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Model a fully detailed Shelby Cobra automobile using both polygon and NURBS techniques.
Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.
Demonstrates how to create professional, realistic 3D characters from scratch in Maya 2011.
“I don’t know how many times I’ve come back to review a topic or to watch a video as supplementary training to a class I’m taking, but you guys have helped me stay ahead of the curve.” —Derek M.
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