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In this course, producer and engineer Skye Lewin reveals the techniques that professional musicians and producers use to get the best-sounding results from Melodyne. The course covers digital audio workstation (DAW) and session preparation, and shows how to perform rhythm and pitch corrections on both lead and background vocals. It includes lessons on importing and exporting tracks between the DAW and the standalone version of Melodyne, as well as utilizing Melodyne as a plug-in, through ReWire, and through Melodyne Bridge. Skye also shows how to use a MIDI keyboard to edit the pitch of a recorded performance in Melodyne and how to trigger a MIDI instrument using an audio recording.
Before we get started, let's set some shortcut keys to make working in Melodyne more efficient. You may already have your own shortcuts set, but if not, feel free to assign any shortcut keys that work for you. The beautiful thing about Melodyne Studio is that you can assign shortcut keys for nearly every function. So if you find down the road that you're missing a shortcut that might make your workflow more efficient, you can always go back and add it later. So for now, let's open Melodyne Studio. You can either create a new session or open the Girl Got Attitute_01_01 session file in the Melodyne folder of the Exercise Files folder. Either way, you'll end up with a blank session.
We haven't modified anything yet. The first thing we're going to do is go to the Melodyne menu and open the Preferences Command or Ctrl+Comma, and we're going to choose Short Cuts from the menu. And under this menu we can edit the shortcuts for nearly everything that we're going to do in Melodyne. So here you can see Short Cuts for which window we want to open, and most of these we can leave just as they are. Shift+Command+E will open the Editor, Shift+Command+M for the Mixer, Shift+Command+T for the Transport Bar, these are all the main windows that we will be working with.
Under our File Commands we have the normal New, Open, Import, Create New Tracks--or as they call it, Insert Empty Tracks, that sort of thing. And again, we can probably leave all of these as they are. Let's skip down to our Edit Commands and here you may choose to modify them. I personally like to change my Undo and Redo to mirror the Command Focus mode in Pro Tools so I change Undo from Command, or Ctrl+Z, to simply Z, and I change Redo from Shift+Command, or Shift+Ctrl+Z, to simply Shift+Z. Likewise, I'll change Cut from Command, or Ctrl+X, to X, and copy from Command, or Ctrl+C, to C, and paste from Command, or Ctrl+V, to V.
And again, this mirrors the Command Focus mode in Pro Tools where you can make all these simple editing commands with a single key rather than modifying it with Command or Ctrl, and it saves a tiny little bit of time, but it adds up. Now there are a lot more under the Edit Commands, most of which we don't need to get into, but this is the kind of thing where if you find a certain function that you keep using, you may want to come back here and add a shortcut. One that I know I am going to use a lot is Edit Pitch. So I always like to go in and set a key command for Reset Pitch Center to Original, since I use that very, very frequently. So I am going to set Shift+Command+P, you can set Shift+Ctrl+P, you can set any key command that is convenient for you and doesn't conflict with something else already in use.
And then let's go and look at our Tools commands just below that. This allows us to select all the different tools that are available in Melodyne. Again you can set any key command that you like for any of these tools. I'd like to use the numbers 1 through 9 just below the Function Keys. So I'll set my Main tool to 1, Pitch tool to 2, Pitch Modulation to 3, Pitch Drift to 4, Formant to 5, Amplitude to 6, and so on so that my Note Separation tool ends up at 9, and my Segment Separation tool ends up at 0.
And I can leave this Select Previous tool, and we can look at the rest of our Transport Navigation Options. Most of these you'll probably want to leave alone, but you can always come back in and modify them if it'll make your workflow more convenient. Same thing for Real-Time Play Offsets, which we may or may not use in our workflow, and the various options as well. So again, just knowing that this option is here is a really, really powerful thing because you can customize exactly how Melodyne Studio will work for you. One other Preference we should look at before we get started is under the Recording tab. Here let's set a location for the audio folder for unsaved arrangements.
In the workflow that we'll use primarily in this course we won't need this, but if you were to use Melodyne Studio on your specific workflows this is where the audio that you import would be saved. So let's click the Set button. For the purposes of this course, I am going to select the Melodyne folder and create a new folder and call it Audio Files. You can call it anything you want. But this is basically where Melodyne will save any new audio recorded. You can also change the setting with each project if you want the audio to be saved in the same folder with the rest of your project, or you can set a universal folder, perhaps in your shared folders or your documents where Melodyne will save audio for every single project regardless of where the rest of the project is saved.
So if your audio files are, perhaps, on an external hard drive, you can still have Melodyne save the audio files into the audio folder specified on your computer and not on that external hard drive. So let's choose this Audio Files folder, or whatever you named yours, and we can close the Preferences. Now let's get ready to do some editing.
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