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Get a thorough overview of techniques for creating characters for video games or real-time rendered applications. Author Chris Reilly covers low-poly modeling, texturing and animation, using 3D model and texture assets created in Maya and Adobe Photoshop. The course also includes an overview of Unity 3, including importing characters and making interactive animations with the Script Editor.
If you're a premium member of the lynda.com Online Training Library or if you're watching this tutorial on a DVD-ROM you have access to the exercise files used throughout this title. The exercise files for this course are arranged into chapter folders with Maya scene files for each chapter. Make sure you watch the setting up Scene folders video in the next chapter for instructions on how to copy your project files into your Maya and Unity project folders to make it easier to import between Maya and Unity. If you are a monthly subscriber or annual subscriber to lynda.com, you don't have access to the exercise files, but you can follow along from scratch with your own assets.
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