually fly into the trees. So the easiest way to animate this would be to Ctrl-click right on Z and choose Rate. Let's add a Rate of around 19 and press the Play button. Okay.
So that's a little slow. Let's add a Rate more like 68 and press the Play button. Now we are flying through the trees. Now to see this a little bit better, let's stop playback, move our playhead to the beginning and press Command+R to do a RAM preview. This will load up the preview into the RAM. And how much of the preview loads depends on how much RAM is in your computer. But you can always stop the render at anytime and just press Play and it will play as fast as it can through the green section and then slow down again.
So I'm just going to stop playback, you could continue on by layering some filters on top of the group to distort the perspective of the trees and you could go ahead and animate the color through the Replicator and really take your animation to the next level. But I think you guys got what I'm talking about when I was trying to say you need to think a little bit out of the box and animate the Replicator in some untraditional ways.
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