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By now, you should be fairly familiar with Media Composer's organizational tools within the Project window and bins. In this movie, we will begin talking about Media Composer's assembly tools by taking a look at the Composer window and Timeline. This is otherwise known as the Edit Interface. The Composer window is made up of two monitors, the source monitor and record monito,r and below them is the Timeline. The Timeline correlates with the record monitor, because it represents the graphical representation of the show that we edit and the record monitor represents the visual representation or the output.
Everything is blank right now so we don't really have a frame of reference for where everything goes. So take a look at the source monitor I'm actually going to load it. I am going to open the Montage Selects bin and to load a clip I simply double-click on clip icon next to the clip text like so. Or I could click-and-drag into the source monitor. either one works. Immediately, we see a visual representation of the clip in the source monitor.
We also see the name of the clip up here above it and we have a time bar with a position indicator that we can scrub through and watch the clip like so. One more thing has happened in the Timeline. This track selector right here says V1, which means there is one track of video to correlate with the one track of video that I've loaded. I'm also going to load the Timeline so that we can have a frame of reference for where it's located in there in the record monitor. I've a demo sequence in my Sequences bin and to load the sequence I just double-click on that Sequence icon.
And you can see there are two things happened. The Timeline populated with my sequence and record monitor populated with the visual output of my sequence. Again, I have a position indicator in the time bar that I can drag through and look at I have the clips that comprise my sequence. As I do this you can see that the position indicator also drags in the Timeline. This is what I meant by saying that they correlate with one another. I also have the title of my sequence up here.
I've a lot of buttons that I can use to navigate through my sequence and my source clip. For now, we are not going to deal with the sequence so I'm going to unload it. I do that by clicking on my clip name and choosing Clear Monitor. And let's just take a look at my source clip. As I just mentioned we can scrub through to watch our clip. I can also play the clip forward in real-time and the most obvious way to do that is to press the Play button right here on the user interface. If I press it will play forward in real-time.
I press Play again to stop. So that button is both a Play and Stop button. There are several buttons on the keyboard that correlate to the Play button. The most obvious button one is the Spacebar. I go ahead and click Spacebar once to play and click it again to stop. Another way to go through the clip is to step through it. I've my Step commands right here. Step Backward 1 Frame, Forward 1 Frame, and Step Backward 8 Frames, Step Forward 8 Frames.
We can do it on the user interface like so. I can also do it using the keyboard using the 1, 2, 3, and 4 keys. 1 is Step Back 8, 2 is Step Forward 8, 3 Step Back 1, and 4 Step Forward 1. The Left and Right Arrows also represents Step Forward and Backward by 1 frame. So there's several ways to play it here.
We can press Play, we can use the keyboard Play, we can scrub through, and we can step through. So now that we know how to navigate through our clip, we want to mark it. We want to say which part of the clip I want to edit into my sequence. To do that there are two buttons on each side of the Play button, the Mark IN and Mark OUT buttons. So when I see the portion of the clip that I'd to include in my sequence I'm going to click Mark IN and when I know that's the end of the part that I want to include my sequence I click Mark OUT.
To drive home the importance of keyboard shortcuts I'm going to use my keyboard. So the key that corresponds to Mark IN is I and the key that corresponds to Mark OUT is O. So I'm going to play forward with my Spacebar and then mark an In using my I key right about here and they go in a circle. My clip I want to end right there and that's just about right. If I'd like to play this from In to Out, the button that will do that is right below the Play button, Play IN to OUT.
But again I'm going to use the keyboard. That's the 6 key. All right, that's great. If I want to move my In or Out you'll notice that dragging it doesn't work. I have to actually Alt+Drag or if I'm on a Mac system Option+Drag and I can move it that way or I can simply move to a new location in the time bar and just press O again or just press I again and it will update. Notice that when I'm on in Mark IN and Mark OUT I have these teeth marks that indicate that I'm on that.
And if I come to my Out the teeth marks on the right side indicate that. So I've marked this clip. It's ready to be added into the Timeline. I'm going to mark a couple more and then in the next movie let's talk about how to get it into the Timeline. So let's just quickly mark this clip. We will scrub through it, see what part we like, how about right there. So I'm going to play. (Music playing) Mark it IN.
(Music playing) And you saw I'm marked an Out on the fly there. So because you are editing a montage what I do is just go through and mark the portions of the clips that I like. In the next movie we will talk about how to edit it all together to music.
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