From the course: Maya: nHair
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Moving follicles in UV space - Maya Tutorial
From the course: Maya: nHair
Moving follicles in UV space
To fine-tune the placement of hair, you'll need to move follicles. And, to do that, we want to make sure we can only select follicles. So, I'll go ahead and reference, or hide, some of these other layers. The strokes, I'll go ahead and reference that. The scalp, I'll reference as well. The head, I do want to be able to see through the head, so I'll just template that head. And then the output curves, interestingly, even if I reference that layer, I can still select the output curves in the current version of Maya. So, I don't want to move the output curves. They're children of the follicles. So, in this case, I'll just opt to completely hide that output curves layer. Okay, now I can only select follicles, and I can click on this one. Getting close. And what I want to do is move that upward. But if I go up to the Move tool, you'll notice that the manipulator is grayed out. You can see that it's just drawn in gray here. And I can't actually move that follicle. And all of the channels…
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Contents
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(Locked)
Creating follicles with the Paint Hair Follicles tool8m 18s
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Selecting follicles in the viewport2m 53s
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Moving follicles in UV space3m 45s
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Trimming and extending follicles4m 4s
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Painting follicle attributes4m 54s
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Painting follicle color4m 4s
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Setting individual follicle attributes4m 5s
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Converting the follicle simulation method8m 56s
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Linking objects to surfaces with follicles5m 42s
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