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Rendering Interiors in Maya
Illustration by

Rendering Interiors in Maya

with Adam Crespi

Video: Welcome

Hi. We'll see how to create striking images
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  1. 3m 36s
    1. Welcome
      41s
    2. What you should know before watching this course
      56s
    3. Using the exercise files
      1m 59s
  2. 34m 43s
    1. Assessing the design possibilities
      3m 17s
    2. Changing the rendering engine
      2m 36s
    3. Creating basic paint sheens and colors
      8m 6s
    4. Adding luster to wood
      5m 24s
    5. Polishing metals and metallic finishes
      7m 4s
    6. Making glass sparkle and shine
      8m 16s
  3. 18m 44s
    1. Creating the daylight system and positioning the sun
      4m 49s
    2. Softening the sun and shadows
      3m 16s
    3. Adjusting the photographic exposure for stylized imagery
      5m 41s
    4. Using Global Illumination and Final Gathering to change the lighting
      4m 58s
  4. 38m 26s
    1. Casting light from interior fixtures
      8m 1s
    2. Lighting from pendant fixtures
      8m 59s
    3. Creating a low sun with a directional light
      5m 53s
    4. Adjusting luminous and lit surfaces
      9m 29s
    5. Fine-tuning photographic exposure for dusk
      6m 4s
  5. 23m 53s
    1. Adding the Physical Sky shader and photographic exposure
      4m 23s
    2. Creating sky portals by the direction of light
      9m 14s
    3. Testing the luminance and balancing the lighting
      4m 38s
    4. Adding interior lighting accents
      5m 38s
  6. 35m 7s
    1. Creating an ambient-occlusion override material
      4m 49s
    2. Creating an ambient-occlusion rendering pass with custom materials
      7m 37s
    3. Lighting a custom specular pass for sparkle
      4m 21s
    4. Setting up custom masks for compositing flexibility
      2m 35s
    5. Fine-tuning the final gather and lighting
      9m 10s
    6. Caching the final gather and rendering the image passes
      6m 35s
  7. 27m 56s
    1. Rendering a depth pass in Maya software
      4m 55s
    2. Importing the imagery and arranging the layers
      3m 56s
    3. Setting blending modes and adjusting opacity
      3m 20s
    4. Fine-tuning color using rendered masks
      4m 23s
    5. Adding depth of field
      4m 27s
    6. Putting on the final polish with glinting highlights and glow
      3m 27s
    7. Rendering the composited images
      3m 28s
  8. 18m 32s
    1. Importing the imagery and arranging the layers
      2m 27s
    2. Setting blending modes and adjusting opacity
      3m 6s
    3. Fine-tuning color using rendered masks
      3m 33s
    4. Adding depth of field
      2m 49s
    5. Putting on the final polish with glinting highlights and glow
      2m 43s
    6. Rendering the composited animation
      3m 0s
    7. Viewing the final rendered animation
      54s
  9. 49s
    1. Next steps
      49s

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Rendering Interiors in Maya
3h 21m Intermediate Apr 08, 2014

Viewers: in countries Watching now:

Light has more qualities than you think: temperature, brightness, and diffusion, just to name three. When it comes to replicating it in the digital world, you need strong materials and lighting tools, and Maya offers both. Learn how to replicate three unique lighting setups in interior scenes, starting with direct daylight. After you produce the daylight renderings, Adam Crespi shows how to light the scene with interior lights suitable for night or dusk shots, and then use sky portals to create soft indirect light that blooms through the windows. He follows up with rendering specular, mask, and ambient occlusion passes, and then shows how to composite the renderings in both Adobe After Effects and The Foundry Nuke.

Topics include:
  • Creating and applying materials with luster and shine
  • Creating a mental ray Daylight system
  • Casting light from interior fixtures
  • Lighting with sky portals
  • Creating an ambient occlusion rendering pass
  • Fine-tuning Final Gather and lighting
  • Compositing in Nuke and After Effects
  • Adding depth of field, highlights, and glow
Subjects:
3D + Animation Architecture Rendering Textures Materials Lighting CAD
Software:
Maya
Author:
Adam Crespi

Welcome

Hi. I'm Adam Crespi, and welcome to Rendering Interiors in Autodesk Maya. In this course, we'll look at how to light an interior scene in a variety of lighting rigs. I'll start by showing you how to create and apply realistic Mental Ray materials to the scene. Then I'll show you how to use the daylight system, interior lights, and sky portals to light the scene. We'll see how to create striking images using sophisticated lighting, compositing, and post effects.

We'll be covering all of these features, plus plenty of other tools and techniques. Now let's get started with Rendering Interiors in Autodesk Maya.

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