One of the most common types of titles is a roll, which you're probably familiar with as the type of title used in movie credits. Another common type of title is a crawl, which is used in tickers that are used on sports and news stations. In this movie, we'll take a look at how to create a roll and then you can use that information to create a crawl, if you'd like. All right, so I am back in Marquee, and we will go ahead and maximize our real estate here. And we don't need to see the background image because we are creating roll which is going to play over black, so I'm going to disregard my background. And to create either a roll or a crawl, you just click down here on the R or the C. So I'm going to click on the R, and then I'm going to go into the text tool, and I can either begin typing text for my roll or I can import text.
So I happen to have all of the information that I need on a plain text document. I'm going to go to File > Import > Text, and I'm going to import my roll text. This is in the additional files, if you are following along with the exercise files. And I'll go ahead and click Open. And you can see that all of the text came in, and I have this scroll bar along the right so that I can see everything. We just want to center-justify everything, so I'm just going to press Ctrl+A or Command+A on a Mac to select everything, and press Center Justify. And I'll also change this to Cambria, because that is the font for the show, and I'll just type in C-A-M for Cambria, and there we go.
All right, so it's very, very simple, but that's all we need, so I'm going to save this back to Media Composer. File > Save to Bin, and I'll just call this credits and OK. It does render for just a little bit, and I'm going to minimize Marquee, because I have this dialog box where I have to make a few choices. So I'll name it credits. I'll have it go to my Titles bin, and the media will go to my Data drive, and the DNXHD 145 resolution is just fine.
So, I'm going to click Save, and it might not seem that much has happened, but if you'll look here in my Titles bin, there is my credits. It's also loaded in my Source monitor. Now you can't really tell that, but if I scroll through, you can see the entire rolling title. So I'm just going to mark the entire title. I'll press T to mark an in and out at the beginning and end. then I'm going to come down to the end of sequence, where the credits go, and I'm just going to overwrite this on V3, so I'll press B.
Now, this entire title is going to take two whole minutes to go through all of those names--way too long. So the way to get your at the length that you want is to actually trim it down. I'm just going to lasso the end of my title and drag it in significantly, and let's go ahead and see how long that is. I'm going to press T and check up in my center duration. I'm still at 30 seconds. I'd like to get down to probably less than half of that. All right and now we are at twelve seconds.
I think that should be pretty good. So I'm going to render this. It is a blue-dot effect, so if play through it, I won't be able to see anything. So, I'm going to have to render it to see how I like that speed. So, I'm going to come over to Render Effect and choose my data drive, and I'll press OK. An, by the way, I'm just going to render this for a short time before I stop it, because all want to do is check the speed, and then I'll either ditch it or continue. So I'm going to press OK, and then I'm going to press Ctrl+Period or Command+Period on a Mac when I'm about a quarter of the way through, and I'm going to choose to keep the partial render.
So, if you notice here, I have a red line throughout most of it, but we've rendered the first part, so let's just check the timing. I'm going to go ahead and press play. All right, so I think that timing is just fine. If I wanted to quicken it even more, I would just go ahead and trim it in further. If I want to slow it down, I would trim it out. But in this case, I'm just going to render it. So we're going to go ahead and Render Effect, send it to my Data drive, and our media is being created so that we can see our roll in the real time.
All right, notice that my red line disappeared. So I'm just going to extend my music so that it rolls under my credits. I'm going to go ahead and delete my transition by removing effect, and let's go ahead and roll this out and let's see how this looks. (clip playing) All right, it looks good. So as you can see, rolls are a way for you to get a lot of information across in a short amount of time, and so are crawls.
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