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Learn to request data for your Android apps from cloud-based storage networks that offer RESTful web services.
Learn how to build a complete mobile app from scratch with the iOS SDK and Xcode in this project-based course.
See how PhoneGap, an open-source framework, and the PhoneGap Build service, part of the Adobe Creative Cloud, allow you to create cross-platform mobile apps.
A review of iOS app development that helps non-programmers dive in quickly, understand the basics, and decide if they want to learn more. Learn about Xcode; variables, functions, and conditional statements; and interface design.
Get a first look at Android Studio, the new IDE for building and packaging Android apps, before its official release.
Create 2D games with the first game engine integrated directly into the iOS SDK: Sprite Kit.
Learn how to prepare, package, and publish your Android app on Google Play, and investigate other distribution platforms offered by Amazon and Barnes & Noble.
Learn how to build native applications for the iPhone and iPad using the iOS 7 SDK, Xcode 5, and Objective-C.
Add data storage, email and SMS messaging, and push notifications to your Windows Phone apps with Windows Azure.
Everything you need to know to get started building Android apps with Google's Android SDK and Developer Tools.
Learn how to prepare an iOS application for submission to the App Store.
Get the tools you need, learn what an Objective-C program looks like, and get your first code up and running.
Provides a quick first exposure to iOS development by stepping through the process of creating a simple tip calculation app, while introducing many iOS development terms and concepts.
Take a tour of the new features in Xcode 5 and what they mean for your iOS and OS X development workflow.
Shows you how to use the Feathers and Starling user interface frameworks along with Stage3D to build out mobile applications with Adobe AIR.
Bring your iOS development skills—and your applications—up to speed with the new options in the iOS 7 SDK, including a new version of Xcode.
Boils the most important iOS app development concepts down into short lessons that explain the basics of Xcode; building blocks like variables, functions, and conditional statements; and interface design.
Get started working with Windows Azure, the complete Microsoft cloud offering for data storage, website development, mobile authentication and messaging, and more.
Learn to build a scalable backend with Azure Mobile Services and connect it to an existing app, add user profiles and roles, store data in the cloud, and set up an API service.
Add interactive maps to your Android apps with Google Maps Android API v2.
Create more powerful and interactive apps by harnessing the power of system resources in your iOS projects.
Build a complete mobile app from scratch with the iOS SDK and Xcode in this project-based course.
Build a complete mobile app from scratch with C#/XAML using the Windows Phone SDK and Windows Store SDK, in this project-based course.
Create a complete mobile app from scratch with the Android SDK and Java in this project-based course.
Get started programming with Visual Basic using Visual Studio 2012 Express for Windows Desktop.
Learn to design and build a Live Tile to represent your app on the Windows Phone Start screen.
Discover how to build professional apps that encompass the 17 major feature areas of Windows Phone and uncover the capabilities of the Windows Phone operating system.
Get comfortable in Visual Studio, the full-featured app development environment from Microsoft, and learn how to create a variety of projects, from websites to rich Internet applications.
Sell and market an existing phone app in the Windows Phone Store.
Build a note-taking app that leverages the storage and remote data access capabilities of iCloud.
Provides an introduction to the Windows Phone 8 platform and the basic tenets of the Modern UI design style, through the development of a basic tip calculator application.
Explores the major features of Xcode, the integrated development environment for developers of OS X and iOS apps.
Introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment.
Discover how to build an Android game and distribute your game in the Google Play app store, using Cocos2d-x development and the Eclipse Platform.
Bring your existing iOS development skills—and your own applications—up to speed with the new options in iOS 6 SDK.
Create datacentric apps for Android devices, using SQLite, Java, and the built-in android.database packages from the Android SDK.
Teaches you how to build a data-driven app for iOS devices, integrating XML data and a streamlined interface.
Introduces the new features offered to developers and consumers in Android 4.1 Jelly Bean, including a smoother UI, notifications, and security improvements.
Reviews the history of version control and demonstrates its fundamental concepts: check-in/checkout, forking, merging, commits, and distribution.
Introduces the concepts behind Core Data, the object persistence framework used to manipulate and store data in iOS and OS X applications.
Shows iOS developers how to add location awareness and maps to iPhone and iPad applications.
Discover how to create an app-like experience for iPad with HTML, CSS, and jQuery, while bypassing the need for Objective-C or the App Store.
Integrate video into an EPUB destined for the Apple iBookstore or a web site.
Demonstrates effective use of iOS unit testing tools and techniques to increase app stability.
Shows how to create native iOS and Android applications from a single codebase with the open-source platform Titanium.
Reviews the new features in Flex, Flash Builder, and AIR for desktop and mobile application developers.
Create an app that works across multiple platforms (iOS, Android, and BlackBerry Tablet OS) and adapts to either a smartphone or tablet display.
Shows how to use Objective-C and Xcode to build a full-featured game app for the iPhone and iPad.