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Michael House

Michael House Michael House taught himself to program at an early age, and later majored in computer science and computer systems at Oregon State University. Since graduation, he has been working professionally in software. Michael spends his nights and weekends learning and teaching game development. He enjoys helping new developers get started and discover the joys of developing their own games. Michael is one of the top contributors and a moderator on the GameDev StackExchange website.
1 course
  • view course page for Advanced Unity 3D Game Programming

    Learn how to use Unity's advanced features like scripting, custom GUI elements, prefab customization, networking, and code optimization.

    3h 45m
    Advanced
     
    Viewers:

“All of the instructors you have for graphics/3D/animation are great! Many of them remind me of the wonderful professors I have at my college, just a LOT more mobile!” —Michael M.
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