From the course: Maya: nHair
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Painting follicle attributes - Maya Tutorial
From the course: Maya: nHair
Painting follicle attributes
Now we're getting into some of the really interesting aspects of nHair. We can style and design it. One way to do that is using the paint hair follicles tool. I'll select the scalp object and then go to the nHair>Paint Hair Follicles>Options. And in the paint hair follicle settings we can choose a different paint mode. Edit Follicle Attributes. And once we've done that we can choose an atribute from this list here. There are lots of things that we can adjust. To control the direction of the hair we want to use inclination and possibly roll and polar. Inclination is the elevation or how high the start curves will stand up. I'll choose Inclination. Over in the tool settings, I just want to reset the tool to clear out anything that might have been in there before. And since I might be painting later, I'll turn reflection back on. Legal values for inclination, vary between zero and one. The default value is 0.5 and in that case, the start curves will stand straight out directly along the…
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Contents
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(Locked)
Creating follicles with the Paint Hair Follicles tool8m 18s
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Selecting follicles in the viewport2m 53s
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Moving follicles in UV space3m 45s
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Trimming and extending follicles4m 4s
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Painting follicle attributes4m 54s
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Painting follicle color4m 4s
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Setting individual follicle attributes4m 5s
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Converting the follicle simulation method8m 56s
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Linking objects to surfaces with follicles5m 42s
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