Easy-to-follow video tutorials help you learn software, creative, and business skills.Become a member
Okay, let's talk about what you need to know before watching this course. First of all, the techniques we use in this course aren't specific to the versions of software that we use. So I will be using Maya 2011, Photoshop CS5, and Unity 3. But the techniques we cover should work in other versions of those software packages. You need to have intermediate to advanced Maya skills to use the techniques covered in this course, so you should know things like polygon modeling, texturing, and rigging and animation. You should also have basic to intermediate digital image editingskills in Photoshop or an equivalent image editing program.
Experience with the Unity game engine is a plus, but it's not required. We will cover a little bit of the basic interface of Unity plus some techniques used in importing game characters and animating through scripts. Keep in mind though that Unity is a very complex program and there is a lot of stuff that we won't have time to cover in this course. If you don't have that much experience with Maya, check out some of the other Maya courses on lynda.com. These are a few I would recommend. The Maya Essential Training courses, Maya 2011: Modeling a Character, and Character Animation Fundamentals with Maya.
Get unlimited access to all courses for just $25/month.Become a member
100 Video lessons · 8591 Viewers
94 Video lessons · 26796 Viewers
107 Video lessons · 37422 Viewers
147 Video lessons · 6209 Viewers
Access exercise files from a button right under the course name.
Search within course videos and transcripts, and jump right to the results.
Remove icons showing you already watched videos if you want to start over.
Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.
Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.