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In Maya 2011 Essential Training, George Maestri demonstrates the tools and feature set in Maya, as well as the skills necessary to model, texture, animate, and render projects with this deep and robust piece of 3D animation software from Autodesk. This course takes an in-depth tour of Maya's interface, including navigating and manipulating objects in 3D and customizing the workspace. The course also covers object creation and modeling basics, shading and texturing, surface mapping techniques, character rigging, and lastly, rendering and final output. Exercise files accompany the course.
One of the things you'll doing in Maya a lot is using the Move tool, and this basically just moves things around. It either moves objects around, or parts of objects, or groups of objects around. So let's take a look at how this works. All you have to do is basically hit the W key of the keyboard, or select the Move tool from the toolbar. So again Q is the Select tool, W is the Move tool. So if I have the Move tool selected, I can use all of the same options I have with the Select tool.
So, for example, I could Shift+Select multiple objects, but notice how the cursor has changed, and I have this little kind of three arrows over the objects. So, for example, if I select this couch, I actually have three ways to move this object. I can actually move it along each of the axes in the scene. Now notice here along the bottom of this Viewport, I have an X, a Y and a Z axis. So basically X would be east and west, Z would be north and south, and Y would be up and down.
So these are the three dimensions of my scene, and each one is represented with a color, red, green, blue; X, Y, Z. So red is X, green is Y, blue is Z. So all I have to do is just left-click and drag on any one of these arrows, and I can move my object. Or if I click in the middle, I can move it along any axis.
I am going to hit Ctrl+Z here to Undo. If you want to take a look at little bit more deeply into the Move tool, you can go into your tool Settings. So if I click this button, you'll see that I actually have some additional options for my Move tool. So, for example, I can move my object along what's called World space, which is along the X, Y and Z axis of the World. I can move along what's called object space, which is along the space that the object itself is oriented.
I can move along what's called a local axis or along what are called normals. That's mostly for modeling. I can also create a Custom axis. So let's say I wanted to move this at 45 degrees or something like that. I can actually type that in here, or I can set it to any sort of Point Edge or Face in a model and actually move it along that. This is great for precision modeling. Now in addition to just moving the object itself, we can do what's called Soft Selection, which allows us to actually move the object at anything close to it.
So if select Soft Select, and go into object mode, you can see I can actually select objects that are very close to this and actually move them along with this object. This is great for repositioning certain things in a scene or whatever. This gets a little bit more complex, but just know that that's there. I am going to go ahead and turn this off, and I am going to close my Tool Settings window. Now if I want to move multiple objects, all I have to do is just Shift+Select, and select all of the objects, and then I can move them around.
So when I move an object, all of the parameters of that object actually show up in the Channel Box. So you can actually see exactly where this is. So those are some of the basics of the Move tool. Go ahead and practice this, and go ahead and move some more objects around in the scene.
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