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In Motion 4 Essential Training, Ian Robinson shows how to start building outstanding motion graphics and animations for video production. He demonstrates how to build custom text animations with the new Adjust Glyph tool and explores Motion’s amazing real-time 3D tools. Ian highlights working in the 3D space, creating depth with lights and shadows, and using reflections to add realism. He gives practical advice on how to integrate Motion into a professional video workflow, round-tripping with Final Cut Pro and sending a final project to Compressor. Exercise files accompany this course.
While we can create some pretty amazing graphics and effects natively within Motion, there is going to come a time where you are going to want to import some QuickTime. So let's do that right now. Navigate to your Exercise Files folder and go down to the Media folder and let's look at some footage. One of the things I like about Motion is the fact that I can just drag and drop any QuickTime in the canvas into the play. So let's drag and drop the CityNight QuickTime right into the center of the canvas. And again, if you are seeing these yellow lines, these are your dynamic guides and if you are not, you can go up to the View menu and turn that on.
This is QuickTime in the canvas, let's go ahead and hit the Play button and watch the playback. Now you might see a little noise that's happening here in the video footage and that's due to the codec and if you remember back to my definitions, the codec is how that file is compressed and then decompressed. If we look in the top of our File Browser, when we selected the QuickTime file, you'll notice this one is MPEG-4 which is highly compressed and that's what this noise is. But whether or not the noise is bothering you, it's kind of up to you. A lot of times, when I drag footage in the Motion, I apply so many filters onto it that it really doesn't make that much of a difference.
So let's go ahead and leave this in for now, and let's look at a different file. CityWater, this is also an MPEG-4 but if you notice, it's 720X540. It's a slightly different size than the other file. Let's go ahead and drag and drop that right into the canvas and you notice since the playhead will stop, when we added this QuickTime to the canvas, it automatically put the start of the QuickTime right where the playhead was. Now, this is a feature that is kind of a blessing and a curse. I personally change this and if you are like me and you start and stop a lot and add media and delete media, you are going to want to that.
So let's just jump to our Preferences for a quick second and change that setting. Go up to your Motion pulldown menu to your Preferences and under Project, we'll want to change the Create Layers At option from Current Frame to the Start of the project. Go ahead and close your Preferences. So now that we have changed that setting, let's go ahead and delete this file. Since it's still selected, just press Delete on your keyboard, and now we'll go ahead and drag and drop that right back out onto the canvas, and you'll notice it begins right at the beginning of the composition.
Now let's go ahead and play the comp again and check it out. We have two different resolutions of video, playing back at the exact same time. Now that we have a couple of different QuickTimes in, let's go ahead and stop playback just for a second, let me add one more with an Alpha Channel, and choose the MovieTitleBackground. And you'll notice this is rendered at the new Apple ProRes 4444 setting, which I highly encourage you to use if you are going to be working in environment where everybody is running Final Cut Studio, because this will actually save a lot of file size.
And the advantage of 4444 is the fact that it actually has the Alpha Channel with this. So this is a high resolution, yet still compressed, QuickTime that's suitable for motion graphics and you'll notice this is yet another resolution. We can go ahead and drag and drop that right out on the canvas. So we can see all of these files playing together, let's go ahead and click the Play button one last time. So while this may not look pretty, let's take a second to admire the, dare I say, awesome technical power of what's happening here.
Three QuickTimes, two different codecs, and an Alpha Channel, all playing back seamlessly at full size.
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