Avid Media Composer 5 Getting Started

Avid Media Composer 5 Getting Started

with Steve Holyhead

 


In Avid Media Composer 5 Getting Started, author Steve Holyhead explores the tools and techniques in Media Composer for producing great looking video, as well as the basics of high definition media formats. This course walks through the video production workflow from input to editing to output, covers key information such as trim concepts and frame rates, and introduces techniques such as color correction, footage stabilization, and real-time audio effects. Exercise files accompany the course.
Topics include:
  • Working with clips, bins, and folders
  • Importing media
  • Creating sequences
  • Editing in the Timeline
  • Using the Splice, Overwrite, and Three-Point editing techniques
  • Trimming sequences
  • Refining audio
  • Adding and keyframing effects
  • Compositing
  • Mixing down audio and video

show more

author
Steve Holyhead
subject
Video
software
Media Composer 5
level
Beginner
duration
3h 10m
released
Jun 10, 2010

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Introduction
Welcome
00:04Hi, I'm Steve Holyhead,
00:06and this is Media Composer 5 Getting Started.
00:09Media Composer has been used for a long time in TV and film production,
00:13but these days being out to produce great-looking videos is essential for
00:17all types of business.
00:18And these skills give you the edge as an employee or contractor.
00:22In this course, we'll explore the world of Media Composer, from input to
00:26editing to output.
00:28And I'll explain the basics of the tools, the technology and HD Media Formats
00:32in plain English.
00:34Now if you're new to editing, or Media Composer, or both, then this course will
00:39provide you with some great lift off.
00:41I'll walk you through the Media Composer workflow and interface so that you have
00:45the skills to get creative.
00:48In less than half a day, you'll be ready to edit your first project.
00:52Now if you already work with Media Composer, then you'll want to take a look
00:55at the new interface, tools and editing functionality that Media Composer 5
01:00brings to the table, making your life as an editor easier and more productive.
01:04Whatever your interest in Media composer 5, after this course
01:08you'll have a refreshed and simplified understanding of HD Formats, trim
01:13concepts and frame rates.
01:15We'll also introduce color correction, stabilizing shaky footage, and real time
01:20audio effects, tools which will take your production to the next level.
01:24I'm really excited to be the part of bringing you this course.
01:28So let's dive into Media Composer 5 Getting Started.
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Using the exercise files
00:00If you are a premium member of the lynda.com Online Training Library, or if you
00:06are watching this tutorial on a DVD ROM, you have access to the exercise files
00:11used throughout this title.
00:13In this case, we've downloaded our files to the desktop.
00:16If I double-click on this, you can see what's inside the Exercise Files folder.
00:21There are three folders, whose contents we need to put into three
00:25different locations.
00:27First of all, copy to Avid projects: Inside here are the Avid projects
00:32we're going to be using.
00:33I'm going to select them,
00:36I'm going to right-click and copy them, and then I'm going to come to
00:40My Documents.
00:41And in My Documents, there's an Avid Projects folder. Inside there is where I'm
00:47going to paste these.
00:49If I'm using a Mac, I'd want to place these in the Avid Projects folder, inside of
00:55your Documents folder.
00:58Next, here in the Exercise Files, we've got Copy to Desktop.
01:01So if I go in here, I want to select this, copy this, and then go to my
01:07desktop and paste.
01:10And of course, that would be the same if you're on a Mac or a PC.
01:18Finally, back in Exercise Files, we have a third folder called Copy to
01:24Media Drive. If I go inside there, I have a folder called Avid Media Files. I am going to take
01:30this, I'm going to copy it, and I'm going to place it, in this particular case, on
01:36the root of my Media drive.
01:41Now if you guys don't have a media drive, then it's perfectly permissible for
01:46this course to put them on the root of your C Drive, if you're on a PC, or if
01:51you're on a Mac, on the root of your Macintosh hard disk.
02:00Okay, now that I've moved the contents of this folder to my Avid Projects
02:05folder, and I've moved the contents of this folder to the desktop, and the
02:10contents of this folder to the root of my Media Drive, or the primary drive on
02:14my system, I can go ahead and take the exercise files, cut them, place them somewhere as
02:22a backup.
02:24After I've done that, the only thing remaining on my desktop should be this
02:28folder here, MC getting started resources.
02:33If you don't have access to the exercise files, you can follow along from scratch,
02:37or with your own assets.
02:40Let's get started.
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1. Understanding the Tools and Workflow
Starting Media Composer and creating a new project
00:00Creating and managing projects is the first layer of control that you have over
00:05your media, which are the actual audio and video files you'll be working with,
00:09and your project data, which is going to be the information about your clips and
00:13the sequences you create.
00:15Let's start your Media Composer system, create a new project and have a look at
00:20how to set where the media files will go when you start importing them into
00:24your system. Now first off, Media Composer has various configurations.
00:30It can be used as software on a laptop or a workstation, and the software can
00:34also be used in conjunction with various hardware that expand the options for
00:39monitoring input and output.
00:42Examples include the Matrox Mini, the Mojo SDI, the Mojo DX and the Nitris DX.
00:48First, power up all external devices before switching on your Mac or PC, and
00:55that includes any external storage devices.
00:58Next, wait for your computer and your operating system to completely power up.
01:04And as your computer starts, make sure you wait for all extensions, drivers and
01:09external devices to load and be recognized by the operating system.
01:14Now, go ahead and launch Media Composer.
01:17And after a short while, you'll arrive at the Select Project dialog.
01:29Now this is a very important moment, because the first level of organization
01:33possible when using Media Composer are Avid Projects; these are the
01:38containers for your work.
01:40Let's take a moment to have a look at the Select Project dialog.
01:44You can see here, right at the top, my User name has come up as Producer.
01:48And that's inherited from my OS logon.
01:51Now if I wanted to, I could create a User Profile here,
01:54and you'll see the reasons to do that as we go thorough the course.
01:57For now, we can just leave it on the defaults.
02:00Next, the Folder location. At the moment, I've defaulted to my
02:05personal documents.
02:07And that's because this radio button here is lit up: Private.
02:11In other words, these are the projects that I'm working on, and no one else who
02:14uses this computer can see these projects.
02:17If I go to Shared, then these are accessible to all people who use this computer.
02:23On a Mac, this may well be called the Public folder.
02:26And then finally, External is used for browsing out to other locations where you
02:31may keep project data: on a thumb drive, on a storage area network, or a network
02:36share, something like that.
02:39What I'm going to do is I'm going to come back to Private here and show you
02:42that now, when I select New Project, that's the location where the new project
02:47will be created. I can give it a name.
02:50I'm going to call this one first project.
02:55Next, over here, we would select the Format.
02:59At this moment, I don't need to worry about what you see in here.
03:01Just come and select 720p/23.976.
03:02And I will explain all of that a little bit later.
03:09Now, click OK.
03:10You can see the fourth project has been put in this location, which is specified here.
03:15And I can go ahead and open that project up.
03:19Great! There we go.
03:21So this is the Media Composer interface.
03:23We've created a project, and we've specified where that project will be saved.
03:28The next thing I want you to do, when you first create a project, is come to
03:33the Tools menu.
03:34And I want you to go to the Media Creation settings, because it's here where we
03:38get to designate where the media will be put when we imported into our system.
03:43In this case, I'm using the D Drive.
03:46And I can use the same drive for all categories by simply applying to all, like so.
03:52With that done, we're pretty much ready to get to work.
03:56With the Project Selection dialog, we specified where our project would be
04:00stored. With the Media Creation settings, we specified where the media will be stored.
04:05Organization is essential to the editing process.
04:10And these skills will be useful on a daily basis for every project that you do.
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Understanding Media Composer
00:00The Media Composer functions, tools, and interface are all designed around the
00:05task of getting media into your project, editing that media and then outputting
00:10the finished project.
00:12We're going to select and open up an existing Avid project from our
00:15exercise files.
00:17So here, I've got the Select Project dialog.
00:20And here's the project that I'm going to be using, MC5 getting started.
00:25Let's click OK.
00:27And now that project will open up.
00:30Now, we're going to start having a look at the Media Composer interface.
00:32One thing I'd like to make really clear here is that in order to present this
00:36to you as clearly as possible, what we've done is we're using a very, very
00:41small screen resolution.
00:42Yours will probably look a little different to this.
00:45So I'm just going to go ahead and expand things a little here,
00:48so that our timeline fills up all of this space here.
00:51Great!
00:53Now we're ready to get going.
00:56The Media Composer interface. As you can see, across the top, we have some
01:00standard menu commands, just like with most applications.
01:05However, it's here in the Project window where most of the organization goes on
01:11inside of Media Composer.
01:12You can see that this is the Project window because we have a Bins tab, a
01:16Settings tab, an Effects tab, a Format tab and others.
01:21If you need to see more, you can just resize the Project window a little
01:25bit, like that.
01:27Next, over here, we have what's called the Composer window.
01:30On the left-hand side of the Composer window, you've got where you're going to
01:33play back your source clips, to review them and see how much material you'd like
01:37to add to your sequence.
01:39On the right-hand side, this is actually where you'd see the sequence, all of the
01:43assembled clips playing back.
01:46And down here is the Timeline area.
01:49And that's where you'd see a graphical representation of all of the clips
01:52in your sequence.
01:54Here, in the Composer window, there is a Fast menu, which gives you access to
01:59some of the more commonly used tools.
02:01You can actually rip that panel off if you like and put it somewhere else.
02:05I'm just going to close it back up.
02:07Down here in the Timeline, there's also a Fast menu,
02:10and that gives us access to a lot of common commands in the Timeline area.
02:14And up here in the Project window there is another Fast menu.
02:18Incidentally, another commonality between all of the windows in Media
02:22Composer is if I right-click, I'm going to get a contextual menu, and the same
02:26down here in the Timeline.
02:29Before, we move back to the Project window, I just want to call out some very
02:32primary controls in the Timeline area.
02:36Here, you've got your audio meters and your Audio Monitor button.
02:41If I click on the Audio Monitor button, I can access the tools to allow me to
02:45mute or change the audio level.
02:48And down at the bottom of the Timeline, we have the Video Quality menu.
02:52The Video Quality menu has three settings:
02:54full green - which is full quality, yellow - which is the lowest quality, and
03:00yellow-green - which is about half-way between.
03:03The reason I bring this up is that if your system is a little older, and a
03:06little slower, then you might need to use either the yellow setting or the
03:11yellow-green setting.
03:12If your system is fast and up-to-date, then yellow-green, or even green, might be
03:18possible for playback.
03:20With that covered, let's go back to the Project window, because here, I'd like
03:25to bring up one other part of the Media Composer interface that's not visible
03:29on the screen here.
03:30If I go to the Settings and scroll down, we can open up the Keyboard.
03:37And so as we're going through the course, I want you to bear in mind
03:40the Keyboard.
03:41Media Composer comes with a lot of standard features mapped to your keyboard.
03:46And using the keys in conjunction with the interface will make you a
03:49faster editor.
03:50Where possible, I'll call out the appropriate keystrokes for the Mac or the PC, as
03:55we move through the tools in the interface.
03:57Okay, I am going to close that back up and go back to the Bins tab.
04:01Here, we're actually looking at folders.
04:04If I fold down one of the folders, I have subfolders.
04:07Inside there, I have these, which are bins.
04:10I can tell that they're bins as I have these little strips hanging down.
04:14They meant to be filmstrip icons.
04:16If I double-click on one of these, I get my clips Bin open.
04:20These are the actual audio and video files that we're going to be working with.
04:24If I take one of them, drag it into the Source Viewer, now you can see how I
04:29can start to scrub through the material using the Scrub Bar underneath the Picture
04:33viewer right there.
04:36If I open up my other bin, you can see I've got a sequence.
04:39These are different icons.
04:40See these are clip icons here, and that's an audio icon.
04:43Well, this is a sequence icon.
04:45If I double-click on that it's going to load a sequence.
04:49And you can see the graphic representation of the sequence down here, and the
04:53picture representation of the sequence up here in the Record viewer.
04:58How does all of this translate into a workflow?
05:00Well, first of all, we use Media Composer to input material into the bins.
05:07Then we use the bins to organize our material.
05:10We use the Source viewer to select portions of our material.
05:14And then we use the editing tools to bring that material into our Timeline
05:18down here.
05:19When we've finished assembling our Timeline, we'll go back to the Timeline in
05:22the bin and choose to export the Timeline, or else perhaps lay it out to type.
05:29Projects contain bins and folders;
05:31bins contain clips and sequences.
05:34Understanding the Media Composer interface, nomenclature, and workflow is akin
05:39to learning to drive a car.
05:41Once you've mastered these basic ideas, you'll be absolutely free to embark
05:46upon your own journey.
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Working with clips, bins, folders, and the Project window
00:01If you have control of your media and project data, then you have the freedom
00:05to be creative.
00:07The Media Composer Project window gives you the opportunity to organize your
00:11material on a folder, bin, and clip level.
00:15If I open up this bin here, al_clips in my 01_03 folder, you can see that I've
00:19got a range of different material here, in the bin,
00:22the titles, sound effects, regular video clips, et cetera, even sequences.
00:30So, if I can put all of my clips here in a single bin, why create any
00:35other bins?
00:37The fact of the matter is that once you start to get a lot of material into
00:40your project, you really are going to get overwhelmed if all of the clips in
00:43a single bin.
00:45Let me show you how we can begin to organize clips and bins.
00:48Let me move my al_clips Bin here for a moment, and I'm going to use this button
00:52here to create some new bins.
00:55Let's just create three bins, and I'm going to give them some useful names.
01:00I want to call one of them audio.
01:01Let's take the audio bin and put it over here.
01:03I'm going to call one of them video, put that one over here, and then the final
01:10one, I'm going to call graphics.
01:12So just typing in that text field they will change the name of the bin.
01:17Now the reason I've lined them up like this is because I'm going to start to
01:21organize my clips into these bins.
01:24What I'm going to do is I'm going to select these graphic files at the
01:29beginning of my piece here, and I'm going to click down and drag those to the
01:33graphics Bin.
01:34Next, I've got some video clips, and I'm going to drag those to the video Bin.
01:39And then finally some audio clips. Drag and move those to the audio Bin.
01:45Notice I'm moving these files.
01:47I'm not copying them, so once I've taken them out of the al_clips bin, they now
01:51reside in these bins instead.
01:54Sometimes, however, we need a reference to a clip, not just in one bin, but in
01:59another bin, as well.
02:01See, for example, here I've got this flower clip in my video bin.
02:04What if I need to have another bin for organizational purposes, which is
02:09plants_animals, for example, and I want to be out to access the flower clip both
02:17in the video bin and in the plants_animals bin.
02:20That's pretty easy.
02:21What I'm going to do is I'm going to select the flower clip, and now I'm going
02:25to use Ctrl+D or Command+D to duplicate the clip.
02:29Notice we've got flower.Copy.01 now.
02:32Now I can drag the copy to the plants_ animals bin, and I've got a reference to
02:37the same clip in both of those bins.
02:39I've shown you how to create new bins; how do we create a new folder?
02:44Here, in the Fast menu, if I click down, I can create a new folder, like so, and
02:50I could call that wildlife.
02:54Then if I wanted to put the plants and animals bin in there, I just click and
02:58drag and drop that into the wildlife folder, like so.
03:02Okay, let's go ahead and close up these bins now.
03:06And as you can see, Media Composer saves the bins when I close them.
03:11The final thing I'd like to show you is how to delete a bin and a folder, if
03:15you need to do so.
03:16Highlight the bin, hit Delete on your keyboard, and it moves to the Trash.
03:21Highlight the folder, hit Delete on your keyboard, and it also moves to
03:24the Trash.
03:25If I right-click on the Trash then I can empty it.
03:29The editing process is beginning even as you organized your bins and clips.
03:34Well before you make the first cut, you're evaluating multitudes of potential
03:38connections between sounds and images, words and character, story and message.
03:44
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Saving and backing up your work
00:00In a professional environment, you are expected to ensure that your work is
00:04saved and backed up regularly.
00:06Even when you are working on a solo project, it pays to spend the extra time
00:10to label and back up your project data, because in the long run, it'll prevent
00:14wasted time searching through files, or having to redo lost work.
00:18Now, Media Composer is saving in the background at all times.
00:22If I exit the application, an auto-save occurs, as well.
00:27How do we specify the frequency of these auto-saves?
00:31Here, in the Project window, on the Settings tab we have the Bin command.
00:37This is telling the system, hey, when I have an open bin, auto-save it every 15 minutes.
00:43Now when it auto-saves, Media Composer places the snapshots of your bin in a
00:49place called the Avid Attic, and the way the Attic works is this.
00:53It says, okay, what's the maximum number of versions of a Bin that I'll store
00:58in the attic? In this case, it's 50.
01:00So that basically means when we start working, we can save up to 50 copies of
01:05that bin in the attic before it starts to overwrite the oldest of those copies.
01:10I'm going to change my Auto-Save Interval to one minute, for the purposes of our
01:14exercise here. Click OK.
01:17That means that all of my open bins now will auto-save a new snapshot every single minute.
01:23Now, of course, Auto-Save, super- useful, and the fact that Media Composer will
01:27save all of your work on exit from the application is useful, too.
01:32However, if you've just been working on your masterpiece, and you've put a lot
01:36of effort and time and energy into that, it's always worth coming back to the
01:40Project window and Ctrl+Save or Command+Save.
01:45What that does is it saves all of the open bins.
01:48Let me show you what I mean.
01:49If I go to a Frame View here and I start to reorganize things in this Bin,
01:53notice straightaway, I'll get an asterisk here.
01:56That would be a diamond on a Mac.
01:58Same thing in this bin.
01:59If I start to change things around, the bin knows that things have been changed
02:04and has not yet been saved.
02:06If I use the shortcut, Ctrl+9 on Windows, Command+9 on the Mac, that'll
02:11highlight the Project window.
02:13Now, if I hit Ctrl+S or Command+S, that saves all open bins.
02:19Notice now, the asterisk has disappeared from both of these bins here.
02:24Okay, so we know about auto-saves, and we know how to do an explicit save.
02:29How do we back up the entire project?
02:31Let me show you.
02:32What I'm going to do is close these bins here, and I'm going to exit Media
02:36Composer to the desktop.
02:39If I close the Project window, I will return to the Select Project dialog.
02:43Since I know I want to completely exit the application, I'm going to close
02:47from up here.
02:50Now, I'm back at the desktop.
02:51What I'm going to do is navigate to the location of my Avid Projects.
02:58In this particular case, I placed my Avid Projects in My Documents.
03:03So, I'm going to click on Documents, and then inside of Documents, is the My
03:09Documents folder, and there are my Avid Projects.
03:13This is the project we've been working in.
03:15We just saved it, so what I'm going to do is I'm going to copy that.
03:20Now on my desktop, I'm going to create a new folder called avid_project_backups,
03:31and inside there, I'll paste the copy of my project.
03:35Obviously, I'm using my desktop here as an example.
03:39The whole point of backing up is to make your data safe, and if we're going to
03:43put the safe copy of our data on the same system disk where the original copy of
03:47the data is hey, what have we really done?
03:50Of course, what I'd really recommend is that this copy be on a thumb drive, a
03:55DVD, or on a network location somewhere safe, away from the original copy of
04:00the project.
04:02Setting auto-save intervals is a good start.
04:04However, pride and professionalism should encourage us to set our own
04:08policies to manually back up the project data to a thumb drive or other
04:13location at the end of every day.
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Retrieving a project from the Attic
00:00As we know, in the background, Media Composer is saving copies of our bins to the
00:04Avid Attic to protect us in case of a power failure, or something like that.
00:09It can also help us out if we make a mistake.
00:11Let me show you what I mean.
00:13Here I have a bin called delete_me.
00:15I'm going to take the actual clip here called Delete Me and change the name
00:21to changed, like so.
00:22Then I'm going to close the bin.
00:24And I'm going to exit Media Composer.
00:26I'm going to close from the Application window here.
00:30So when we exit Media Composer, a save is performed.
00:34And so that change that we've just made was saved with our project.
00:38So, what if I want to go ahead and retrieve that earlier version of my bin
00:43before I made the change?
00:44Well, what I'm going to do is I'm going to go ahead and search.
00:48Whether you're on Finder or Explorer, the easiest way to find the Avid Attic
00:55is to do a search for attic.
00:58Once we find the Avid Attic on our system, let's open it up and have a look in there.
01:02You can see that each project is represented.
01:04This is the one that we're working with.
01:06Let's go inside there and then inside Bins.
01:09And now I have a list of all of my bins.
01:12But these are still folders.
01:14Let me show you what I mean. Here's the delete_me bin folder.
01:18If I go inside there, now I've got different auto-saved copies of that
01:22delete_me bin.
01:23Here's the earliest one that I can find, called delete_me.1. I'm going to
01:29right-click and Copy.
01:31Close that out.
01:33And now right-click and Paste onto my desktop.
01:37I'm now going to change the extension of the file from .1 to .avb.
01:44This is very important, because if I don't do that, Media Composer
01:48won't recognize the file.
01:50I'm going to go back into Media Composer.
01:52So back in Media Composer, I'm back in my project.
01:57I still have the old version of the delete_me bin, which has the changed clip in it.
02:03That's not what I want,
02:04so I'm going to go ahead, select the bin,
02:06and use the Delete key on my keyboard to delete it, right-click and Empty
02:10the Trash.
02:12Now I'm going to use the Fast menu to Open Bin.
02:15I'm going to browse to my desktop.
02:19And there's the old version of the delete_me bin, before the change.
02:23Let's go ahead and open that up.
02:25And voila! Delete_me is unchanged in its original state.
02:31Best practice dictates that when you're opening a bin from another project, or
02:35opening a bin that's elsewhere, then what we should do is create our own local
02:39copy of that bin: DELETE_ME_NEW.
02:46And I'm going to take DELETE_ME.
02:47I'm going to use Command+D or Ctrl+D to duplicate the clip,
02:51take the duplicate, put it in my own local copy,
02:54and now I can close the delete_me bin that we've opened from the desktop.
02:59The one that we've opened from the desktop is now under Other Bins.
03:03If I highlight it and delete it, it's gone.
03:06And the only copy I have now is my own local copy of the DELETE_ME clip.
03:13So we have an extra level of protection with Media Composer in the Avid Attic.
03:18Auto-save files are stored in the Avid Attic.
03:21And if we make a mistake, say we delete a clip, or we change a clip in some way,
03:26and we need to roll back in time, all we need to do is exit the application,
03:31retrieve the bin from the Attic,
03:33open it back up in Media Composer,
03:35and there we are.
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2. Accessing, Importing, and Organizing Material
Understanding media formats and the Format tab
00:01Having a basic understanding of frame sizes, frame rates, and image quality will
00:06help you manage material from different cameras.
00:09It will also help you deliver the right type of file for the project
00:13you're working on.
00:15First off, let's consider Media Formats.
00:17Now there're a lot of Media Formats out there, and it can seem a
00:19little confusing. Here is the way to simplify it for yourself.
00:23There are only three frame sizes that you need to worry about.
00:26There's HD-1080, which is 1080 pixels high x 1920 pixels wide.
00:33There's actually a different flavor of HD-1080 as well, which is just a little
00:37skinnier, at 1440 pixels wide.
00:40Then there's HD-720.
00:42You can see that the frame size is considerably smaller: 720 high x 1280 wide, or
00:49the skinny version: 960 wide.
00:51And then finally, the only other category of frame sizes we have are SD,
00:56SD Pal - largely used in Europe -
01:01and SD NTSC, mostly used in North America.
01:05And that's really it.
01:06It doesn't get any more complicated than that.
01:10And the beautiful thing is that inside of the Media Composer interface, we
01:14have the Format tab.
01:16The Format tab reflects exactly those three frame sizes.
01:20Here's your SD, here's your 720, and here's your 1080.
01:26If I need to input, output, or create any of these three different frame sizes,
01:31all I need to do is come to the Format tab,
01:33select the frame size that I want to input,
01:36create Media at or Output at, and there we go.
01:39The system is prepped for that.
01:42One thing you're probably going to notice here is that when I've selected 1080,
01:45I've got a Raster Dimension here.
01:48This is the description of the pixels from height to width.
01:51So there's the fat version of 1080.
01:54And there's the skinny version of 1080.
01:56If I switch back to 720, same thing again.
02:00There's the big version, and there's the skinny version.
02:03Before I switch to SD, notice that the Aspect Ratio for 720 and for 1080
02:10is locked to 16:9.
02:12That basically means that there are 16 units for the width and 9 units for
02:18the height.
02:19However, if I go to SD now, you can see that the Aspect Ratio is not locked.
02:25SD can, in actual fact, be the 16:9 or 4:3.
02:31Notice how the display changes over here in the Composer window to reflect that.
02:36Of course, I can go and switch it back.
02:38So if you're ever working with SD material and you find that people's faces are
02:44either too thin or too fat, come here to the Format tab,
02:47and change the Aspect Ratio to correct the display.
02:52Another implication of switching your format here in the Format tab is the
02:57effect that it will have on your Media Creation settings.
03:01If I come to tools and to Media Creation, you can see here now that because I'm
03:07selected on 1080, when I come to the various different Media Creation settings,
03:13the Video Resolution, in other words the quality of the video material that I'm
03:17importing, exporting, or creating, is reflected by this list.
03:23At the bottom of this list here, we have 1:1.
03:27That means that there's no compression taking place when we use these setting.
03:31If I went ahead and created media using this setting here, for example, for
03:36every minute that I captured or imported, I would be using close to 12
03:41gigabytes of storage space.
03:43On the other hand, if I come down here to DNxHD 36, for every minute I capture
03:50or import, I'm only using 215 megabytes of storage space.
03:55So understanding resolution is very important.
03:58Here, for example, AVC-Intra.
04:01This is a Panasonic Codec, recoding at 100 megabits per second.
04:06Here is a Sony Codec, recoding at 35 megabits per second, or 50 megabytes per second.
04:13And here are Avid resolutions, 36, 115, 175.
04:19The reason that this is very important is if you are recording on a camera
04:23that only shoots at 35 megabits per second, there really won't be any reason
04:27for you to ingest the material at uncompressed resolutions, or even the higher
04:32Avid resolutions.
04:34So choose a resolution which will preserve the image quality, but take up as
04:38little storage space as possible.
04:42If I close this window and switch to 720 and then use Command+5 or Ctrl+5 on my
04:49keyboard to bring the Media Creation settings back up, you can see I get a
04:53different sets of resolutions.
04:55I've still got my uncompressed resolutions here.
04:57I've still got my Sony and my Panasonic resolutions.
05:01But now the Avid resolutions are a little smaller in size, to reflect the fact
05:05that this is a smaller frame size.
05:08Finally, let's go to NTSC, to our SD settings, and again, Ctrl+5 or Command+5.
05:15You can see that this time the Video Resolutions look different again.
05:20I have uncompressed 1:1, no compression taking place.
05:25I also have a 25 megabit and a 50 megabit version of an SD frame size here.
05:30However, I've also got these, 2:1, 3:1, 14:1, 28:1.
05:37What does that mean?
05:38Well, 1:1 means there's no compression,
05:412:1 a little bit of compression, 28:1 a lot of compression.
05:47So the way it works is that the higher the number, the lower the quality, and
05:51the lower the number, the higher the quality.
05:56Finally, let's just switch back to 720.
05:59I'd like to talk about frame rates.
06:02When a camera shoots a scene, it is recording every second of time as a series
06:06of consecutive images called frames.
06:09Media can be shot by a camera at various different frame rates.
06:13And the frame rates are expressed as the number of individual frames
06:17playing back each second.
06:19Traditionally, productions tend to use the same frame rate for all material.
06:24Film productions tend to be at 24 frames per second.
06:27Some of the newer HD cameras will call this 23.98 frames per second.
06:33Television production in Europe is based upon a 50 hertz electrical system, in
06:38other words 50 cycles per second.
06:40That dictated that we have frame rates of 25 frames per second,
06:44or sometimes referred to as 50 hertz.
06:47In North America, the electrical system works on a 60 hertz cycle, 60 cycles
06:52per second.
06:53And that's given us frame rates of 30 frames per second or HD frequency rates of 59.94.
07:03If I close my bin, exit back to the Project Selection dialog and hit New
07:08Project, now this should make a lot more sense to us.
07:12Here are our 1080 frame sizes.
07:14Here are our 720, and then below that are our SD frame sizes.
07:20If I needed to create a 720p project, I would know to come to this
07:24category here,
07:26and then it would simply be a case of me figuring out what frame rate I need to
07:30select for the material I'm working with.
07:33So how do you use all of this information?
07:36Well, it's pretty simple.
07:38When someone brings you material from a shoot, you need to know if the material
07:42they shot was 1080, 720 or SD.
07:47Once they've told you that, then you need to find out what was the frame rate?
07:52Was it 23, or 24 or 25, 50, 30 or 59.94?
07:58Once you've figured that out, the final thing to do would be to come to your
08:02Media Creation settings and set the appropriate image quality for the material
08:07that's been captured or imported into your system.
08:12Media will be provided to you in all shapes and sizes, and you need to be
08:16prepared to work with it at all.
08:19The final output should drive your choice of frame size, frame rate and
08:23bit rate.
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Importing media
00:00The first step in the Media Composer workflow is to bring your media into a bin.
00:05There are various ways to do this;
00:07one way would be to capture clips from a camera.
00:09Here we're going to look at importing multimedia files.
00:13First though, let's remind ourselves about the relationship between our clips in
00:17the bin here and the actual media files to which they're linked.
00:20These are references, they're shortcuts to these media files, and we specify where
00:25the media files will go with the Media Creation settings here.
00:29For example, I'm pointing all of my media to the D drive on my system.
00:36Let's go have a look at that.
00:37I'm going to minimize the Media Composer application and show you here that on
00:41my D drive I have a folder called Avid MediaFiles.
00:46If I open that up, go through, down to the level where the files actually
00:49reside, you can see here these are the raw audio and video files to which the
00:55clips in my bin refer.
00:58It's very important to never delete or move these clips manually; always use the
01:03tools inside of Media Composer for that.
01:05However, what I wanted to point out is that this folder is known as the managed
01:10Media folder, and that means that Avid Media Composer manages all of the media
01:15in that folder and keeps track of it with its own internal database.
01:20And it's here that files will be placed when they're imported or captured
01:24into the system.
01:25Let's close that up, and let's go back to Media Composer.
01:29I'm going to highlight the import bin, and this is what I'm going to be
01:33importing my first file.
01:36Before I do that though, I'm going to go to the Format tab in my Project window,
01:41and I'm going to select 1080p.
01:44The reason for that is that my particular preference is to always import my
01:49graphics and still images at the highest quality possible for my project.
01:54So with the bin highlighted, I'm going to right-click on the bin and say Import,
01:59and here's the Import dialog.
02:00Here, I'm going to browse to my desktop and to my MC getting started resources.
02:06Inside there, I've got various different files.
02:10You can see I've got one here called Blue Flower.
02:12It's a TIFF Image. It could be a JPEG Image.
02:15It doesn't matter.
02:16Media Composer supports all sorts of different file types.
02:19Once I've selected the file I want to import, then I can come down here, make
02:24sure that I'm actually pointing to the drive that has the managed Media folder
02:27on it and then also I check my Video Resolution.
02:30I'd bumped my format up to 1080.
02:33I'm now going to bump put my quality to the maximum available.
02:37Before I go ahead and open this, let's go to the Options dialog.
02:41It's beyond the scope of the course to really go into all of these details;
02:45however, I'm going to cover this stuff on the Image tab here so we can get our
02:49material in looking good.
02:52The first thing I'd say though is if you're importing a lot of files, just
02:57select one of them to start out with and play around with the settings until you
03:01get it to look the way it should.
03:03For example here, Image sized for current format, if you got a file which is in
03:08the standard HD 1080, or HD 720, or SD frame size, then you might want to use
03:15this option right here.
03:17Alternatively, Resize image to fit format raster can also help.
03:22So sometimes you'll have to do a little bit of experimentation in order to
03:26get things just so.
03:27I know that for my particular file I'm going to use Image sized for
03:31current format.
03:33Next, File Pixel to Video Mapping, what does this mean?
03:37Well, I would suggest you leave this at 601, 709 which is for video color
03:42space, unless you happen to know that the file was created using RGB color
03:48space for computers.
03:50Underneath here, Frame Import Duration. If I'm importing a still image or a
03:54graphic, I could specify how long that clip will last in my bin.
03:59Finally, Alpha Channel.
04:02If you're not expecting an alpha channel, just click Ignore.
04:05Once we've set all of these options up, click OK and then Open the file.
04:11Now the file is in my bin, and the media has been written to the managed
04:15Media file location.
04:18What's really great about this is that if for some reason the original file that
04:21we just imported now got deleted or moved by accident, we would still have
04:26access to it, because it's now in the managed Media file folder.
04:32Okay, we've just imported a still graphic.
04:35What about if we need to import a video file?
04:37Well, it's the same procedure;
04:39however, the first thing I'm going to do is to switch my format back to 720.
04:44Next, in the bin, right-click and Import.
04:48Here in the same location on the desktop I've got urban nutcracker, a
04:52Windows Media file.
04:54I'm going to select it.
04:56I'm checking that it's going to the managed Media files location.
04:59I can choose my Resolution.
05:00I'm going to choose DNxHD 90 and open up.
05:03And there you go.
05:06Now I have urban nutcracker in my bin, and I can play it back.
05:10(Video playing.)
05:17So we've got that clip into our bin pretty simply, and again, if the original
05:21was deleted or moved, we'd be okay because our copy is now in the managed
05:26Media files location.
05:27Finally, let's look at importing an audio clip.
05:31Again, right-click in the bin, Import, and here I've got an MP3 sound effect.
05:38Going to the same location, the video resolution doesn't really matter at
05:41this stage. Click Open. That also is now being imported into the system;
05:46you can see we got the audio file icon, and if I load it into my Source viewer,
05:50I can play it back.
05:52(Audio playing.)
05:58Importing a multimedia clip creates a new Media file in the managed Media
06:03files folder.
06:04The files will be created according to the Format tab and the media
06:08creation settings specified.
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Linking to media using AMA
00:00Avid AMA, which stands for Avid Media Access, provides a way for certain popular
00:06camera formats, and other popular file types, to be accessed in the bin
00:10instantaneously, without the need to spend time importing.
00:15Unlike a regular imported or captured clip, an AMA clip does not refer to a
00:20media file in the managed Media files folder; instead, an AMA clip is linked to
00:25Media files on a camera, device, or drive containing the AMA-compatible media.
00:31Once linked, those clips become immediately available for viewing and editing,
00:36but because the files are linked, rather than imported, they will be displayed
00:40at their native image size and resolution, the size and quality at which the
00:44file was recorded or created - not the resolution specified in your Media
00:49Creation settings.
00:51Let's use AMA to link to a QuickTime movie.
00:55Here I've got a bin; I've made it active by clicking on it.
00:58If I right-click on the bin, you can see that I've got Link to AMA Files as a
01:03command option here.
01:04Let's click on it;
01:05we'll get our Browse dialog.
01:06Here in the resources folder, I've got an MP4 video called march of the formats.
01:13Let's go ahead and link to that.
01:16That was pretty fast, and the yellow means that it's already loaded the image
01:20and audio data.
01:21If I pull this over into my source viewer... (Music playing.)
01:33I can play it back immediately.
01:36In our next example, we're going to link to an AMA volume.
01:40Linking to an AMA volume means that you can load multiple clips into your bin
01:45in one easy move.
01:47Many of the new HD Cameras record their media as clips onto solid state
01:51memory cards.
01:52The AMA procedure can be used to read these cards directly from the camera, or a
01:57card reading device, and the AMA procedure can also be used to link to those
02:02folders which contain those copies on your hard drive.
02:06In this example, we'll use AMA to link to a copy of a P2 card recorded by a
02:11Panasonic P2 Camera, but the procedure is identical, even if I was using XDCAM EX
02:17material recorded by a Sony EX3 Camera.
02:21All I need to do is go to the File menu and Link to AMA Volume.
02:27Then I can browse to the location, and what I've got inside of my resources
02:32folder here is a folder called AMA hummingbirds.
02:36This is a copy of the card that was recorded on the camera.
02:40I select the top level of the card, click OK, a bin is automatically created, and
02:46here in the bin now are my clips.
02:50I can double-click on those and play them back straight away.
02:55(Clip playing.)
03:00Working with AMA linked files is perfect for the modern deadline-driven world.
03:05Instant access to your media is a real time saver;
03:08however, the down side is that because the media is not in the managed location,
03:14you will need to keep the files and folders orderly on the operating
03:18system level manually.
03:20One simple way to do this is to create a single folder on your Media drive
03:24containing all of your AMA media.
03:27For longer film projects or more enterprise-level environments, creating a
03:32back up of your camera bedia is usually required, as is moving old media into a
03:38managed Media files location.
03:40To do this, we use the Consolidate function.
03:43I've come over here, and I've selected my two files in the bin.
03:47All I have to do now is right- click on them, and I can choose the
03:51Consolidate command right here.
03:54Leave this checked on Consolidate, Video and audio will go into the same drive
03:58and then select your media drive which has the manage Media folder on it.
04:03Next, click Consolidate.
04:06This dialog is simply confirming, do we want the clips in our bin to be linked
04:10to the original location of the AMA Media or to the new location of the copy
04:15of the AMA Media?
04:17Click OK. The consolidation process takes place;
04:21it's simply copying the files from the AMA location to the managed Media
04:25files location.
04:27Now I've got those file in my bin.
04:29You can see that the AMA version of the clips have .old next to them, and the
04:34new versions of my clips are available for playback and editing, just like the
04:39AMA versions were.
04:41Now this is quite important: Once you've done a consolidate like this, that
04:45means you've now got the system referring to all of these clips in two
04:50different locations. What do we do?
04:52We come to the File menu, and we use the Unmount command, and what we're
04:58saying here is hey, we were accessing this AMA Volume, but now I don't need
05:03to any longer.
05:05Why? Because I already have my copies on the managed Media files folder.
05:10Now that I've unlinked these files, you can see that they say Media Offline and
05:15since I don't need them anymore, I'm just going to delete them from my bin and
05:19work with my managed copies.
05:23Accessing clips or volumes via Avid AMA creates clips in your bin which are
05:28linked to the native Media shot by the camera, or created by another application.
05:34Consolidating creates media copies of the clips in the managed Media folder
05:39whilst retaining the original file format.
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Accessing media from other projects
00:00Avid projects are containers for our work.
00:03Ideally, all media for a project would be directly imported, linked, or captured
00:08into the project we're going to be working in.
00:10Sometimes, however, you'll need to access clips and bins from other projects.
00:14For example, reusable or generic elements such as slides, graphics, books, bars
00:21and tone can be imported just once into a resources project and then available
00:25for use in any project via the Open bin dialog.
00:29Here, in the Project window, I've got the Fast menu.
00:32If I click down in here, I've got the option to Open bin.
00:35I've been automatically put into the Project folder for the current project
00:39that I have open.
00:40So if I browse up a level, I'll now be in the Avid Project's folder.
00:46Here, I've got a Resources Project;
00:48inside there I've got Bars and Tone bin.
00:51Let's Open that up. There we go.
00:54So now these Clips are available for immediate playback and editing in
00:57my project.
00:59However, best practice dictates that we create our own copy of the Bars and
01:05Tone bin.
01:08Now, I'm going to select these clips by lassoing them like so, and Command+D or
01:13Ctrl+D will duplicate them.
01:15I'm going to take the copies, drag and drop them into my own copy of the
01:19Bars and Tone bin.
01:21Now I can close that one, and that resource will remain untouched and available
01:25for everyone else who may need to use it, and I have my own copy right here.
01:30Another reason that you might need to use the Open bin command is if you have
01:34material that's at a different frame rate from your current project.
01:38If I go to the Format tab here,
01:40you can see that my current frame rate is 23.976 frames per second.
01:45But what if we've got material that's at a different frame rate?
01:48Well, back to the Project window and back to the Fast menu, Open bin.
01:53By default, again, I've opened up in the project that I'm currently in.
01:57So again, let's browse up a level, and let's go this time to the Resources
02:015994 project.
02:03Here, I've got a bin which has a 5994 clip in it. Open it up, and there it is.
02:10I can take that now and play it back and edit it like any other clip.
02:15Interestingly, if I come down here to the Timeline area and I toggle my Timeline
02:20between shoeing the Record side and the Source side, I can actually see the clip
02:25as a graphical representation down here.
02:28I can see the original frame rate, which is not the frame rate of our
02:31project, and I can also see this little green dot, which represents a real-
02:35time motion effect that's been applied to this clip, in order to make it
02:39match the frame rate of my project.
02:42Avid Projects are containers for your work.
02:44The creative process, however, may in fact be the culmination of work done
02:49in two, three or more projects, which is then all brought together in your
02:54main sequence.
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Working with clips in the bin
00:00Just as an architect uses different views of a building, and sculptor will pace
00:05around the stone block, an editor requires different views of the available
00:10media in order to select the best material for the piece they're working on.
00:15Clips are not just dumb media references.
00:18They contain all sorts of other data and attributes that are of enormous benefit
00:23during the production process.
00:25Bins can give us different views on our clips, so that we can work with our data
00:29in the most useful way for our current project needs.
00:33Here in the bin, for example, we've got the Brief tab, the Text tab, the Frame
00:39tab and the Script tab.
00:41Let's have a look at what these do.
00:43The Brief really does give us some very basic information. The Text tab, again,
00:48is textually based, but if I expand the bin out, you can now see that there's a
00:53whole range of information available for all of these clips that can aid us in
00:57the production process.
01:00These columns along the top are controlled through the Fast menu.
01:04If I click here and go to Choose Columns, here is where I got to choose which
01:09columns are currently displayed.
01:12If I make a change and add a column, let's add Format, now I can go ahead and
01:22Save this new bin view using this button here as my own bin view.
01:30In the Frame view, you can see that I get a Head Frame of my clips.
01:34If the Head Frame isn't representative enough for my needs, what I can do is
01:39highlight the clip and use the Spacebar on my keyboard to play through the clip
01:44(Clip playing.)
01:49until I find just the right frame, which displays that clip for me so I know
01:53exactly what's in there.
01:55And then in the Script view, you can see it's a hybrid between the Frame
01:58view and the Text view.
02:00We get data in columns, and we also get a picture that we can look at here
02:05in the bin.
02:09If I switch back to Text view, I can show you something else that's very handy,
02:14and that's the fact that any of these columns can be sorted alphanumerically.
02:18If I click on the Duration column and then right-click and say Sort, Ascending,
02:23I get the Durations from the smallest to the largest.
02:27The same is true for the Creation Date.
02:29If I right-click once I've selected the column and say Sort, Ascending, I get
02:34the earliest clips that were created to the latest clips, and the same of course
02:39is true for the Name, A through Z.
02:41So that's a very quick way to be able to sort your clips in your bin.
02:46If you need to rename a clip, then let's take the cobweb here.
02:50Maybe we need to change the name to spider.
02:53Just highlight the clip, type over and then click outside of the text field
02:58to have that entered.
02:59Let's close this bin and open up the delete bin.
03:02Here, I'm going to be discussing the deletion process.
03:06If we have a clip that we need to get rid of, maybe it's a clip that was brought
03:10in accidentally, or it's a clip that we no longer need, then to delete it what
03:14we do is highlight the clip and then hit the Delete key on the keyboard.
03:19Now this is important because we are offered two choices: Delete 1 master clip,
03:24Delete 1 associated media file.
03:27The media file is in the managed media file location, and the master clip is
03:32stored with your project information.
03:34So if I choose to delete the media file, I'll get a confirmation dialog.
03:39Once I've done that, notice I no longer have any picture information associated
03:42with this clip.
03:43If I load it, it says Media Offline.
03:47However, all of the data about that clip is still available in the bin.
03:51So this is exactly the methodology you would use once you had finished
03:56your project.
03:57If you had captured material from a camera, you could delete the media
04:01files, but keep the clip data in your bin, in case you ever need it to
04:05recapture those clips.
04:08If we really do want to remove this clip completely, that is remove the clip
04:12data as well as the media, then if I highlight it once more and hit Delete once
04:17more, now I'm just given the choice to Delete the master clip.
04:21If I select that, now the media and the clip data is gone for good.
04:27As with any art form, the process of creation requires a mixture of perspiration
04:32as well as inspiration.
04:34Using the power of clip and bin management tools will cook down on you
04:38perspiration and leave you more time for the valuable inspiration.
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3. Introduction to Editing
Getting started with editing
00:00Now we can finally enter the creative realm and start using Media Composer for
00:05what it's made for: editing.
00:07The bins are like a paint palette, and the Timeline is similar to your canvas.
00:12Before we'll be able to paint properly though, we'll need to take a look at some
00:16different techniques for getting the right amount of paint on the brush.
00:19Now first let's review loading clips.
00:22You've seen me take a clip, drag it, drop it into the Source viewer, and
00:26you've also seen me take a clip and double-click on it to load it into the
00:30Source viewer.
00:31I can also take numerous clips and either drag and drop or double-click to load
00:37numerous clips at the same time.
00:39Once I have a clip in the Source viewer, you can see that now I get data, the
00:44name of the clip, and I can also swap between my clips here, like so.
00:48And you can also see a timecode display up here, which updates as I move
00:54forwards and backwards through my clip.
00:56Let's load a different clip here.
01:01Now as I move backwards and forwards here with the Scrub bar, below the Source
01:05viewer, there are numerous commands for playback.
01:08If I click the Play key...
01:10(Video playing.)
01:15the clip will play until I hit the Play key again.
01:19Likewise, I can also use my Spacebar on my keyboard. Hit the Spacebar to play.
01:25(Clip playing.)
01:27Hit the Spacebar to stop.
01:28What else is underneath here?
01:30We've got rewind and fast forward, and when there's nothing else marked on
01:34my clip, this will take me between the beginning frame and the end frame of
01:38my clip.
01:39I also have these;
01:40these are step forward or backwards by one frame or ten frames.
01:46On the other side, I have Mark Clip.
01:50This marks the entire duration from the very beginning to the very end, and I
01:53also have Clear Marks.
01:57Then either side of my Play button, I've got Mark In and Mark Out as
02:02separate commands.
02:04The Mark In button indicates to the system where I'd like to start using
02:08this material from.
02:09If I play through, once I've got enough of that clip, I can stop and make a
02:16Mark Out.
02:18These buttons here go between the In points and the out points, and then finally,
02:23this button plays from In to Out.
02:28
02:32Another way to play back through your media is to use J, K and L keys on
02:36your keyboard.
02:37The L key will play forwards.
02:42If I hit it again, it'll play faster. Hit it again, it'll play faster again.
02:48If I hit the K key, it'll stop.
02:51The J key will play us backwards.
02:54Hitting it again will speed up the backwards playback and again.
02:59I can also use a combination of J, K, or K and L. If I hold down the K key and
03:06press the L key, now I'm going to slowly scrub forward through my clip at six
03:12frames per second, in this case.
03:14Likewise, if I hold down the K key and press the J key, I'm going to scrub
03:20backwards at six frames per second.
03:23This is really helpful for rocking backwards and forwards at a transition point
03:27when you're trying to find an exact place to make a mark in.
03:33The scrubbing technique can also be used with audio.
03:35If I load an audio clip, you can hear as, I scrub forwards, holding down K and L.
03:41(Video playing.)
03:52So you can hear there that I'm able to find audio cue points accurately by
03:56using J, K, L.
03:59Another method for marking clips is to mark them on the fly.
04:03Let's say, for example, we have this clip loaded, and we want to make an In
04:06point and an out point, but we want to do so whilst we watch back the
04:10material in real-time.
04:13I'm going to hit the Spacebar on my keyboard to start playing back, and then
04:17I'm going to use the I and O keys to make in points and out points on the fly.
04:22(Video playing.)
04:31So now you can see I've been able to make a selection from this clip whilst I
04:35was playing back in real-time.
04:38Okay, there's one other method that I want to show you for marking up your
04:41clips ready for the editing process, and that's called subclipping.
04:46Earlier on, you saw me use this clip, the beachside clip.
04:50Now often, this is how material will come in from a camera: a bunch of
04:54consecutive shots that need to be broken up into individual clips for editing.
05:00So, the way we do this is as follows:
05:02We can either do it on the fly or by scrubbing.
05:05I'm going to do it on the fly.
05:06So I'm going to start playback and then make an in point and an out point to
05:10mark just this area of this clip.
05:15in point there, and that's enough for that.
05:18I'll make an out point there.
05:19So, I have just marked this area here of the ocean.
05:24If I want to now save this as a subclip, what I do is I click here, next to
05:29the name of the clip.
05:30There's a little icon that looks like a Clip icon in the bin.
05:33If I press down and then drag this to my bin, you could see that I've now
05:39created a subclip, which I can call ocean.
05:45Now, let's go to Out and continue playing.
05:50In and out. Again, I can now drag that Subclip into my bin.
06:02And so the process for subclipping this material would just be me continuing to
06:06go through the clip, marking different sections and then adding them to my bin.
06:11Here's a close-up shot.
06:13I could scrub through, make a mark out and then subclip this to my bin.
06:18There's the close-up.
06:20Finally, I'm going to show you how to create a subclip, which is either just
06:24video or just audio.
06:25Here, I've got a clip of water.
06:28(Video playing.)
06:33Now, maybe that image isn't particularly useful to me, but maybe the audio is.
06:37I'm going to mark the clip, and then down here in the Timeline area, I'm going
06:41to show you that I'm going to switch off the activeness of my video track.
06:47Now when I come up to the water clip I can create my subclip, press down hold
06:52and drag into this bin, you can see that I've made an audio only clip.
06:57It's represented by this waveform icon, like so.
07:00So next time I load that subclip, I will only have audio tracks present in the
07:05Timeline and here in the Source viewer.
07:07(Audio playing.)
07:10Knowing what sound each key on a piano produces is essential to being a
07:14good pianist.
07:16Likewise, being able to organize, play, and mark your clips quickly and
07:21efficiently is an important skill in the art of editing.
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Creating a new sequence
00:00There are various ways to create a new sequence in Media Composer.
00:04Once we have a new sequence ready for editing, the first thing we'll want to do
00:08is add material to it.
00:09So, what I'm going to do here is I'm going to come to my bin.
00:12I've got a bin ready for some sequences here.
00:15A different way to create a new sequence is to use Command+Shift+N or
00:19Ctrl+Shift+N to create a new sequence in your bin, like so.
00:24It's a blank sequence.
00:25There's no video or audio clips in it yet, and let's give it a name.
00:28It's highlighted there, so, let's call this beach.
00:34Now you can see the name beach has cropped up over here, over the Record viewer,
00:37and we've also got tracks, video track and two audio tracks.
00:43And then next to that, we've got the Timeline palette.
00:46This contains numerous tools for editing.
00:48So over here, I've got my two Segment mode arrows. At the moment, Segment mode
00:54(Lift/Overwrite) is highlighted.
00:57Underneath that is Segment mode (Extract/Splice-in).
01:00I'll show you the difference between those two in just a moment.
01:04But if I want to add some material to my sequence, all I need to do now is go to
01:08my Bin area, grab the clip and drop it into the Timeline area.
01:13Now, we've got one clip in our sequence.
01:15If we want to add another one, all we have to do is go back up to the bin, find
01:20a clip that we want, drag it and drop it into the Timeline.
01:25As I drag and drop this clip into my Timeline, you can see I'm getting feedback
01:29up in the Composer area there.
01:31If I drag it all the way to the right, like so, and drop it, what I've done is
01:36added the clip after the kite clip.
01:38So we have the kite, then the sand sculpture.
01:41I'm going to undo that, Command+Z or Ctrl+Z, and show you that if I now drag
01:47the clip and drop it at the beginning of my Timeline, I'm going to get a very
01:51different result.
01:53Now the sand sculpture has overwritten the kite clip, almost to the end.
01:58There's just a little bit of the kite clip left.
02:00Why is that?
02:01Well, that's because we're using the Lift/Overwrite arrow.
02:05If we drag clips from the bin and drop them into the Timeline using the Segment
02:10Overwrite arrow, they will cover up whatever was there already.
02:14So let's undo that, and do the same thing again, but this time
02:19with the Extract/Splice-in arrow.
02:21Now I'm going to toggle it on and toggle off the Segment Overwrite arrow.
02:26So now we're going to inserting segments instead.
02:30Let's take the same clip.
02:32If I drag it and drop it at the beginning of my sequence, notice that this
02:37time, instead of overwriting the kite clip, it pushes the kite clip further
02:42down the Timeline.
02:45Let's undo that again.
02:47What happens if I take the clip using the Splice-in mode, and this time drag it
02:52and drop it at the end of my Timeline?
02:55Well, there was nothing after this clip to push down, so it just ends up being
02:59the next clip in the sequence, like so.
03:02Let's do that a third time.
03:03This time let's drag and drop the clip, but instead of dropping it at the
03:07beginning of the sequence where it would just push the kite clip down, or the
03:11end of the sequence where it would become just the next Clip, I drag it and
03:16drop it in the center of the kite clip.
03:19Now look what happens.
03:21The kite clip has been split into two parts, and the second part was pushed
03:26further down the Timeline.
03:29Let's recap what these tools are doing.
03:32If I use the Lift/Overwrite mode to add a clip into my sequence, notice what
03:38happens to the duration of my sequence.
03:40Let's take a different clip here.
03:42So if I take the sailboat clip and I drag it and drop it down into my sequence
03:47here, maybe if I drop it right at the beginning, notice that not only do I
03:51overwrite the clips in the sequence, but the sequence duration remains the same.
03:57Let's undo that, and now let's toggle to the Extract/Splice-in mode instead.
04:02Now if I take the clip and drop it into my sequence, let's drop it right between
04:06the kite and the sand sculpture right there,
04:08notice that the sand sculpture and the other part of the kite clip have been
04:12shuffled down, and that has increased the length of the Timeline.
04:16So in short, the Lift/Overwrite mode won't affect the length of your
04:20sequence; the Extract/Splice-in mode will.
04:25I've been editing from the bin, but if we loaded one of these clips into the
04:28Source viewer, I could make additional modifications to the in point and
04:33out point of my clip and now, I could drag directly from the Source viewer into
04:38my Timeline too, and notice that the system is going to use the mode that we
04:43selected over here to add that clip from the Source viewer into the Timeline.
04:48If I switch modes, this time, I would be overwriting into my Timeline instead.
04:55One final thing that I'd like to bring your attention to here is the idea
04:59of track activeness.
05:01Everything that we'd being doing so far, has been working with clips where the
05:05track is currently active.
05:07Let's load the sailboat again.
05:10If I turn off the activeness of that track and now try and add material to my
05:16Timeline, nothing happens.
05:18In order to make an edit from the Source side to the Record side, both the
05:23Source side and the Record side need to be active.
05:27The two segment modes and track activeness are fundamental to our firm
05:32understanding of how the Timeline will behave when you add, move or remove
05:37material in your sequence.
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Removing material from your sequence
00:00Editing can be as much about what you exclude as what you include.
00:05Like a sculptor, once a sequence is being created, often our job is to keep
00:10chipping away at the material until what is left is the most compelling essence of
00:14the story, or message.
00:15So before we dive into techniques for removing material from my sequence, let me
00:20quickly show you another technique for creating a sequence.
00:24It's called storyboarding.
00:25I am going to just expand my bin a little bit here and switch this into
00:30Frame mode.
00:31What this allows us to do is to start to sketch out a storyboard of our sequence
00:36before we start editing.
00:38Might be we want to start with the cafe view and then perhaps go to the
00:42downtown view,
00:45then to some skaters, and to a freeway and so on.
00:50By arranging the clips from top-left to bottom-right, I'm indicating to the
00:55system the order in which I'd like to have in dropped into the sequence when I
00:59lasso, click down and lasso all of the clips and then click down once again drag
01:04and drop into my Timeline.
01:06There is the cafe clip at the very beginning, and the last clip will be the
01:11cityview. So as we drag through, there it is.
01:16You can see as well that the new sequence has been added automatically to my bin.
01:21Let's give it a name.
01:21Okay, let's just put the bin back to there and have a look at the Timeline area
01:29and some techniques for removing material.
01:32You can see in our graphical representation that some clips are longer
01:35than others.
01:37This one here looks like it's got some camera shake.
01:42So let's say we decided to remove that clip from our sequence.
01:45How do we do that?
01:46Well, the first thing I am going to do is look at track activeness, because if I
01:50want to work on the video track, I am going to deactivate A1 and A2.
01:55Next, I am going to use the Mark Clip button to mark that clip in my Timeline.
02:01You can also do that with the T key on your keyboard.
02:04I have got these two tools: Lift and Extract. Just like the two segment
02:10modes, Lift/Overwrite and Extract/ Splice-in they are colored red and yellow,
02:16and indeed their functionality corresponds to the functionality of Segment
02:20Overwrite and Segment Insert.
02:22For example, if I want to remove the clip and have the gap closed up, I would
02:28use Extract, like so. The clip has been removed, all other clips were shuffled
02:34up, the Timeline was shortened, and now that clip is gone.
02:39Let's undo that; Ctrl+Z on Windows, Command+Z on the Mac, and this time, instead
02:45of using Extract, let's use Lift.
02:49When I do so, the clip is still removed, but behind is left a gap. When you have
02:55a gap in a Timeline notice that Media Composer displays black.
02:59So you can see that Lift is analogous to Lift/Overwrite mode.
03:05Using Lift/Overwrite mode will overwrite clips in the sequence and not affect
03:10the length, and Lift will remove clips from the sequence without affecting the
03:15length of the sequence.
03:17Similarly, Extract/Splice-in mode will insert clips into the sequence, thus
03:22making the sequence longer, whereas Extract will remove clips and close the gap
03:29thus shortening the sequence.
03:32Okay! So that's working with entire clip.
03:35What happens if we want to remove a portion of a clip?
03:39Let's say, for example, we only need a little bit of the traffic here.
03:42Well, I can make an in point, scrub through my Timeline, and make an
03:49out point right here at the junction between the end of the traffic and the
03:54boardwalk clip.
03:55If I hold down Ctrl on my keyboard I can snap directly to that point.
03:59Just going back one frame, now I can see I have got the very end of this
04:04clip marked here.
04:05If I hit O, now that's marked.
04:10If I use the Lift command, I am just going to leave a gap, and that's not
04:14really what I want, so I am going to undo that, and I am going to use the
04:19Extract command instead.
04:21Now, I have removed that extra material, and we go straight into the
04:24boardwalk clip, like so.
04:29Another way to do exactly the same thing will be to mark a section using an
04:33in point and an out point, and then I could use Command+X or Ctrl+X to remove
04:41that portion of my Timeline.
04:43Look what happens if I do so.
04:44It got lifted out.
04:48Why was that?
04:50It's because I'm in Lift/Overwrite mode.
04:53If I undo that and switch toggle to Extract/Splice-in mode instead, and now use
05:01Command+X or Ctrl+X, I extract the material instead.
05:06So we can mark clips and either use Extract or Lift, or else depending upon the
05:13mode we're in here, we can use Command+X or Ctrl+X to do the same thing.
05:19There is another way to delete clips from your Timeline, as well.
05:23If using Extract/Splice-in mode I highlight a clip and then hit Delete on my
05:29keyboard, now you see I performed an extract.
05:33Likewise, if I use Lift/Overwrite mode instead and highlight a clip and hit
05:39Delete on my keyboard, it's now lifted that clip out of my Timeline.
05:44So you can see that there is a trend in the Media Composer interface.
05:48The color red will lift or overwrite material not affecting the length of your
05:54sequence. The color yellow will insert or extract material from your sequence,
05:59thus making it longer or shorter.
06:02Editing begins with a rough assembly and proceeds towards the final cut and
06:07ultimately the finished piece through a series of refining techniques.
06:13Removing material efficiently and accurately is a primary part of the
06:17refinement process.
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Editing segments in the Timeline
00:00As we add, remove and refine our sequence, there will inevitably be times when we
00:05need to reorder and reposition material.
00:09The simplest way to do this is using the Segment Insert and Segment
00:13Overwrite tools.
00:14If I come over here to the Timeline palette and engage the Segment
00:18Overwrite tool, like so,
00:20now if I wanted to move this valley clip further up in my sequence, if I
00:25highlight the clip and drag it to the left, notice what happens. Only the video
00:32has come along for the ride. The audio has stayed positioned where it was.
00:37So let's undo that: Command+Z on the Mac, Ctrl+Z on a Windows machine.
00:43This time let's engage the Link Selection toggle.
00:47Now when I click down and drag my clip, you can see that I'm actually taking the
00:53audio with the video.
00:55You can also see that as I drag using Overwrite mode, I am overwriting any clips
01:01that I happened to park over.
01:03In fact, if I did it again, I would have eliminated the rushing water clip.
01:09If instead I were to toggle off the Lift/Overwrite mode and toggle on the
01:14Extract/Splice-in mode, we would get a different behavior.
01:18Let's drag the valley clip here, this clip, through to the beginning of the
01:22water clip, so click down, hold, drag, and I am going to drag it all the way to
01:28the beginning of the Timeline and let go.
01:30Look what happened.
01:32Instead of overwriting the water clip, the Valley clip inserted itself at the
01:36beginning of the sequence and pushed everything in the Timeline further down
01:40to make room.
01:41That's what happens when you are moving clips around in the Timeline using
01:46either the Extract/Splice-in or the Lift/Overwrite segment modes.
01:51Let's do a different example with the Segment Overwrite arrow.
01:54So far, we have been positioning clips free fall, just dropping them where
01:59they may.
02:00If I wanted to snap a clip to a particular location, I could do it like this.
02:05I am going to hold down the cobweb clip, and I am going to hold down the Ctrl
02:09key on my Windows keyboard, or the Command key on my Mac keyboard.
02:13Now, I can snap directly to the end of a clip, to the Timeline Position
02:19indicator, to the beginning of a click, or the beginning of the next click.
02:23So you can see I can actually position clips on the basis of significant moments
02:29in the Timeline, like so.
02:31The same would be true if I use the Extract/Splice-in mode.
02:35If I want to accurately position the cobweb clip at the beginning of my
02:39sequence, click, hold down, and hold down Command on the Mac or Ctrl on a Windows
02:44machine, drag, and now I know that I've inserted that clip directly at the
02:49beginning of the Timeline.
02:51This is important. If I undo that look what happens if I do it again, but I
02:56don't hold down Ctrl, and I accidentally drop it just a couple of frames from
03:00the beginning.
03:02Now, I am going to get a little bit of the original clip, followed by the
03:06next clip.
03:08So to avoid flash frames like that, use the Snapping function in your Timeline to
03:12align your clips up accurately.
03:14So far, I've been working by toggling backwards and forwards between the
03:19Lift/Overwrite and the Extract/Splice-in mode.
03:23Another way to work will be to engage both arrows at the same time.
03:28Now when I move over into my sequence, you can see that if I hover over the lower
03:32portion of my clip, I get Extract/Splice-in mode.
03:36If I hover over the upper portion of my clip, I get Lift/Overwrite mode.
03:42If I now wanted to overwrite the end of this clip with the valley, then I would
03:47click down on the upper portion of my clip, and I am in Lift/Overwrite mode.
03:52If I wanted to reposition the water clip at the beginning of my sequence, click
03:57down on the lower portion of my clip, and now I can drag that to the beginning
04:01of my sequence and let go.
04:04The ability to move and reposition clips without losing sync between audio and
04:09video is controlled by the Link Selection toggle, by using either the
04:14Extract/Splice-in or the Lift/ Overwrite modes, either separately or in
04:19conjunction with each other, makes a very easy and intuitive approach to editing.
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4. More Editing Techniques
Using Splice, Overwrite, and three-point editing
00:01Once you start getting up to speed, you'll find editing is a very fluid task.
00:05Your mind is engaged in a multitude of connections and cross-references.
00:10There will be a positive feedback loop between what you experience in the
00:13Timeline and what you then look for next in the bin,
00:17back to bin, back to Timeline in an upward spiral of progress, as the ideas you're
00:22playing with take shape.
00:25Depending on your progress in a project, or the material you're working with,
00:28different editing techniques will be more or less relevant to the task at hand.
00:33One very powerful and rapid way to add material to your sequence is
00:38Three-Point Editing.
00:39Three-Point Editing simply refers to using three marks to define the bounds
00:44of your edit.
00:45Let me show you want I mean.
00:47Here, I have got this clip in my Source Viewer.
00:49If I make an in point, play, stop, make an out point, I have made two marks here.
00:57Now before I go any further, what I am going to show you is a quick shortcut.
01:00If I right-click in the Composer window and go to Composer Settings, here I have
01:06control over what information is displayed above my Source and Record monitors.
01:11I am going to click on Center Duration.
01:14Click OK.
01:15Things shuffle around a bit now, but you can see that I've added the center
01:19box, which allows us to the display the lengths of the currently marked
01:25segment in the Timeline.
01:26So now we've got a duration of 2 seconds and 3 frames marked in my Source
01:31viewer. That's two marks.
01:33All I need is a third mark in my Timeline.
01:38Let's step forward a frame at a time.
01:40I can do this with the arrows on my keyboard, or else with the Frame Advance and
01:46Frame Backwards buttons here.
01:48What I want to do is mark specifically here on the joint between the previous
01:53clip and the next clip.
01:55This little L shape here tells me I am on the first frame of this clip.
01:59So now if I make an in point in my Timeline, I have got one, two, three, points.
02:06So now what I can do is I can use either the Splice-in or Overwrite arrows here
02:12to add this material to my sequence.
02:14First, let's use Splice-in.
02:18If I use the Splice-in command now, you can see what happens is the rushing
02:22water clip from here has been inserted into my sequence, and all the other clips
02:27have been shuffled down to make room.
02:29If I use Command+Z on the Mac, or Ctrl+Z on a Windows machine to undo that, I can show you
02:35what happens if I used overwrite.
02:38This time as I click it, I am actually overwriting the clip that was there in
02:42the sequence already and preserving the length of my sequence.
02:46I haven't shuffled any clips down;
02:48I've just overwritten what was already there.
02:51As long as we are editing with two points in the Source viewer, then it is the
02:55length of the source clip, in this case 2 seconds and 15 frames, that determine
03:00what happens to the sequence.
03:03The sequence has to be receptive to the commands issued from the source side.
03:09We use this technique when we have a clip of a definite length to add to our
03:13sequence, like a sound bite or a line of dialog, for example.
03:18If we swap things around and instead have a single point in the Source viewer -
03:22let's remove our marks here.
03:25Let's just make a single point just as the flower is coming into focus there.
03:30Instead, we had two points in the Timeline - then it is the Timeline which is now
03:35dominant, and the source clip is simply being used from that point forward for
03:40however long it is required.
03:42We will use this technique when we have a gap in a sequence that needs to be
03:45filled with a cutaway or B roll.
03:48Let's do that.
03:49Let's take this section here, and I am going to use my Mark Clip button.
03:54Mark Click will work just as effectively on a gap in the Timeline as it will a
03:58clip in the Timeline.
03:59So now we've defined a duration of 20 frames here in the Timeline.
04:05We have two marks and a single mark in the Source viewer.
04:08So this time when I use the Overwrite arrow, all I do is fill out the gap from
04:16here forwards for as long as the Timeline required.
04:21It's really important to understand that this will only work with an
04:24overwrite command.
04:26In other words, when we have a single point in the Source viewer and two points
04:30in the Timeline area, then we can only use the overwrite command to achieve
04:34this result.
04:35Let me undo and show you what I mean.
04:36So I have undone that edit, and here I have my clip marked again in the Timeline
04:42with a single in point on the flower clip.
04:46Now if I use the Splice-in command, look what happens.
04:50It seems odd, but it's actually quite logical.
04:53The Splice-in command always affects the length of your sequence.
04:57So it took the length that was marked, added the flower clip for that length,
05:01but then preserved the gap afterwards.
05:05Film was a nonlinear method to put sequences together way before tape was
05:10even invented.
05:12Tape systems came up with some really innovative ways to manipulate clips.
05:16Media Composer takes the best of both worlds and provides a variety of tools and
05:21techniques to help bring your imagination to life.
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Understanding trim concepts
00:00Once we put clips together and view them in a sequence, just a few frames here
00:05and there can make a dramatic difference to rhythm, pace, and meaning.
00:09Trimming allows us to make finer modifications to the precise beginning and
00:14endpoints of clips directly in the timeline.
00:19Here, I've got a sequence loaded up in my Timeline window.
00:22See I have got a valley clip here, followed by a section of black, and then a
00:27bunch of other clips making up my river valley sequence.
00:33Let's say we wanted to extend the end of the valley clip.
00:37First off, I need to come over here to my Timeline palette and select one of my
00:41Trim tools: either Ripple Trim or Overwrite Trim.
00:44I am going to select the red one, called Overwrite Trim.
00:48Now, as I approach the transition point, you see some different icons that we
00:53haven't seen before.
00:55Ignore the red ones, and just concentrate on the white one for a moment.
00:59It has a double roller, meaning that when I click down once in the timeline and
01:04activate Trim mode, you can see now there is a roller on the outgoing side of
01:08the transition and a roller on the incoming side of the transition.
01:13That means when I trim this edit point, I will be adding and removing frames
01:18from both sides of the trim in equal amounts.
01:22If I click down now, hold, and drag to the right, I am adding material to the out
01:28going side of the valley clip, and I am removing material from the black here
01:33in the timeline.
01:34You can see I added 20 frames to the outgoing side, and I removed 20 frames
01:40of the black.
01:41This is the Trim interface up here by the way.
01:44Now we are in Trim mode.
01:45This viewer displays the outgoing side of my edit, and this viewer displays the
01:51incoming side of my edit.
01:52I also have these little tools here, which allow me to fine-tune my trim point
01:56backwards and forwards by a single frame, or 10 frames at a time.
02:00If I click down and drag left, now I am removing material from the valley and
02:06adding more black into my sequence.
02:09Now if I click down again and drag to the right, but just keep going, eventually
02:15I am going to run out of material.
02:17There is just no more of the valley clip to trim into my sequence.
02:22That's what that red bracket means, in the bottom right-hand corner of
02:26the left-hand viewer.
02:29Let's look at a different example of a dual roller trim.
02:31Let's come over here to the transition point between the sky and the rushing
02:36water. This time, single-click here instead.
02:39Instead of having black on one side of my trim, I've got a clip on both sides.
02:45I've got the sky outgoing and the river incoming.
02:50This time if I click down and hold and drag to the left, I'm removing material
02:56from the end of the sky clip and adding material to the water clip.
03:01Likewise, if I click down and hold and drag to the right, now I'm removing
03:06material from the rushing water and adding to the sky clip.
03:11If I drag and keep dragging to the left, I've hit that red bracket again.
03:15What does that mean?
03:17It simply means that there is no more material at the beginning of the rushing
03:21water clip to trim into.
03:22Let's have a look at one final example.
03:26If I click here in the transition between the water and the sky, and I hold
03:30down and drag to the left until there is no more of the water clip left,
03:36look what happens.
03:37I get that red bracket again.
03:39It doesn't mean, in this particular case, there is no more of the sky clip; what
03:44it means is I've removed an entire event from my timeline.
03:47So Media Composer stops me so I can recognize that fact.
03:52If I want to continue to add material to the beginning of the sky clip, all I
03:56need to do is click down to re-engage and continue to drag to the left.
04:01This time, I really have run out of material.
04:04Again, I see the red bracket, this time in the bottom-left corner of
04:08the right-hand viewer.
04:09If I want to exit Trim mode, I can either hit the Source Record Mode button
04:15here or tap my cursor in the Timeline ribbon at the bottom, and now I've exit
04:20back to Source Record mode.
04:24Trimming is simply part of the editing workflow.
04:27We start the process by adding, removing, and reordering clips in our sequence.
04:32Then we move onto the fine-tuning stage where Overwrite Trim and Trim Ripple
04:37are essential tools.
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Working with trim techniques
00:00Once you're familiar with trimming concepts and using trim techniques, you'll
00:04experience a leap in your editing flow and productivity.
00:08Here in my Timeline, I have a sequence that begins with the valley clip and then
00:12goes into the close-up of the water.
00:13If I wanted to trim this transition point, I've got two tools over here in my
00:20Timeline palette: Overwrite Trim and Ripple Trim.
00:23Now as I use these tools, I want you to keep an eye on what happens to the
00:27duration of my sequence, currently at about 8 seconds.
00:31First off, let's engage Ripple Trim.
00:34Now as I come to the left-hand side of my transition point here, you can see I
00:39get a yellow icon with a film rolled out to the left, indicating it's the
00:43left-hand clip that will be affected, the outgoing side of the transition.
00:48If I hover to the right, it's the opposite icon, indicating in this case it
00:52would be the water clip that would be affected by the trim.
00:56If I click down once on this side of the edit point, I get a single roller trim
01:00activated on the water clip.
01:03The rollers are yellow to indicate that I'm in Ripple Trim mode.
01:07If I hold down again and trim to the right, what's happening is I'm removing
01:13material from the water clip.
01:15When I let go, the rest of the clips in the Timeline ripple up to
01:19accommodate that change.
01:20Notice the duration of the Timeline is now less than it was.
01:26On the other hand if I click down and drag to the left, I am now adding material
01:31onto the head of the water clip.
01:34When I let go, you can see the clips in the sequence have rippled down the
01:37Timeline to accommodate that change, and now we've returned our Timeline to
01:43its original length.
01:45If I click down on the left-hand side of the transition point and hold down
01:50again and pull to the left, I am now removing frames from the valley clip,
01:55Again, when I let go, the rest of the clips in the Timeline ripple to
01:59accommodate that change.
02:00You can see again I've reduced the length of the sequence.
02:05Again, if I hold down and trim to the right this time, I'm now adding material
02:09onto the outgoing side of the valley clip.
02:12When I let go, the Timeline updates, and look, the sequence is longer.
02:20Now one thing I'd like to make really clear here is that I've got Link
02:24Selection toggle engaged.
02:26If I didn't have the Link Selection toggle engaged, and I came to my Timeline,
02:31and I activated a trim, I would only be activating on the particular track
02:35that I have clicked on.
02:36If I click on the video track here and pull to the left, I am removing frames
02:42from the valley clip, but only on the video track.
02:45As a result now I've thrown the rest of my audio clips out of sync
02:50with their video clips.
02:53When you're trimming, especially when you're trimming in Trim Ripple mode, make
02:56sure you understand whether you've got Link Selection toggle on or off.
03:01With it on, when you activate a trim, it will activate all of the tracks.
03:05With it off, when you activate a trim, it will only activate the track that
03:09you select.
03:10Let's put it back on, and now let's turn off Ripple Trim and turn on
03:16Overwrite Trim.
03:18Let's go to a different transition point here between the sky and the
03:22rushing water.
03:23This time, if I hover to the left, I get a red icon, indicating, of course, that I
03:28am in Overwrite Trim mode.
03:30If I click down, I activate a single roller on the left-hand side of
03:34my transition point.
03:36This time, if I click down and drag to the left, I'm removing frames from the tail
03:41of the sky clip, but I've added black into my sequence.
03:46As a result, the duration of the sequence remains unchanged.
03:50Let's do that again.
03:51If I click down on the transition point on the right-hand side, click down again
03:55and hold and drag to the right, I'm removing material from the beginning of the
04:00rushing water clip and adding black into my sequence.
04:04That makes sense.
04:06However, let's use an Overwrite Trim again, but this time let's adjust the trim
04:11point between the rushing water and the forest floor.
04:14I am on the right-hand side of the trim, so I am affecting the forest floor, but
04:18this time instead of dragging to the right, I am going to drag to the left.
04:22What actually happens when I let go is that I have added material to the head of
04:26the forest floor clip, but I've also removed material, at exactly the same rate,
04:32from the outgoing side of the rushing water clip.
04:35That's essentially the same as doing a Dual-roller Trim.
04:38Let me show you that again here.
04:40If I click on the left-hand side of my transition point, but this time instead
04:44of dragging left to introduce black, let's say I drag right.
04:49Well, I am merely adding to the outgoing valley clip and removing from the
04:54incoming water clip, again, the equivalent of a dual-roller trim.
04:59Up until this point, what I have been doing is toggling backwards and forwards
05:03between Overwrite Trim and Ripple Trim.
05:06What I would like to show you now is I can actually engage both of these
05:09buttons at the same time.
05:12Now when I come back to my sequence, you see I get the option.
05:15If I hover at the top of my clip, I can engage Overwrite Trim.
05:20If I hover at the bottom portion of my clip, I can engage Ripple Trim.
05:24And the same on the other side of my clip: clicking at the top, Overwrite Trim,
05:30clicking at the bottom, Ripple Trim.
05:32And of course, if I click in the center, then I will get my Dual-roller Trim,
05:36which just adds and removes the same amount of material from the head and tail,
05:40preserving the duration of my sequence.
05:44To exit Trim mode, I can either click down here in the Timeline or else click
05:48Source Record Edit mode and return myself to the regular editing interface
05:53that we're used to.
05:55Using Overwrite Trim or Ripple Trim, either together or individually, gives us
06:01a really intuitive way to adjust the in and out points of the clips in our sequence
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Using the Timeline
00:00The Timeline is the place where all of your media, ideas, and preparation
00:04come together.
00:05The better command you have of the Timeline tools, the more you'll be able to
00:09concentrate on the important stuff: the pictures and sounds.
00:13Here, in the Timeline window, I have a Scale Bar.
00:17If I click down, hold, and drag to the right, I zoom in my view of the
00:21Timeline area.
00:22Over here, I have the Scroll bar.
00:25So, if I drag to the right or to the left, I can move up and down my Timeline.
00:30If I zoom all the way back out, I'd like to show you that in the bottom
00:34left-hand corner here, we have the Focus button.
00:38If I click the Focus button, I get zoomed in, so I can examine specific parts
00:42of my Timeline.
00:44Once I'm done, I can click the Focus button again, and I'm scaled all the way
00:47back out, so we can see the full sequence from start to finish.
00:52We can see in the Timeline here that we have the names of the clips.
00:55We can also add more data.
00:57In the Fast menu, I can go to the Clip Text submenu.
01:03Here, you can see the Clip Names is already active.
01:06We can now go ahead and also activate Clip Durations.
01:09So, now you can see that data on each clip in the Timeline.
01:13I'd like to add some more data. Back to the Fast menu, back to Clip Text, and
01:19this time I'm going to choose Clip Resolutions.
01:22If I zoom in a little, you can see that I've got DNx 36 here, XDCAM HD 50
01:28megabits here, and DVCPro HD here.
01:32Now, at the moment, the video track is smaller than the audio tracks.
01:36For some editing, this may be appropriate.
01:39In this case, what I'd like to do is make the audio tracks a little smaller, and
01:43the video track a little bigger.
01:45First off, I'm going to deactivate the video track.
01:48Notice that it's gone gray now.
01:50The audio tracks remain active. They're blue.
01:53So now, using Command+K on a Mac, or Ctrl+K on a Windows machine, I can make the
02:00audio track smaller.
02:02Now, if I click down, hold, and lasso over the tracks, now I've inverted
02:07my selection.
02:08So, this time, if I use Command+L or Ctrl+L, and I disengage these two tracks,
02:16I'll be making just the video track bigger, like so.
02:20Now, if I'm happy with that view, I can come down here to the View menu, and
02:25Save that customized view.
02:27Let's go back over here and look at track activeness in more detail.
02:34At the moment, video track 1 is active, and none of the audio tracks are active.
02:39So, if I come to my clip, here in the Timeline, and I make a mark, notice that
02:44just the video track is highlighted.
02:47This means that when I perform an operation - let's lift this portion of the clip
02:51out of the Timeline -
02:53you can see that that operation has only affected the video track.
02:57The audio tracks remain unaffected.
02:59Let's make another mark over here.
03:02Notice again, the video track is highlighted, but if I click down, lasso, and
03:07invert my selection again, now it's the audio tracks that are highlighted.
03:11If I perform an editing operation, you can see that only the audio portion of
03:15this clip is affected;
03:17the video portion remains unaffected at that point in the Timeline.
03:22Track activeness also affects source record editing.
03:26If I take his clip here, the sunset clip, and load it into my Source viewer,
03:30you can now see that I've got an extra set of tracks which correspond to the
03:34source side.
03:36If all of the tracks on the source side are active, but the video track only on
03:40the record side is inactive,
03:42let's have a look to see what happens when we perform an edit.
03:45I'm going to clear my marks in my Timeline and go and park at the very
03:49beginning of the sequence.
03:51Now, I'm going to mark up the section of this clip here, and use the Splice
03:56command to insert that clip into my sequence.
04:00Notice what happened is only the audio portion of that clip was inserted, and
04:05what that did is it knocked all of the audio tracks further down the Timeline
04:09out of sync with their video counterparts.
04:12Let's undo that, and let's do the same thing with Overwrites.
04:16Again, only audio has been written into the sequence, but because we use the
04:21Overwrite command, everything further down remains in sync.
04:25Okay, let's undo that,
04:27because what I'd like to show you is that the behavior is different when I
04:30use drag and drop.
04:32Let's come further down my Timeline here to this space.
04:36If I grab my clip and drag and drop from the Source viewer to the Timeline
04:42area, look what happens.
04:44The system has ignored the activeness of the Timeline and respected the
04:49activeness of the Source side.
04:51Let's undo that once more.
04:54What happens if I now deactivate the audio tracks on the source side and
05:00drag and drop?
05:02Now, I get a video only edit.
05:05That's because when I drag and drop, we are respecting the activeness on the
05:09source side, but ignoring the activeness on the record side.
05:13So, that's a very important difference when you're dragging and dropping from
05:17either the bin or the Source viewer as compared to using the Splice-in or
05:22Overwrite commands here in the Composer window.
05:26On the outermost edges of the record side and the source side, we have
05:32our Monitoring buttons;
05:34by default, the monitoring for audio tracks and video tracks is on.
05:38For example, here, on the record side, if I were to disable the monitoring for
05:44the video track, notice that we lose the picture.
05:47It goes gray.
05:49Likewise, on the audio tracks, I have these Solo and Mute buttons here.
05:54If I mute all of my tracks, I don't hear anything playing back.
06:03If I solo one of the tracks, then I mute all of the others by definition, and I
06:08will only hear Audio track 1 playing back.
06:11(Clip playing.)
06:14Like so.
06:17This area is known as the Track Control panel.
06:21I can toggle the display of the Track Control panel just here.
06:25When it's toggled off, like so, I get more real estate in my Timeline window to
06:29display my sequence;
06:31when it's on, I get access to these controls.
06:35This button here activates the Waveform Display for the current track that
06:39I'm on.
06:40I could go ahead and activate all of them if I like.
06:43You can see straight away, I get feedback in the Timeline.
06:46It doesn't look like I have very much audio data at all on audio track 3 or 4,
06:52but I do on audio tracks 1 and 2.
06:55This button here switches monitoring for a particular track, on or
06:59off completely.
07:00So, if I turn this track off, and this track off, and now play back in my
07:05Timeline, I'm not hearing anything.
07:10But if turn them back on --
07:12(Audio playing.)
07:15Now we have our audio back.
07:17Don't confuse the on/off state of the Monitor button with track activeness.
07:22Even if this Monitor button was switched off, and I performed an edit operation
07:26with the A1 track active, it would still be affected.
07:31When using Splice and Overwrites, or performing other commands on a track, you
07:36will need to pay attention to track activeness.
07:39On the other hand, drag and drop commands will ignore track activeness on
07:44the record side.
07:45They will respect track activeness on the source side, however.
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Building multitrack sequences
00:00As our project progresses, we may need to start layering clips in the sequence
00:05across multiple tracks of audio and video.
00:08When we start dealing with multiple tracks, we need to have a method for
00:12directing a source clip to a specific track in the Timeline.
00:16This is known as patching tracks.
00:18So far, we have limited ourselves to sequences with two to four audio tracks and
00:23a single video track.
00:25Here I've got one such sequence, where the video clips have sync sound on A1 and A2.
00:30I want to add some music from the beginning of this sequence, but I also want to
00:35keep the sync audio on A1 and A2.
00:38To do this, we need to add more audio tracks.
00:42There are a couple of ways to do this.
00:44If I right-click in the Timeline area, I get the option to add a New Audio Track.
00:49We're going to be doing Mono tracks here.
00:52A3 has now been added to the Timeline.
00:54I'm going to add another track now, but this time, I'm going to use a keyboard
00:58command; Command+U or Ctrl+U on a Windows machine will add another audio track.
01:05Now, I've got A3 and A4.
01:07I've got some music in my bin up here.
01:10I'm going to select it, hold down, drag and drop it to my Timeline area.
01:16I've got the ability to patch my tracks visually.
01:19If I hold down Command on a Mac or Ctrl on Windows machine, and pull to the
01:23left, I can snap my audio to the very beginning of the Timeline.
01:27If I let go, I've added music on audio tracks 3 and 4.
01:30(Music playing.)
01:36There we go.
01:38What if I want to add yet more audio layers to my sequence?
01:42Well, I'm going to go ahead and add two more audio tracks to the sequence, like so.
01:46Here, I've got a sound effect in my bin.
01:50This time though, I'm not going to drag and drop into the Timeline; I'm going to
01:54load the sound effect into my Source viewer.
01:58Let's see what we've got.
02:00(Audio playing.)
02:04Okay, that's pretty good.
02:06I might just start the in point a little earlier, and maybe come out a
02:10little earlier, too.
02:11So, I've adjusted my in points and out points, and now I want to add this
02:14material into the Timeline.
02:16Well, of course, I could drag and drop it, but what if I want to use Splice-in
02:20or Overwrite instead?
02:21Well, in that case, I would need to be aware of the track patching.
02:26A1 is currently adjacent to A1, and A2 on the source side is currently adjacent
02:32to A2 on the record side.
02:35If I park to the beginning of my Timeline, and I were to go ahead and edit
02:39this clip in now - let's deactivate the other tracks that we don't need - and
02:43use the Overwrite command,
02:45you can see what happens is that the sound effect actually gets patched, and
02:50recorded on to A1 and A2 instead.
02:53This has overwritten the sync sound for the sky and flower clip.
02:58Let's undo that.
03:00Instead, I'm going to hold down on the A1 track, and pull an arrow down to
03:05A5, like so.
03:06Let's do that with A2.
03:08Let's hold down and drag an arrow to A6.
03:12Now, I've patched A1 to A5, and A2 on the Source side to A6 on the Record side.
03:19Now, when we overwrite into our sequence, we've added the sound effect alongside
03:24the sync audio and the music.
03:26(Music playing.)
03:33Before I did that edit, you probably noticed that I deactivated the tracks that
03:37I didn't want to edit onto.
03:40Let me undo that one more time, and this time show you what would've happened if
03:45I had left all of my tracks engaged.
03:48Whilst I've added the sound effect, I've overwritten the other material that was
03:53on video track 1 and A1-A4.
03:57The logic of this is as follows:
03:59If I'm using Splice-in, or Overwrite, then if I've got material adjacent to a
04:05track, it'll be added, but if I've got nothing, then nothing will be added, i.e.
04:10black or zero audio for the length of the edit that we just did.
04:14So, it's very important to make sure when you're adding material across multiple
04:20tracks that you not only know where you've patched the track, but also whether
04:25the tracks need to be active for the particular result you're looking for.
04:30That's multi-track audio. What about multi-track video?
04:34Well here, I've got a multi-track video sequence.
04:36I'm going to be monitoring on video track 1.
04:39As I drag through the sequence, you can see at the moment, all we can see is the
04:44material on video track 1, the sunset clip.
04:48If I go up to video track 2, even though there's black here, we see through the
04:53black to what's on video track 1.
04:55If there's nothing in the way on video track 2, then we'll see what's on
04:58video track 1.
04:59However, now with monitoring enabled on video track 2, as I scrub across the
05:05next clip, forest floor, you see that it obscures the sunset clip, until I get
05:11all the way to the end here, and now we just have the sunset clip again.
05:15If I engage monitoring on video track 3, and scrub back this time, you see that
05:22we finally get to see the sky clip on video track 3.
05:27Let's go ahead and add one more clip to this Timeline.
05:30I've got my rushing water clip here.
05:32Now if I wanted to drag this into my Timeline, no problem; just drag the clip
05:38in, drop it, and now I've patched it to V4.
05:42Alternatively - let's undo that -
05:44if I wanted to use my Splice-in or Overwrite arrows instead, I would need to
05:49make sure that I patched V1 to V4, just like we did with the audio clips.
05:54Let's deactivate the audio tracks too, and now when I add this clip to my
06:00Timeline, I've patched from V1 to V4, source side V1 to record side V4.
06:08As I scrub backwards and forwards in my Timeline now, I can indeed see that
06:11clip over top of the sky.
06:15The way I like to describe this is you can almost think of the Timeline like a
06:19fish tank or aquarium, and the monitoring logic is as if we're looking in
06:24through the top of the fish tank.
06:26If there's a fish swimming above the other fish, then we'll see this one.
06:31If not, then we'll see the one below, and so on.
06:34In some cases, drag and drop using the Segment tool is the best approach;
06:39in other cases, using track activeness and track patching will be
06:43more efficient.
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5. Refining Audio
Adjusting audio levels and pan
00:00Picture is only half the story;
00:02audio's impact on the overall experience is immense.
00:06Media Composer provides many tools for manipulating audio clips and tracks.
00:12Here, in this Timeline, you can see I've got four audio tracks.
00:15You can actually add up to 24 audio tracks to a single sequence inside
00:20Media Composer.
00:2116 of those tracks will be available for real-time monitoring and output.
00:26When we start to add together multiple tracks of audio, we need to be able to
00:30adjust the level of those audio tracks.
00:33Aesthetically, we need to adjust the relative loudness of tracks, so that
00:36it makes sense.
00:37For example, someone in the distance is going to be quieter than someone
00:41closer to the camera.
00:43Then technically, we need to make sure that our audio levels are loud enough for
00:47the audience to hear, but not so loud that when they're all added together, they
00:51create audio distortion.
00:54The procedure of balancing at out clip and track levels to fine-tune a sequence
00:59is called audio mixing.
01:02To help us with audio mixing, we have our audio meters here in the Timeline.
01:06We also have, under the Tools menu, the Audio tool.
01:10This gives us a larger version of the audio monitors.
01:13Let's play back some of the sequence.
01:15Our audio meters are there to help us when we're mixing.
01:21They give us visible feedback on the levels of individual tracks, or the entire
01:26output of the Timeline.
01:28Healthy levels will go up through green, and if are they meant to be loud or
01:32noticeable, they will peak up into the yellow.
01:35If too much peaking occurs, you can tell, because the audio meter will stay
01:39yellow most of the time, and may even turn red on occasions.
01:43We need to avoid this, since distortion will result and detract from what we are
01:47trying to accomplish.
01:49An important concept to grasp before you start mixing is the difference between
01:54clip or track level, and the loudness of your monitoring system.
01:58It doesn't matter how high you set the levels in your sequence,
02:01if your monitoring is turned down, either on your mixer or on your speakers, you
02:05won't hear anything.
02:07You should set your audio monitoring up, so that it can be left alone for the
02:11rest of your mixing session.
02:13Changing the monitor levels whilst mixing is not advised, since it will make it
02:18very hard for you to judge if your mix is sounding even throughout the sequence.
02:23I want to come up here and turn off my Audio tool for a moment, because I'm
02:27going to go into Settings and bring up the keyboard.
02:29The reason I do this is I'd like to show you that this pink button here is
02:33mapped to your keyboard.
02:35This allows us to add keyframes to our audio tracks.
02:40Just so we can see more clearly what's going on though, and to show you
02:43another tool you can use, I'm going to go to the Tools menu, and bring up the
02:47Command palette.
02:49This has all of the commands and buttons used in the Media Composer interface.
02:54Under FX, we have Add Keyframe.
02:57If Button to Button Reassignment is switched on, I can hold down, drag and drop
03:02this new button into my interface.
03:05Let's close the Command palette.
03:07The forest floor clip was sounding a bit louder than its neighbors, and was a
03:12bit distracting over the top of the music there.
03:14So, what I'd like to do is drop the level of the forest floor clip on A1 and A2.
03:19To do this, what I'm going to do is activate Auto Gain.
03:25The way I did that was I clicked into this button here that looks like keyframes
03:29connected by lines, and then I simply selected Auto Gain.
03:33Now, I've switched on Auto Gain for A1 and A2.
03:35If I come to my forest floor clip and add a keyframe, you can see it's being
03:40added to both tracks.
03:42If I want to adjust this, I'm going to have to come over here and activate
03:46the Keyframe button.
03:48Now that that's active, I can grab, hold and move my audio levels down or up.
03:53Let's drop that down to about there, and play it back.
03:57(Clip playing.)
04:02Much better!
04:03Here down on my music track, I'd like to do something similar.
04:06So, I'm going to activate Auto Gain on A3 and A4, like so.
04:12This time though, rather than adjusting the whole level of my music track, all I
04:16want to do is create a fade on the end, (Music playing.)
04:22the moment the music just cuts out.
04:24So, to create a fade, what I'm going to do is we're going to park a little ways
04:27back and pre-stage my audio keyframes.
04:30I'm going to add an audio keyframe there, and then I'm going to move to the end
04:35of the Timeline and add another audio keyframe there.
04:39Now, when I drag down the ones at the end of the Timeline, you can see I've
04:42managed to create a ramp or a fade.
04:44(Clip playing.)
04:50Another attribute of my clips, which I can affect using audio keyframes,
04:54is panning.
04:55If I switch to Auto Pan here on both of these tracks, now, instead of adding
05:01keyframes which will affect level, I'll be adding keyframes which affect pan.
05:07In other words, will the music would be coming out of the left channel or
05:10the right channel?
05:11Let me show you what I mean.
05:12If I come here, and I go ahead and add a keyframe now, if I take the
05:17keyframes and drag them up, then that means I'm going to be panning them both
05:23to the left channel.
05:25Let me bring my Audio tool back up for a moment.
05:29Now when I playback, let's see what happens.
05:31(Clip playing.)
05:36You can see the music is all now coming out of the left channel.
05:40We still have Mono here on A1 and A2, so we get a little bit of activity on A2,
05:45but most of the audio is coming out of the left speaker, or channel 1.
05:49(Clip playing.)
05:52If I were to come back to these keyframes here, and pan them down to the right,
05:57the opposite would be true.
05:57(Clip playing.)
06:01Now, the majority of the audio is coming out of A2, or the right-hand speaker.
06:05If I turn Auto Pan off now on both of these tracks, you can see that the
06:10keyframes disappear, and I'm just left with these little pink triangles, which
06:14indicates that there is in fact a change on that track, but that I would have
06:18to go into the mode in order to see what the change is.
06:22Audio monitoring is how loud you have your speakers turned up.
06:29Audio levels refer to the amount of signal flowing from a clip or track in
06:33the Timeline.
06:34Audio Pan determines which speaker, or channel, your audio output will come
06:40out of.
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Diving deeper into audio
00:00Media Composer provides a powerful blend of tools and techniques for bringing
00:04the audio in your project to life.
00:07Here in my Timeline, I've got material on A1 and A2 that I'd like to work with.
00:12I've also got material further down on A5 and A6, but I've muted those tracks so
00:18we can concentrate on what we're listening to up here.
00:21Okay, let's play back and see what we've got.
00:23(Clip playing.)
00:28What I'd like to do, because the ambiance on the flower clip and the cobweb clip
00:32are quite different, I'd like to create a crossfade between the two of them.
00:36There is more than one way to create a crossfade. Here's one example.
00:40First off, what I'm going to do is select my cobweb audio.
00:45Now, I'm going to drag it down to A3 and A4, but to make sure I don't slip left
00:49or right by a frame or two, I'm going to hold down Command on the Mac or Ctrl on
00:54a Windows machine, and this snaps me into the correct location.
00:59Now, I've got my material on A3 and A4. What I'm going to do is I'm going to
01:03extend the outgoing tail of the flower clip.
01:06I'm going to click down, and I'm going to drag to the right,
01:10but as I do so, I'm also affecting the video track.
01:14That's not what I want.
01:15So, let's undo that, disengage the Link Selection Toggle, and now with V1
01:22deactivated, I can just drag the audio.
01:24So now, I've added some material to the end of the flower clip.
01:28So, come down here to the cobweb clip, click on A4, activate A3 as well,
01:34remember, that's because the Link Selection Toggle isn't active right now,
01:38because we don't want to affect our video.
01:39I'm going to click down again and drag to the left.
01:43Now, I'm adding Head onto the cobweb clip.
01:47So, we've created an area in our Timeline where the flower clip and the cobweb
01:51clip are playing at the same time with each other.
01:54Now, I want to create the crossfade.
01:58First off, on A1 and A2, I'm going to activate Auto Gain.
02:04Next, I'm going to come to where I'd like to start the fade-out in the clip,
02:08and add a keyframe.
02:11Next, I'm going to come to the end of the clip, and add another keyframe.
02:15Now, I can create an animation of the audio level from here to here.
02:20Great!
02:22Now, I want to do a similar thing, but in reverse on the cobweb clip.
02:27I want to deactivate A1 and A2, turn off audio keyframing on A1 and A2, and you
02:33can see that it hides the keyframe and just puts this little mark here to tell
02:36me that there are keyframes on that track, but I'm not in the correct mode to
02:39view them right now.
02:41Let's turn on Auto Gain on A3 and A4. Make sure that A3 and A4 are also active.
02:48Now, I'm going to add a keyframe here, and then one at the very beginning of
02:54the cobweb clip.
02:56Now, I can grab those and pull those down.
02:58I'm going to turn them off, so there is no danger that we would accidentally
03:03affect them as we're doing other things in the Timeline.
03:06Now, when I play back though, you'll hear the crossfade.
03:09(Clip playing.)
03:15Okay, so that's one technique for creating a crossfade in your sequence.
03:20Let's have a look at another technique.
03:22Over here, between the forest floor and the sunset, let's listen back.
03:26(Clip playing.)
03:27Okay, again, quite a distinct difference between those two clips.
03:34So, if we want to smooth that out, what I'm going to do is park the
03:37Transition Point.
03:38I'm going to activate A1 and A2.
03:40We're going to come up here to this ribbon of tools at the top of the Timeline.
03:45See this one here? It's called Quick Transition.
03:48Click on that.
03:49Now we have the Quick Transition dialog box up.
03:52All I want to do is add a dissolve, centered on the cut, but I'm going to change
03:57the duration here to 12 frames.
03:59This is A1 and A2 only, and you can see, there is the outgoing side of the clip,
04:04and the incoming side of the clip, Add.
04:08Now when I play back -
04:09(Clip playing.)
04:14- we've added another crossfade.
04:16So, there you go: two powerful techniques for creating crossfades in your
04:20audio tracks.
04:22Let's have a look at something else.
04:24I'm going to go ahead now and un-mute my music tracks, and in fact, I might solo
04:29both of them instead, because I'd rather not listen to these tracks while I'm
04:33working specifically on my music.
04:37At the moment, the music sounds like this.
04:38(Music playing.)
04:43Media Composer has numerous RTAS effects built-in, Real-Time AudioSuite effects.
04:50I access these effects by coming to the particular track I want to work on.
04:54I'm going to make A5 and A6 active, deactivate A1 and A2, and then I have
05:00one, two, three, four, five parts where I can add real-time audio effects on
05:06each track.
05:07Now, by the way, this is a track-based effect.
05:10This is going to affect everything on that track, not just the clip I'm
05:13currently parked on.
05:15Click in here, and that brings up the RTAS tool.
05:19A5 is what we're looking at.
05:22If I click on no insert, now I get a choice of the various different real-time
05:26effects which come with Media Composer.
05:28In this particular case, let's choose Long Delay.
05:32Okay, so this is the interface for the particular Real-Time AudioSuite
05:37effect that I've chosen.
05:39I can go ahead and manipulate the values here, and then when I'm ready, I
05:43can play it back.
05:45But because I'm soloed on both tracks right now, and it's only A5 that I'm
05:49working on, what actually I would like to do is only solo on A5, so I can hear
05:54the effect on its own.
05:55Let's play back and hear what we've got.
05:57(Music playing.)
06:07Great! So, we've added a real-time audio effect.
06:10I'm going to close the panel, and you can see that I've added that little effect
06:14on A5 in the first of the five parts.
06:18Incidentally, if I like what I did to A5, I can go ahead and copy the effect.
06:23All I need to do is grab hold of the Effect icon, hold down and drag it to my bin.
06:29Then I can close the RTAS tool and then take that effect and drop it on to A6.
06:36Select number 1 as the Insert, and now I've got the same effect on A5 and A6
06:43on the first insert.
06:44Let's remove the solos and listen back to the whole thing together.
06:48(Clip playing.)
07:06Great! So, we've started to delve into audio effects.
07:10We've looked at how to create a crossfade, and we've also looked at how to use
07:14Real-Time AudioSuite effects across an entire track.
07:17Audio mixing usually takes place towards the end of your project, when you've
07:22got most of your elements together.
07:25In your Timeline, you are fine-tuning the relationship of the various different
07:29tracks of sound, things like dialog, background audio, music, and practical
07:34effects to produce the final result that you're looking for.
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6. Introduction to Effects
Setting quick transitions
00:00Transition effects can help define the style of your piece, give it pace, or
00:05they can also be used as storytelling devices.
00:08Here in my Timeline, I'd like to add a transition between the flower clip
00:12and the valley clip.
00:13If I park on or near that transition point, and now go to this button here in
00:19my Timeline window, Quick Transition, if I click, I'll open up the Quick
00:24Transition dialog.
00:25You can see that I have control to deselect my audio tracks if it's just the
00:30video track that I'd like to add the transition to.
00:33Next, I can choose the type of effect.
00:35In this case, I'm going to choose Dissolve.
00:38Underneath that, I can choose the position. Would I like the effect to be
00:42centered on the cut?
00:44In this case, 12 frames before, 12 frames after, or would I like it to start
00:49at the cut point and
00:50therefore take place from the cut onwards, or end at the cut point,
00:55begin, and then complete, by the time we get to the cut point between the
00:59two clips?
01:01I can also choose Custom.
01:03I can add numeric entries or slide the effect, like so.
01:09Let's choose Centered.
01:10I've got a choice to Add or Add and Render.
01:13If I want to add and render, then I can also select the target drive that I
01:16would be creating new media on.
01:19In this case though, because this should be a real-time effect, given that it
01:22has this green dot here, then I will just choose to add the effect, like so.
01:28We should be able to play it back straightaway.
01:29(Clip playing.)
01:33There we go!
01:34Let's also have a look at the icon in the sequence here.
01:37You can see that we've added the Dissolve icon.
01:39It's got the green dot, which represents real-time, and then we've got this line
01:43which shows us the bounds of the transition, beginning here, ending there.
01:50Let's zoom out.
01:51Let's go towards the end of the Timeline.
01:53If I'd like to add a different type of effect here between the forest floor and
01:59the water, I'll park close by.
02:02Now, I'm going to come back to the Quick Transition dialog, open it back up again.
02:06This time though, after I've deactivated the audio tracks, I'm going to
02:11choose Dip to Color.
02:13I'll make it 12 frames long, centered on the cut, and again, I'm going to add.
02:20Another icon has been added to the transition point, again with a green dot, and
02:24again with a line representing the bounds of the transition point.
02:27Let's have a look at that.
02:28(Music playing.)
02:29So, by default, this effect is a Dip to Black.
02:36If I would like to change that into a Dip to White, for example, then I'm going
02:41to need to edit the effect.
02:43If I want to edit the effect, then I need to go into Effects mode.
02:47You could see at the moment, we're still currently in Source/Record mode.
02:51If I come here to the Effect mode button, I can access Effects mode that way.
02:55There's also an Effects Mode button down here in the Timeline palette.
03:00Let's activate Effects mode.
03:02Now we get the Effect Editor. Here's the icon and the name of the effect
03:05that we're editing.
03:06Here's the duration of the effect down here, and here is the Background Color,
03:11and that's what I'd like to affect.
03:12So, I'm going to click and choose white.
03:16Click OK, and now when I go back and play back in my sequence -
03:19(Music playing.)
03:22- I've got a white flash instead.
03:24If I particularly like that effect, and I would like to keep it for future use,
03:29then, in Effects mode, all I need to do is grab hold of the Effect icon here,
03:35hold down and drag it to my bin.
03:39Now, I have that available, and I can take it and drop it on other transitions
03:43in the Timeline area.
03:44(Music playing.)
03:48If I want to remove effects, then I park near or on the effect, and use the
03:54Remove Effect button.
04:01Another technique I can use is to add a transition effect to multiple cut
04:05points at the same time.
04:07If I make an in point here in my Timeline and then an out point here on my
04:13Timeline, and I choose the transition, I go to the Quick Transition dialog,
04:19I can now choose to add this Dissolve across all of the cut points between the
04:24in and out marks in my sequence.
04:26Let's click Add.
04:27Now you can see, I've got three dissolves in a row.
04:29(Music playing.)
04:39There's something very important to bear in mind here: A dissolve or a transition can
04:43only take place if you have handles at the beginning and end of the clips, which
04:49extend beyond where they currently are in the Timeline.
04:54If I click down here with my double roller and try and drag to the left or
04:58to the right, you can see that there are no handles at this transition point at all.
05:03As a result, if I would park here, and go to the Quick Transition dialog and
05:08attempt to add a dissolve, you can see I'm told, look on the A side, there are 0
05:13handles, on the B side, there are 0 handles.
05:16Therefore, no matter how hard I try, I can't add a duration to this effect.
05:22It just can't be added.
05:24Being able to create, customize, and save effects with ease encourages us to get
05:30experimental and try things out.
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Working in the Effects palette
00:00The Effects palette opens up a whole world of both transition and
00:04segment-based effects, as well as plug-in effects from Avid and third
00:08party manufacturers.
00:10Once we've mastered the controls, you'll be having a lot of fun exploring this
00:14aspect of Media Composer.
00:16Over here in the Project window, after bins, we have Settings. After Settings
00:22we have the Effect palette.
00:24These are categories, on the left-hand side.
00:26As I click between the categories you can see there are various effects
00:30within each category.
00:32Some of these are transition effects.
00:35For example, let's come down to Shape Wipes here.
00:38If I pick up the Clock wipe and drag it and drop it between these two clips
00:42here, I've created a clock wipe between them.
00:45(Clip playing.)
00:48If I come down to Spin and take Z Spin and drag and drop that between these
00:54two clips here, again, I've created an effect between the outgoing clip and the
00:59new incoming clip.
01:00(Clip playing.)
01:00However, as I said, some of these effects are segment-based effects.
01:09For example, under Image, I have Flip and Flop.
01:15If I wanted to make flower face the other direction, if I took the Flop effect
01:20and rather than dragging it and dropping it to the transition point, drop it
01:24on the clip itself,
01:25I will have affected the entire length of this clip, like so.
01:28(Clip playing.)
01:34So that's the difference between a transition effect and a segment-based effect.
01:39A segment-based effect alters the whole clip;
01:41a transition effect, just the transition between two clips.
01:45Let's look at another example.
01:47Under the Blend category, I have Picture-in-Picture.
01:51If I drag and drop that on to the cobweb clip, you can see that it automatically
01:56resizes the cobweb clip to 50% of its original size.
02:01If I want to edit that, all I need to do is go into Effects mode.
02:04You can see I'm currently in Source Record Editing mode.
02:08Below that though is the Effects mode button. It looks like a couple of sliders.
02:12Click on that, and we open up the Effect Editor.
02:15You can see there's the icon for the name for the effect that we're editing.
02:20First off, let's look at Scaling.
02:21If I fold open the Scaling Parameter, you can see I've got X and Y. They're
02:26currently locked together, so if I expand or contract the size of the image, the
02:31X and Y values go up and down together.
02:34If I uncheck that, then I could effect the scaling of X and Y independent
02:39from each other.
02:40Now if you find dragging the sliders with your mouse a little cumbersome, if you
02:44leave the parameter highlighted like so, you can use the arrows keys on your
02:48keyboard to increment one value at a time up or down.
02:52There is also a border control here.
02:56If I wanted to go ahead and add a border and then might be I'd like to add some
03:01color to the border,
03:02so here I've got my HSL controls,
03:04I can start to customize the color.
03:07That gives us an idea of how we might navigate around the Effects Editor.
03:12Once we're happy with the effect that we've created, all we need to do is
03:15close the Effects Editor.
03:17We'll return to Source Record Editing mode, and now we can play back the
03:20results of the effect.
03:21(Clip playing.)
03:30The Effects palette gives us a large inventory of Effect categories and types,
03:34which can all be customized.
03:36Effects provide a way for us to manipulate story, meaning, rhythm and feel.
Collapse this transcript
Keyframing effects
00:01Using keyframes allows us to alter the attributes of our effects over time.
00:05The keyframes themselves hold values at certain points in time.
00:12We can input those values numerically using Value sliders or else by directly
00:17manipulating handles on the effect or image.
00:21Now there are two models of Keyframing inside of Media Composer: Simple
00:25and Advanced.
00:26We're going to look at an example of each.
00:29First off, the Blur Effect is an example of simple keyframing.
00:33If I come up here to the Effects, palette under the Image category, I've got the
00:39Blur Effect right here.
00:40If I drag and drop this effect onto the valley clip and let go, we don't see any
00:46immediate change in the image.
00:49What this indicates is that we'll need to go into Effects mode in order to
00:53edit this effect.
00:55I can choose to go into Effects mode here;
00:57there is also an Effect mode button here.
00:59This opens up the Effect Editor.
01:02You can see the icon and the name of the effect here, and then the attributes of
01:06the effect that we can animate over time.
01:10Now one thing that may not initially be obvious about the Blur Effect is that
01:15we're going to have to create a shape to put the blur into, in order to see
01:19the Blur tool.
01:20If I choose a square, and now I've come onto my Image area, I can click down
01:25and draw.
01:27Now we can see the blur.
01:29If I make this the full size of the frame, it will blur the entire clip.
01:35That's not what I want to do, so I'm just going to undo that using Command+Z or
01:38Ctrl+Z, and instead, I'm going to come down here to the Oval tool, and I'm going
01:43to draw an oval instead.
01:46This time the blur is contained within the oval.
01:50You can see here that I can affect the amount of blur, and I can also affect
01:59the feathering of the blur, which smoothes out the line between the shape and
02:05the surroundings.
02:07That's all very well, if I want a static effect, but what if I want to animate
02:12the attributes of this effect over time?
02:15That's when we start to use keyframes.
02:18Now at the moment you can see this effect has a keyframe at the end and a
02:22keyframe at the beginning.
02:23Now since they are both lit up, that means that whatever I do in the Effect
02:29Editor is going to affect both sets of keyframes.
02:32In other words, there will be no change from the beginning to the end of
02:35the clip.
02:37If I want to affect a change, what I'm going to need to do is to select one of
02:42the keyframes, which now deselects the other.
02:45This means that the values here will now no longer be affected once I go back to
02:50the interface and start to make changes.
02:54Perhaps what I'd like to do at the beginning of the effect is have no blur at all.
03:00Then, as we scrub through the effect, the blur increases over time.
03:05Now I'm going to select the end keyframe.
03:08Notice I've decide deselected the beginning keyframe, and perhaps at this stage,
03:12I'd like to grow the size of the circle.
03:18Notice that I'm able to work with a combination of numerical entries, as well as
03:25sliders, as well as direct manipulation handles.
03:29If I wanted to affect the feathering slightly, if I highlight that value and
03:34type in 30 on my keypad, I've now set that numerically.
03:40I can even affect the shape of the blur over time.
03:43If I come to this handle here, I can click down and start to change the way the
03:51actual shape looks and behaves.
03:54So now I've created an animation over time.
03:57If I close the Effect Editor, I can play that back.
04:02(Clip playing.)
04:07There we go. If I scrub through it, you can see all of the detail.
04:12Great!
04:13So that's an example of using simple keyframing.
04:17Let's have a look at another example, this time using advanced keyframing.
04:23Here, I have the Resize Effect.
04:25It's also in the Image category.
04:27If I click on that, drag it, and drop it on my Sunset clip here, again, there is
04:32no immediate change to the image, which indicates that we'll need to edit it in
04:36order to create an effect.
04:38Let's go to Effects mode, back into the Effect Editor.
04:42So this time what I'm going to do is I'm going to affect scaling.
04:46I'm going to click on Fixed Aspect, scale the image down slightly, like so.
04:52Now I'm going to come to Position, and I'm going to reposition the effect off on
04:57the left-hand side of the screen.
04:59Now we're going to using the Advanced Keyframe model here.
05:02How can I tell?
05:03Well, number one: notice that there are no keyframes currently present
05:08underneath the picture area.
05:10Number two, I've this icon down here which says: ShowHide Keyframe Graphs.
05:16If I click on that, I expand my Effects Editor window, and I can now start to
05:20see, by folding down these triangles, graphs that describe the effect changes over time.
05:27At the moment, what I've got is I've got my clip offscreen, so what I'm going
05:32to do is I'm going to add a keyframe now which pins that in place at the
05:37beginning of the clip.
05:39Now I'm going to move through, and I can move through here as well as here, and
05:45now I'm going to add another keyframe.
05:46I could also do that from inside the Effect Editor itself.
05:51If I right-click on Position and Add Keyframe, now I've added keyframes just to
05:57the Position category, not to anything else.
06:00So now I could choose to move the effect back into the picture area over
06:06the course of the clip.
06:10If I close the Effect Editor, I can now play back the result.
06:14(Clip playing.)
06:20So we've just seen an example of using Media Composer's Simple Keyframe Effects
06:25model and then using Media Composer's Advanced Keyframing model.
06:30Before I finish up, I just like to show you, like any effect, if I go back into
06:35Effects mode, and I grab hold of the Effect icon itself, I'll be able to copy
06:41this effect to my bin.
06:45Many different types of software use numerical entry, keyframe sliders, and
06:50direct manipulation handles to give you control over aspects of your work.
06:55Once you have mastered these concepts here, you'll also be able to apply your
06:58knowledge in other applications, too.
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Setting system performance and rendering effects
00:00Whatever we're doing with Media Composer, there will be numerous ways for us
00:04to achieve our goals.
00:06If we understand some basics about how the system works with media, we'll be
00:10able to make smarter and more efficient choices about how we work.
00:14I've got numerous effects down here in my Timeline.
00:17I'm actually going to go ahead and mute my audio tracks, like so.
00:20I am going to playback these effects, and we'll see what they look like.
00:27Depending upon the resolution of your material and the power of your
00:31computer you may find that certain effects are real-time, whilst others
00:35might require rendering.
00:37A real-time effect is one where the system can calculate the changes to the
00:41image or audio on the fly, and display the result as the Timeline plays back.
00:48Many of the effects are real-time in Media Composer, and that's indicated by
00:51this green dot here.
00:54A non real-time effect is indicated by the blue dot.
00:57And what this is telling us is that the system will not be able to make the
01:01calculations on the fly.
01:03The effect definitely will have to be rendered.
01:06But sometimes even real-time effects are hard for the system to play back,
01:11depending upon the complexity of the effect, the number of layers involved, and
01:15the resolution of the material, even the power of your computer.
01:19It can mean that real-time effects can sometimes stutter or not playback
01:24smoothly in the Timeline, like so.
01:31Or hear again.
01:32Or hear again.
01:36To solve this, we can render those effects.
01:39This means that rather than waiting until that very moment in the Timeline, and
01:44then trying to do the math on the fly,
01:46we asked the system to calculate the effect beforehand and then write the effect
01:51out as a media file just like any other clip.
01:53That way, when the system comes to that effect on the Timeline, instead of
01:58bogging down computer resources trying to make the calculation, Media Composer
02:03just calls up the pre-rendered media file and place that back for the duration
02:07of the effect instead.
02:09In order to render an effect, what we would do is park on that effect in
02:13the Timeline, make sure that the track is active for the clip that we want
02:17to render.
02:18Next, we come here to the Render Effect button.
02:22Click that, and a dialog opens.
02:24This is just simply confirming that we want to render to the Manage Media Files
02:29folder on the D drive.
02:30Click OK. We have a dialog box, which shows us the progress of our render.
02:36And once this is complete, we will be able to play the effect back, guaranteed,
02:40in real-time.
02:41Okay, let's see how that looks.
02:48There we go. So we've got completely smooth playback now on that effect.
02:53Now the majority of Media Composer effects are designed to be real-time when
02:57played back on a reasonably new and powerful computer.
03:01The older your machine, the more likely you are to have to render.
03:05Now one drawback of rendering effects is that the process takes time.
03:09Sometimes when we're designing an effect, we just want to see how the
03:12effect flows over time.
03:15To have to keep stopping in order to render the effect can interfere with
03:19the creative process.
03:21Another way that you can get around this is to use the Video Quality menu.
03:25Here at the bottom of the Timeline, there is the Video Quality menu, and I can
03:29toggle it between full green, full yellow and half green half yellow.
03:36Now full green mode, this is displaying full qualities, displaying all of the
03:41pixels all of the time.
03:43Now depending on the resolution of your material, that could be quite resource-
03:47hungry, meaning that when we try and playback effects that would normally be
03:51real-time, that they might stutter or even freeze.
03:54What we can do is we can drop ourselves down to the next quality level, half
04:00yellow half green and see how that plays back.
04:02Now we're getting more movement, but it's still stuttering.
04:07So let's drop ourselves right down to Full Yellow mode, which is the
04:11lowest quality, but will provide the greatest opportunity to see the
04:16effect in real-time.
04:17Okay.
04:20Now we get an idea of what the effect would be like at full quality, and if
04:25we're happy with that, then we can bump our Quality back up and then go ahead
04:29and render this effect, too.
04:36So far, we've been adding effects directly to clips, but what I'd like to show you
04:41now is that I can actually add an effect to an entire track.
04:46I'm going to add a video track to my Timeline.
04:48Right-click > New Video Track.
04:51Now I've got video track 2.
04:53Disable 1, because I'm going to add an effect across the entire Timeline.
04:58I'm going to come up here to the Effects palette, and I'm going to come to
05:03the Generator category.
05:06Now not all effects are designed for the audience to see; some are
05:10utility effects.
05:11Here, for example, I have the Timecode Burn-in effect.
05:14If I drag and drop that, it's going to drop across the entire track of V2,
05:19covering all of the sequence.
05:22I'm going to have to monitor V2 in order to better see it, and you can see there
05:27now I've got a Timecode Reader that's overlaying on top of my sequence.
05:31If I want to customize this, I just have to go back into Effects mode. I can
05:37reposition the Timecode box like so, and make it bigger.
05:44I can also come down and switch on the second Display, and instead of
05:47showing Timecode this time, I could maybe say, let's have a look at the
05:51Source Clip Name.
05:55Let's affect the size of that, too.
05:58Reposition that and close the effect.
06:06If I play that back, you can see that this effect plays over the entire Timeline,
06:10over the top of all the other clips with their effects on them.
06:20So not all effects are designed for the audience to see.
06:23In this particular case, having a read out of the Timecode in my sequence and
06:28the name of individual clips in the sequence, a producer, or a director, or anyone
06:33else I'm working with can have an intelligent conversation with me about the
06:37sequence that I'm working on.
06:39Certain effect types fulfill technical or production workflow requirements,
06:44Other effect types are purely to enhance story, pace, rhythm, and meaning.
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7. Motion Effects and Compositing
Creating freeze-frames and motion clips
00:00If media plays back at the same frame rate at which it was shot or created, then
00:06all motion will appear as it does in real life.
00:09When we start to create clips which play back at a rate different than the
00:14original frame rate of the aource file then we are entering the arena of
00:18motion-affected clips.
00:20Here in my sequence I have got a shot of the bike path.
00:23If I play that back, let's see what we have got.
00:27(Clip playing.)
00:31Let's say I would like to freeze on this frame here for the remainder of the
00:34clip. How would I do that?
00:36First thing I am going to do is I am going to place a mark in point here, so I
00:40know where I'd like to begin the freeze.
00:43Next, I am going to right-click on my Track panel and say Match Frame Track.
00:48When I do this, watch what happens in the Source viewer.
00:51It calls up this very clip and puts a mark in point exactly where we are parked
00:57on that clip in the Timeline.
00:59With this in the Source viewer, all I need to do is go to the Clip menu and
01:04to Freeze Frame.
01:06Here, it's asking me how long I would like the Freeze Frame to last.
01:095 Seconds is good.
01:11Next, which drive of the manage Media Files folder would I like to render
01:15the effect to?
01:16Okay, the video effect is created and dropped into my bin here.
01:24It's also automatically loaded in to my Source viewer here, too.
01:28You can tell, look that's the Motion Effect icon there, different to a
01:31regular clip icon.
01:32Okay, so if I now want to freeze this clip from that point forward, all I need
01:38to do is come down, Ctrl on a Windows machine, Command on Mac, Snap to the edit
01:43point, and I am just going to back on frame, so I know I am on the last frame of
01:48this clip here, mark an out point, like so.
01:52Now, I am just going to do a three-point edit.
01:53There's two points in the Timeline.
01:55And I don't even need to place a mark in point in my Source viewer here.
01:59The system will assume that I want to use it from wherever the time bar is.
02:03Just drop that in and play it back.
02:06(Clip playing.)
02:15Okay, so that's how to create a freeze frame.
02:18Let's go early in our sequence; we have a shot of these skateboarders here.
02:23(Clip playing.)
02:27If I wanted to turn that in to slow- motion clip, here is how I do that.
02:31Again, what I am going to do is call this clip up in my Source viewer using the
02:36Match Frame command.
02:38First though, I am going to snap to the very head frame, the very beginning.
02:41I can tell I'm there because I have got this white bracket.
02:45Next, I am going to right-click here and Match Frame Track again.
02:50This time, I am bringing up the skater's clip at the very beginning.
02:54If I select a portion of the clip now, I can come to the Fast menu here.
03:01Click down, and I am going to access the Motion Effect Control palette.
03:06You can see here that, by default, a 50% Speed adjustment has been applied.
03:13Since the frame rate is 24 frames per second,
03:16that gives us a new rate of 12 frames per second.
03:20Or another way of thinking about it is that we have a duration of 63 frames
03:24selected, and if we process this out, we will have 126 frames instead.
03:30You can see here that I could type into any of these fields in order to make
03:33an adjustment.
03:35Perhaps I would like to make it 33% speed instead.
03:39This is for creating Strobe Effect, so we are not going to use that right now.
03:43Down here is our rendering methodology.
03:46If you are using interlaced material, such as 30I or 50994, then you will have
03:51to experiment with these different rendering methods in order to get the best-
03:55looking image.
03:56Since we are using progressive material, we don't need to worry about
03:59this dialog box.
04:00We have got our target drive.
04:02I am going to Create and Render.
04:05Now we are writing a new file to the Manage Media files folder, and that has
04:11been deposited in my bin.
04:13It's also been deposited in my Source viewer here.
04:17Let's play it back.
04:18(Clip playing.)
04:25Now of course I could take this clip and add it into my sequence.
04:30Freeze Frames and Motion Effected clips are new media files generated by Media
04:35Composer and available in the bin for editing in to your sequence.
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Understanding timewarp effects
00:00Unlike motion effects, timewarps are not clips that we originate and store in the bin;
00:06instead, they are effects which we drop onto clips already in the Timeline. Rather
00:12than creating a new version of a clip at are specified new frame rate, timewarps
00:16allow us to adjust the speed of a clip dynamically over time.
00:20Timewarps can be found in the Effects palette.
00:25If I scroll down, I have got a Timewarp category.
00:29Inside the time Timewarp category, there are numerous pre-built
00:33template effects.
00:34For example, here is the Speed Bump effect.
00:38Down here in the Timeline, let me play back the boardwalk clip.
00:42(Clip playing.)
00:47Currently playing back at normal speed, but if I take the Speed Bump effect,
00:51drag it and drop it onto the clip here, now as I play it back, you should see
00:56it slows down towards the middle of the clip and then speed back up towards the end.
01:00(Clip playing.)
01:08Like so. And because of the green dot here, it's a real-time effect.
01:12In fact, the only one that isn't real- time is the Reverse Motion effect here.
01:17So these are templates.
01:20The last two at the bottom here in the category are not templates.
01:24They are blank effects that we are going to customize.
01:28Let's look at this clip here, called cafe.
01:31(Clip playing.)
01:38There is a black gap between cafe and the downtown clip.
01:41If I want to bridge that gap, now suppose I could just go to Trim mode and
01:46trim it out.
01:47But now, I have got a red bracket in the bottom right-hand corner of my left-hand
01:51viewer, indicating that there are no more handles available for this clip.
01:56If I wanted to make this clip last until the next clip, what I could do is
02:01use Trim to Fill.
02:02Drag and drop Trim to Fill on, and now the clip will dynamically adjust its
02:08playback rate to allow it to last the duration of the trim.
02:12See, it's changed to 63%, and now when I play back...
02:16(Clip playing.)
02:23a slight adjustment to the speed to allow that clip to make up the rest of the
02:27gap in the Timeline there.
02:30That's using Trim to Fill.
02:31What about timewarp itself?
02:33I have got a clip of the bike path.
02:35(Clip playing.)
02:38Let's take the timewarp effect, drag it and drop it onto bike path clip.
02:44Now, at the moment,
02:45(Clip playing.)
02:48you can see there is no change to the speed of the clip.
02:52That's because there's no template.
02:54This is a blank effect that we need to customize.
02:56Okay, so how do we do that?
03:00Down here in the Timeline palette, there is the Motion Effect Editor button.
03:04If I click on that, it takes me in to the Motion Effect Editor.
03:07Here we have got the ability to open up two different graphs: Speed
03:13and Position.
03:15Now, because I am going to be editing Speed, I don't really need the Postion
03:19graph open at the moment, so I am going to close that back up to give us a
03:22little bit more room on our desktop.
03:25You can see here that I've got a Scrub bar.
03:27I can scrub it backwards and forwards across the length of the clip.
03:30I have also got a keyframe.
03:32If I grab hold of the keyframe and drag it down to 50%, now I have changed the
03:38speed of that clip to 50%.
03:39Let's play it back in the Timeline.
03:41(Clip playing.)
03:53Okay, so that's great, but what if I want to customize it even more?
03:57Well, no problem.
03:59I can come along here, and I can pre-stage keyframes by using the Add
04:03keyframe button.
04:04So may be I am going to add one here, move along a little way, add another
04:09one here, move along a little ways, and then add another one here.
04:15Now I can grab hold of the middle one and push it up.
04:19You can see the speed updating there in the top left corner, as I move the
04:24keyframe up and down.
04:26This is the Speed scale along the left-hand side here.
04:30You can see it goes into negative values there. And this is the Time value
04:35along the bottom.
04:36If I want to zoom in or zoom out, I have got a scale bar that allows me to
04:40resize the window itself and zoom in along the Speed axis.
04:45Let's see how that plays back.
04:49(Clip playing.)
04:53So you can see, this time we started off with 50% speed.
04:56We sped up, and then we went back to 50% speed again.
05:01Well, maybe I would like it to return it to normal speed after the
05:04speed increase.
05:05So I am going to grab the keyframe, move it up to here. Now I am back at 100%.
05:11Let's play it back.
05:12That's actually a Play Loop button right here in the Motion Effect Editor.
05:16(Clip playing.)
05:26Great! Click it again to stop playback.
05:28That looks pretty good to me.
05:31Just like any other effect, if I like this and I want to save the
05:34customized version, click down, drag to the bin, and now I have got that saved
05:39for future use.
05:41Close the Motion Effect Editor, and we are back to regular Source Record
05:46Editing mode.
05:49If we look down here in the Timeline, we can see that the two timewarps we have
05:52added have a double dash on them, two black marks.
05:57And yet here in the Timeline, there's an effect with a single dash on it.
06:01The ones with the double dash indicate Timewarp effect. The ones with the single
06:07dash indicate that they are Motion Effects instead.
06:12If I park on Motion Effect, and I go to the Motion Effect Editor, I am given the
06:17opportunity to promote my Motion effect to a timewarp.
06:21Remember, a Motion effect will affect the clip at a constant frame rate.
06:26If I want to dynamically vary it, I should go ahead and promote this effect, and
06:31now I get the ability to keyframe changes over time again.
06:37Let's make a couple of changes,
06:40add another keyframe, and then another keyframe, like so.
06:47Close out of that, and now I have promoted my skater's clip to a Timewarp effect
06:52that dynamically changes over time.
06:55(Clip playing.)
07:00Sometimes we simply want to make a shot last a little bit longer; other times we
07:05want to create a speed ramp for impact.
07:08Media Composer provides a combination of powerful tools for affecting the
07:12playback speed and clip length.
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Understanding Timeline compositing
00:00Using multiple video tracks, we can stack clips vertically in the Timeline and
00:05then use effects to blend those various layers of imagery together.
00:09This procedure is known as compositing.
00:12Here, I've got some clips in my bin.
00:14Before I can composite these together, the first thing I need to do is add
00:17them to a Timeline.
00:18I am going to click down, lasso the clips, drag them into the Timeline area, and
00:23now I have created a sequence, as you can see here.
00:26Let's rename the sequence as Composite.
00:32The next thing I am going to do is I am going to add some video tracks to
00:36my Timeline.
00:37I can right-click and say New Video Track, or I can use Command+Y on a Mac or
00:42Ctrl+Y on a Windows machine, to add those from the keyboard, like so.
00:49Because I'm in Lift/Overwrite mode, I am just going to grab these clips and
00:53start compositing them by dragging them up to the next layer and then putting
00:58them over top of each other. And then finally, the spider.
01:03Let's put that up there on V5.
01:04I am just going to trim up the edges here a little bit.
01:09So I've created a bit of a pyramid. Okay, great!
01:15So now I have got my clips positioned.
01:17Of course, at the moment, I am monitoring video track 1,
01:22so we know that we will only see the contents of the video track 1, unless I go
01:27now and switch the monitor up to video track 2, and then video track 3, 4, 5. Great!
01:36If we want to start compositing now, I need to go to the Effects palette
01:40and find in an effect.
01:43Up here in the Project window, to the Effects palette, in the Blend category, I am
01:48going to use Superimposition.
01:50I want to use the Superimposition to blend the bark clip with the water
01:55close-up clip.
01:56So I can see what I'm doing,
01:58I am just going to come back down and monitor from V2 downwards.
02:03Pick up the superimposition clip, drag it and drop it onto the bark.
02:08Immediately, you can see that the bark is at 50%, and is allowing us to see the
02:13water in the background.
02:18That's pretty simple.
02:20Now let's start using some of the tracks above that.
02:23I am going to go back to monitoring V5.
02:28Here I've got the Picture-in-Picture effect.
02:30If I drag that and drop that on the spiderweb clip here, you can see that it
02:36automatically sizes it down to 50%.
02:41Another way to add effects more rapidly to my sequence is to multi-select clips
02:46using the Lift/Overwrite mode.
02:49Now when I come back up to the Picture- in-Picture effect, I can double-click on
02:53it, and it will add those effects to any clips that are highlighted.
02:57Now let's focus back on the V3 for a moment where we've got the sky.
03:01That's a 50% size over the top of the bark and the water close-up.
03:07If we want edit this effect, we are going to have to use Effects mode.
03:11So here it is.
03:12Let's enter Effects mode, and now we enter the Picture-in-Picture Effect.
03:16All I want to do here is affect the scaling a little more, maybe drop it down a
03:21tad more, and now I would like to move it across to the left, and maybe I'll just
03:27push it up a little bit, too.
03:28So I am happy with that.
03:30If I want to move efficiently to the next affect that I would like to edit on, I
03:35am going to just click here, and now I am going to be editing this effect, but I
03:40am going to have to just bump my monitor up to see what I am doing.
03:43Let's take this clip, and let's move it off down to the bottom right.
03:47Again, maybe I would like to scale it down a little.
03:50I am going to highlight the slider there and now use the arrow keys on my
03:55keyboard to take the scale down a little bit.
03:57Maybe I will take it down a bit more than the sky, like so.
04:02Now I am going to click up to the spiderweb clip,
04:05again, bump up my monitor so I can see all of the tracks in context.
04:11With this particular clip, what I'd like to do is actually use the Crop tool to
04:16take some material off of the top and some material off of the bottom to create
04:21sort of a custom sized frame.
04:23That will do for now.
04:26If I close this, I can now go back to my Timeline and play back the results.
04:37Okay. So, that looks pretty good.
04:39The fact that these Pictures-in- Pictures are sort of popping on and off of the
04:42screen is a little bit disconcerting to me.
04:45So I just want to show you one final thing.
04:47I am going to mark across these clips here, and now I want to go back to the
04:52Quick Transition dialog, and I am going to call up the Dissolve, and I am just
04:56going to add an 8 frame dissolve centered on the cut to all of the transition
05:01points between the in and out markers. Add.
05:02Great! Now let's play that back, and now they dissolve on and dissolve off.
05:15The simplest type of compositing is the picture over the newsreader's shoulder,
05:20or a title over the start of your video.
05:22More complex composites are things like green and blue screen keys or tracking a
05:27new logo onto a basketball player's jersey.
05:31All of these things are possible inside of Media Composer.
05:35You have all of the tools at your disposal to really build up some quite complex
05:39effects inside of Media Composer.
05:41Have fun!
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8. Finishing
Working with basic color correction
00:00The finishing stage of your project is when you have largely done with
00:03editing clips in your sequence, and you've moved on to refining the look and
00:08sound of the entire piece.
00:10Audio and video receive attention from specialized tools during the
00:14finishing process.
00:15Here, we will be concentrating on basic color correction.
00:20Before we start though, it's important to note that your perception of
00:23brightness and color is greatly affected by your surroundings as well as the
00:28device which you use to look at the images on.
00:31So make sure that your monitor is doing a good job of showing colors and
00:35brightness accurately.
00:36Make sure also that the changing light in your room during the day doesn't alter
00:41your perception of what you were doing as you work.
00:46Looking through this sequence, it doesn't look like we have I think too
00:49drastic to deal with.
00:50All we need to do is balance up our brightness levels, sometimes referred to as
00:56luminance, and add color, sometimes referred to as chrominance.
01:00To do that, I'm going to enter Color Correction mode.
01:03I've got my track active, and I could enter Color Correction mode from the
01:09Timeline palette here.
01:11Another way to do it though, is to go to the Toolset menu and select
01:14Color Correction.
01:15I am just going to reposition this window slightly.
01:18Okay, there has been a big change in the interface.
01:23Let's examine what's going on here.
01:26First off, the center window displays the image that we are currently looking on
01:30with the Color Correction tool, which is this palette down here.
01:33After that, we have the next clip in the sequence for reference, but because we
01:39parked on the first clip, the box for the previous clip is currently unoccupied.
01:44Indeed, I can even go in here and select from other choices, too.
01:50Let's have a look at the Y Waveform, which is a description, a graphical
01:54description, of the Luminance channel.
01:56This is the black down here, and these are the whites, and this is the
02:00midrange levels here.
02:01You will see this update as I make corrections on the image in this window.
02:08Now here is the Color Correction tool itself.
02:10There is a lot of options in this tool.
02:13So what we are going to do is confine ourselves to looking at the HSL tab and
02:17the Hue Offsets subtab.
02:20We are going to further confine ourselves to using three buttons here, Auto
02:25Balance for removing a color cast, Auto Black for making sure our black levels
02:30are nice and rich, and Auto Contrast for making sure that the contrast between
02:36black and white is as good as it can be.
02:40So let's do that right now.
02:42Currently parked on the cobweb clip, displayed here, let's go ahead and use
02:48Auto Black first.
02:50You saw a slight decrease in brightness, and you should have seen that reflected
02:54in the Y Waveform there.
02:56Next, Auto Contrast.
02:58There wasn't really much needed there,
03:00so let's go to Auto Balance.
03:03A very slight change to remove a color cast across the image.
03:07A Color Correction icon has now been added to my clip in the Timeline.
03:13If we want to move on to the next clip, we just use this next uncorrected button
03:17here, and now we are parked on the first frame of the next clip.
03:22We could go through the same procedure again: Auto Black, Auto Contrast,
03:28Auto Balance.
03:31I have a Dual Split window, which allows me to see the difference between my
03:35original version and the new version.
03:40As you can imagine, it would be quite laborious to go through the entire sequence,
03:44applying this basic set of auto corrections to each clip in turn.
03:48I am going to show you a shortcut to make this work a lot faster.
03:54In the Color Correction tool, we have Correction Mode Settings.
03:58If I click this, you get a dialog box.
04:01Now I want you to make sure that you are not on Features, but on AutoCorrect.
04:04What we can do here is set up a rule to do exactly what we just did.
04:09First, we'd like to do an HSL Auto Black, then we'd like to do an HSL Auto
04:18Contrast, and finally we'd like to do an HSL Auto Balance.
04:23Now if I click OK here, the way that I apply that is actually going to be
04:30through the Effects palette.
04:31So let me return back to Source Record Editing mode and show you what I mean.
04:41In the Effects palette, under the Image category, there is a Color
04:44Correction effect.
04:46This Color Correction effect, when dropped onto a clip, will apply those rules
04:51that we just set inside of the Color Correction tool.
04:53So with Left/Overwrite enabled, I am going to go through my sequence and
04:59multi-select the clips that remain.
05:01Now all I need to do is double-click on my Color Correction effect, and the
05:06Auto Correction that we set up has now been applied to all of the clips in my
05:10sequence, like so.
05:13Incidentally, if I need to remove a Color Correction effect, I use the same
05:17commands that I would use to remove any other effect.
05:20Let's put that back.
05:24One final thing I'd like to show you is that we've been adding Color Correction
05:28effects on a per-clip basis.
05:31What if we would like to add a look across the entire Timeline when we're done?
05:37All I need to do is right- click, add a New Video Track.
05:41Let's make sure that only video track 2 is active and that we're monitoring
05:46from the video track 2.
05:48Now I am going to reenter Color Correction mode, like so.
05:52So if I'd like to create a look now across the entire Timeline, let's say I want
06:02to make it dramatic.
06:03So I will l take the Setup, and I will start to pull that down, like so,
06:08making it very dark.
06:10Now I might take the Gain, start to pump that up, make it very extreme.
06:14Here is my before and after, to show me what I am doing.
06:17Maybe I could also grab the Gamma now and start to really play around with
06:23how this is looking.
06:24Okay, that's quite extreme, really, but it gives us an idea that if we now exit
06:31back, Toolset > Source Record Editing, we've now created a Color Correction
06:36effect across the entire Timeline, which is combined with the other color
06:41corrections that we made to now create the look that we've achieved.
06:47Color Correction can be used to make things seem more realistic, take us into
06:51the past, or transport us to some fantastical, otherworldly landscape.
06:58Broadcast TV, DVD, and web all have different tolerances and limits for Color
07:03and Luminance values.
07:05The finishing stage is about paying close attention to both aesthetics and
07:10technical considerations.
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Stabilizing shaky footage
00:00Another specialized tool used during the finishing process is
00:04Image Stabilization.
00:06Media Composer can help remove or reduce movement which comes from
00:11shaky cameras.
00:12Let's have a look here at the clip that we need to stabilize.
00:15(Video playing.)
00:21That's a pretty typical problem.
00:23The cameraperson is on a very long lens, and it's super-hard to keep that lens
00:28steady when you are zoomed all the way in like that.
00:31Let's go to the Effects palette > Image category.
00:35Here in the Image category, I've got a great effect called Stabilize.
00:39Watch this.
00:40I am going to take the effect, drag it, drop it onto this clip, and sit back
00:45while the system analyzes the image and removes the shake.
00:52What you can see here is the system's doing a multipoint analysis.
00:56It's looking at all sorts of objects in the field of view and using those as a
01:00reference point to stabilize the whole image.
01:06You can see here that I have actually got Auto Zoom applied.
01:11That's automatically applied when we add the Stabilize effect like this.
01:15So that means that when I close this window and play the clip back, it will
01:20now be stabilized.
01:21(Video playing.)
01:29And that's it. It doesn't get any more complicated than that.
01:32Camera shake can come from a moving vehicle, wind, a long lens, or even
01:38tired arms.
01:39Whatever the cause, you now have the tools at your disposal to take care of it.
Collapse this transcript
Creating a basic title
00:00Graphics, lower thirds, titles and end credits may all be required on a
00:05single project.
00:06Media Composer comes standard with two tools: Title tool and Marquee.
00:12Here, we are going to look at Title tool. As the name suggests Title tool is
00:17relatively basic in its ambitions.
00:20Nevertheless, it's easy to use, and will do 75% of what you need to do on a day-to-day basis.
00:26In order to add a title, the first thing I am going to do is move in my Timeline to
00:31where I'd like to add the title.
00:33I want to be parked over a representative frame of the background clip.
00:37Next, I want to right-click and add a new video track, monitor from V2,
00:42disengage V1 so we're just active on V2 there.
00:47Now I am going to the Tools menu, and I am going to go to Title tool.
00:51As I said, there are two choices: Marquee and Title tool.
00:57You'll have plenty of time to explore Marquee by yourself.
01:00I am going to go here into Title tool.
01:03Now you can see why I parked on that particular frame.
01:07I wanted to have it as my background.
01:10The first thing that I'm going to do is come down here to this palette. I am
01:14going to choose the Square and Rectangle tool.
01:18I can click in the interface and drag and draw myself a box.
01:24If I want to change the color of the box, I just click in here, in the Fill color
01:30selection, and now I can choose whatever color I would like.
01:33Maybe we will go for a dark version of that there.
01:39Next, I have my Transparency.
01:42If I click in here and drag, I've now added transparency to the box.
01:48Now let's add some text.
01:49Here I have got the Text tool so I want to highlight that, and I'll click in
01:54my image area.
01:55I am going to type in my words;
02:02in this case I am just going to use 'opening title' as my example.
02:05Now of course, I can format this text.
02:07If I highlight the text I can come down here change the Font if I want to,
02:13change the Font size.
02:15If I change the font size and things spill over on to a second line, just go
02:19to the Selection tool.
02:20You can see this box has being drawn around the text. Just grab hold on one of
02:24handles and make it bigger.
02:28I can also center justify, but that's only center justified within the box.
02:33If I want to put this in the center of the image, then go to the Alignment menu >
02:38Center in Frame Horizontally.
02:40I am going to reselect the text and just add a drop shadow. I can enter a
02:47shadow of two, or I can pull a shadow out graphically, like so.
02:59Now, if I go back to my Selection arrow and click off, I can see my drop shadow.
03:04If I am happy with the title, go ahead and close the Title tool. It asks me
03:09to Save.
03:11Asking me to give it a name, and it's also asking now, okay, which bin would
03:17I like to go into?
03:18Which drive am I going to render the effect to?
03:21So it's going to go in the manage media folder on the D drive, and also
03:26the Resolution.
03:28I am actually going to take this up to one to 1:1p 10b MXF.
03:32I always like to create my titles and graphics at as higher quality as possible.
03:36Let's Save.
03:37So you can see the clip has been automatically loaded into my bin, and also loaded
03:45into the Source viewer here.
03:46I am just going to just drag a little way into my clip.
03:51The reason is that what I make a mark in here, it gives me handles, should I want
03:56to do an effect with this clip later on.
03:58Okay! Now let's come down to the Timeline area and make an in point and an out point.
04:06Now, I am just going to use Overwrite to recall the title onto video track 2,
04:11and you see, it's ready for Playback.
04:14(Clip playing.)
04:20Now it pops on and pops off, so we are just going to mark an in point,
04:25mark an out point, go to the Quick Transition tool, and now video track 2 add a
04:30dissolve that's 8 frames on both transitions, between the in point and the out point. Add.
04:39(Clip playing.)
04:48Being able to create a basic title directly inside of Media Composer is a huge
04:53timesaver compared to having to leave and work in a third party application to
04:58create your graphics.
Collapse this transcript
Mixing down video and audio
00:00Mixing down is the process of taking multiple clips or layers of media and
00:05condensing them down into fewer clips or layers.
00:10Media Composer supports playback of up to 16 tracks of audio simultaneously;
00:15however, there are 24 audio tracks available in your Timeline.
00:20One way to get all 24 tracks to play back using those 16 live tracks is to mix
00:27some groups of tracks down into stereo pairs.
00:31Here, in this sequence, I have sync material on audio tracks 1-4.
00:37I then have music on A5 and A6, and then I have percussion on A7 and A8.
00:46If I wanted to mix all of this down into a single stereo pair, the way I'd
00:50do it is as follows.
00:51First of all, I'm going to mark the entire sequence.
00:55I'm going to hit the End key on my keyboard and use the O key to mark an out,
01:01and now I'm going to hit the Home key on my keyboard and use the I key to make
01:07a mark in.
01:08Now I've selected the entire Timeline.
01:10Now obviously I don't need the video track selected.
01:14I'm going to go to the Special menu and choose Audio Mixdown.
01:19Here, I'm going to select Stereo, and then the new Target Track will be Track 9.
01:25I'm also selecting the bin here, where my mixdown file will reside when it's
01:30done, and also the drive to which we want to render the new mixdown file.
01:35I'm also going to choose to save my premix sequence.
01:40Click OK.
01:44A new audio track is written to the managed media files folder and placed in my
01:49Timeline, on audio track 9.
01:52You can see that this is a stereo track, because there's a ghosted audio icon
01:56here, as opposed to the single audio icon on my primary tracks.
02:03Here in my bin, you can see now, that I have the earlier version of the
02:07Timeline without the mixdown, and now the new version of the Timeline that I've
02:11created with the mixdown.
02:14If I was doing this, in order to consolidate the number of tracks in my
02:17Timeline for real-time audio monitoring, the next stage will be to go ahead and
02:22remove these tracks here.
02:24Highlighting my Timeline, I'm going to hit Delete on the keyboard.
02:28I'm asked to confirm, and I click OK.
02:30Those tracks are now removed, and the entire contents of audio tracks 1-8 will
02:38now play back from audio track 9.
02:40I'm going to open up my Track Control panel, make sure I'm monitoring the
02:44track and play back.
02:47(Video playing.)
02:52Okay, there we go.
02:55So that's a way for me to consolidate space in my Timeline and make room for
02:59more track to play back live.
03:01Now we can do a similar thing with video.
03:04There are 24 video tracks available in your Timeline for creating effects and
03:08composites, but sometimes, even when effects have been rendered, your system may
03:14struggle to play back very complex or fast-cutting sequences.
03:18This will be especially true if you're using high resolution material and/or
03:23an older computer.
03:25As such, you may need to mix down some or all of your video tracks in a sequence
03:30before you can output to tape or file.
03:33By combining the result of all the layers in your sequence into a single new clip,
03:38your computer will have a much easier time playing back the entire sequence
03:43without dropping any frames.
03:45Another reason that you may want to mix down is that you have a mixture of codecs
03:49in the Timeline and want to output your work as a DVD-compliant file or as a
03:54QuickTime reference movie.
03:56In this case, you'll need to mix down in order to create a new file, which is all
04:01one codec - for example, the Avid DNxHD codec.
04:05Once this is done, you'll be able to export your sequence to almost any file
04:09type and to other applications as a QuickTime reference movie.
04:12Let me show you how I do that.
04:14I'm going to select all of my video tracks.
04:17I've still got my entire Timeline selected, back to the Special menu and now,
04:22to Video Mixdown.
04:23Target Drive again.
04:24This is where the file will be rendered.
04:27I'm told how much space is available on that drive, and then my resolution and
04:32therefore, how much space would be required.
04:34If I bump the resolution up, more space will be required.
04:40Let's choose DVCPro HD.
04:41I'm going to click OK, and now the mixdown takes place.
04:46So, all of the layers of effects and titles are being combined down into
04:54a single clip.
04:56That single clip will be deposited in my bin, ready for editing.
05:02There it is.
05:03That's the file.
05:04I can load it into my Source viewer and scrub through it. See, it contains all of
05:08the layers that we had in the Timeline, and now if I wanted to,
05:13I could patch that up to V6, deselect these tracks, add this to my Timeline,
05:21invert my video selection and now Delete those tracks.
05:28I have one video track and a stereo audio track, which represents all of the
05:33work that I've done.
05:35Editing is a mixture of art and science.
05:38Even as we enjoy our moments of creative excitement, we'll need to keep our
05:42attention on processing efficiencies and media management.
Collapse this transcript
9. Delivering Your Finished Piece
Building the final output
00:00After you've done all your work, you'll want the world to see your final piece.
00:05Maybe you need to get in onto YouTube, or you want to record your final back to
00:09your camera, or else you'll want to output a file so you can create a DVD.
00:13Whatever the end goal, Media Composer provides a range of output options
00:18and tools.
00:21There are numerous ways to get your final project out of Media Composer.
00:25If you have hardware options connected to your Media Composer system, then
00:30you can play your final sequence out as a video feed to an HD or SD Video
00:35Tape Recorder.
00:36Even without hardware attached to your system, you can still output via FireWire
00:41to your camera or tape deck.
00:43Alternatively, you can write back file- based media, such as Panasonic P2 or Sony
00:49XDCAM, to specific cameras or card-reading hardware.
00:53You can also create a very basic DVD, direct from the Timeline.
00:58Here, we are going to cover two processes for creating multimedia files
01:03direct from the Timeline.
01:05The first method we'll look at is creating a multimedia file using the Media
01:09Composer Export dialog.
01:11I've already mixed down all of my video onto video track 6.
01:16I've also already mixed down all of my audio onto stereo audio track 9.
01:22As a result, I'm just going to leave those two tracks enabled, and I'm going to
01:26mark my sequence: end out, home in.
01:30Now I'm going to get it to my Timeline in my bin, select it and right-click.
01:34Here, I can go to Export.
01:37I'm going to choose the desktop as the location to put my file.
01:44Next, I'm going to go to the Options dialog here.
01:48At the very top, I can choose what type of output I'd like to create: an Audio
01:54file, a Windows Media, an AVI, a QuickTime Movie, DV Stream, HDV or a
02:01QuickTime reference.
02:02I'm going to choose AVI, in this particular case.
02:05I've got Video Format options, including Codec options, and I've also got
02:11Width and Height.
02:12I'm going to choose 1280x720.
02:13I'm going to choose 601/709. Frames per second is 24. Double-check my audio
02:22format: stereo, 16 bit.
02:26I can even go ahead and Save this as a custom setting for use later.
02:30And now I can go ahead and render the file out.
02:41Once that's done, if I look on my desktop, there's my AVI file, ready
02:45for playback.
02:48(Clip playing.)
02:56There we go.
02:57Let's go back to Media Composer.
03:00I'd like to show you another method for exporting multimedia files.
03:05This time, I'm going to go back to my bin, right-click and go to Export again.
03:09I'm going to choose the desktop as my Output location and choose Options.
03:15This time, I'm going to go to QuickTime Reference.
03:18Now this is important distinction. QuickTime Movie would render another file,
03:23just like when we created our AVI file a few seconds ago.
03:27A QuickTime Reference, however, reads the Timeline and doesn't have to
03:32generate any media.
03:34It creates an encapsulated file that can then be loaded into another
03:38application, and that application can be used for batch encoding.
03:41I'm going to choose Use Marks and Use Enabled Tracks.
03:46I'm going to select 16.9, I'm going to deselect Mixdown Audio Tracks, and I'm
03:51going to select 601/709 for Video Color space.
03:56Now, I'm going to save this out to the desktop.
04:00It didn't take hardly any time at all, because we're not generating a new
04:04file; instead, the file on the desktop is actually reading the media from the
04:10Media Composer Timeline.
04:15(Video playing.)
04:21So now, I can take this file and put it into a third-party application for
04:27batch encoding.
04:28So, what I'm going to do is come down here to my Start menu.
04:32I'm going to search for Sorenson.
04:35I just downloaded a free 30 day Trial of Sorenson Squeeze.
04:39Of course, if I was on a Mac, I could also use Compressor.
04:44Now that Squeeze is open, all I need to do is take my QuickTime Reference movie,
04:49drag it and drop it into the view area here.
04:53I can scrub through it to make sure that I can see in here all of my media
04:57and now remember, we haven't rendered a file yet.
05:00This is being read directly live from the Media Composer Timeline through the
05:05QuickTime Reference movie. Well this is great because, as you can see, though there
05:10are a large number of different file types you can export from Media
05:13Composer, here in Sorenson, there are many more.
05:16For example, here I've got Flash presets.
05:20Let's apply one of those.
05:22Underneath that, I've got MPEG-4 presets.
05:25Let's apply one of those.
05:27I've even got Windows Media presets.
05:30Let's apply one of those.
05:32So, wherever I'm going, whether I'm going to a mobile device, or I'm going to
05:36the web, or I'm going to a DVD, I've got the option here to do a full batch
05:41encode of all different file types, from a single QuickTime Reference movie.
05:45It's a very, very efficient way to go.
05:47Finally, I'm just going to right-click on the destination, modify the output
05:52directory, select the desktop, click OK, and then squeeze it.
05:56And you can see here, the files are beginning to render and crop up on
06:02the desktop.
06:19We've now output our files to the desktop using Sorenson Squeeze, and we've
06:23finished our project.
06:24Media Composer has the tools to help you create whatever output types you need
06:29in order to complete your project and release it to the world.
Collapse this transcript
Conclusion
Goodbye
00:00Well, there we go. Thanks very much for listening.
00:02I really hope that you've enjoyed the course.
00:05I've certainly enjoyed presenting it.
00:06I'd like to thank Bryce Poole very much for the music that we used, and I
00:10wish you all the best.
00:11I hope you get out there, shoot your own stuff, put it together with Media
00:14Composer and win lots of awards.
00:16Go get them.
Collapse this transcript


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