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By now you should be fairly familiar with Media Composer's organizational tools within the Project window in bins. In this movie, we are going to take a look at the Composer window and Timeline. In the next movie, we'll populate them from scratch and get started editing. Let's take a look at the Composer window first, which is comprised of two monitors, the Source monitor and the Record monitor. The Source monitor is where I look at all of my raw master clips, which again, live in the bins.
Right now, I have a clip loaded in the Source monitor, but if I wanted you to do that from scratch, you just double-click on the clip icon in the bin to load it and then you can use this Time bar below the Source monitor to scrub through it. And you can see the position indicator move through the clip. It shows us exactly what we are looking at. You can also click and drag clips into the Source monitor, and we can scrub through, like so.
This is where we look at the clips in full and choose which portion of them to edit into the Timeline. If we move over to the Record monitor, we see the visual output of our show. It corresponds with the Timeline, which you can see as I drag through the Time bar below the Record monitor. Moving on down to the Timeline, this is graphical representation of our show. You can see that it's comprised of the various clips--again, came from the Source monitor.
As I move through the Timeline, you can see that it likewise corresponds with the Record monitor. I also want to draw your attention to these two track selector panels. This is the track selector panel for the Timeline. I have one track of video and two tracks of audio, which you can see here in the Timeline and which you can hear in the Record monitor. I can play by simply pressing spacebar so that we can hear it. (clip playing) Also, you can see that there's lots of buttons underneath the Source monitor, the Record monitor, and the Timeline which are specific to each of the locations that they are in.
We'll cover most of these buttons in future movies. With that tour of the user interface, I think we are ready to get started playing and marking our clips in preparation for editing.
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