Now that I have my scene set up with render layers, if I went ahead and rendered a batch render, in other words a frame sequence of this scene, what it would end up happening is I would have a frame sequence for each Render layer. So if my frame sequence is 24 frames long, I would have 24-frame sequence for this Render layer, 24-frame sequence for this one, this one, and this one. If I look at my Render Settings window, Maya has a default way of creating a folder named after each render layer and putting the image sequence in that subfolder.
But I can use File Tokens to customize the way Maya organizes these scenes. Let's say, for instance, I wanted to add a second camera, so that I have two cameras in here; I can go to the Renderable Cameras and say Add Renderable Camera. And let's say for this instance I wanted to render as perspective and renderCam so I am going to render for both of these. Since I had roomLit_RL, it's actually created a render layer override right here so I can remove that just by going Remove Layer Override.
So now what I can do is I can enter file tokens here in the File name prefix to
organize how this is going to be created.
So for instance, I can create a folder called
So that's one way I could organize it. I will show you the way that I like to do it. You can create these file tokens by using the complete word, which is easy to understand, and you just have to remember that it requires a capital letter here at the beginning, the Scene, Camera and Layer. Another way to do this is I will use the percent sign and do s. That stands for Scene, %c, %l, so I will get the same thing if I do that. My preference is to create a folder for the scene, and then I usually do %s_%l/%l, and this will create a folder for the scene. Within that folder will be a folder for each render layer this starts with scene, underscore the name of the Render layer.
So I'll end up with 1, 2, 3, 4 folders within the Scene folder, each named after a different render layer, and within that, I'll have an image sequence that's named after the Render layer. So you can see right here this is a good example of room_chapter5_movie7_start, and then this folder will be quite long, but the resulting image sequence will be called roomLit_RL, and I'll have one for each one of these render layers. So that's how file tokens can be used to help organize your image sequences.
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