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Maya Tips and Tricks
Illustration by John Hersey

Maya Tips and Tricks

with Aaron F. Ross

Video: Welcome

Welcome to Maya Tips and Tricks. My name is Aaron F.
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  1. 2m 16s
    1. Welcome
      48s
    2. Using the exercise files
      1m 28s
  2. 31m 0s
    1. Understanding Maya project folders
      2m 53s
    2. Creating a project
      3m 38s
    3. Setting a project
      3m 10s
    4. Managing source images and other dependent files
      6m 17s
    5. Resolving dependency issues with the File Path Editor
      4m 37s
    6. Extending the Maya project folders
      4m 1s
    7. Moving, merging, and archiving projects
      6m 24s
  3. 33m 43s
    1. Applying a Maya interface style in Windows
      2m 12s
    2. Applying a Maya interface style in Mac OS X
      1m 14s
    3. Controlling menus and toolbars
      3m 0s
    4. Displaying UI elements
      3m 50s
    5. Choosing heads-up display options
      4m 32s
    6. Adding menu commands to a shelf
      2m 31s
    7. Adding MEL commands to a shelf
      2m 31s
    8. Customizing shelves with the Shelf Editor
      2m 53s
    9. Changing color settings
      3m 20s
    10. Setting wireframe line width and color
      3m 0s
    11. Controlling object display with drawing overrides
      4m 40s
  4. 39m 42s
    1. Managing the preferences folder
      4m 40s
    2. Finding the library in Mac OS X
      2m 55s
    3. Enabling and disabling modules and plugins
      4m 9s
    4. Choosing working units for the current scene
      5m 17s
    5. Setting new scene options
      4m 27s
    6. Defining grid options
      7m 36s
    7. Using the Hotkey Editor
      5m 58s
    8. Creating node presets in the Attribute Editor
      4m 40s
  5. 30m 17s
    1. Versioning scenes with Increment & Save
      2m 56s
    2. Deleting construction history
      4m 29s
    3. Optimizing scene size
      2m 34s
    4. Archiving a scene
      1m 53s
    5. Exporting scenes or selected objects
      4m 9s
    6. Sending scenes to other Autodesk applications
      4m 48s
    7. Importing foreign file formats
      3m 53s
    8. Merging Maya scenes with the Import command
      2m 25s
    9. Editing namespaces
      3m 10s
  6. 26m 41s
    1. Creating a file reference
      3m 9s
    2. Assigning a reference proxy
      3m 58s
    3. Working with reference edits
      4m 47s
    4. Exporting a pipeline cache representation
      3m 46s
    5. Saving a bounding box representation
      1m 56s
    6. Building an assembly definition scene
      4m 20s
    7. Populating a master scene with assembly references
      4m 45s
  7. 39s
    1. Goodbye
      39s

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Maya Tips and Tricks
2h 44m Beginner Feb 13, 2014

Viewers: in countries Watching now:

Do you want to make working in Maya easier and more efficient? This collection of over 40 tips and tricks will help you work smarter, not harder. Aaron F. Ross shares his productivity tips for creating, merging, and archiving projects; customizing the interface; and adjusting preferences to set up Maya just the way you like it. Learn how to enable versioning and define hot keys that will place often hidden commands right at your fingertips. Plus, Aaron will show you how to integrate with other applications, optimize Maya's performance, create scene references and proxies, and lay out heavy scenes with assemblies.

Topics include:
  • Managing projects assets
  • Versioning scenes
  • Importing, exporting, and sending scenes to other applications
  • Referencing files
  • Populating a master scene with assembly references
  • Loading and unloading modules
  • Setting options for new scenes
  • Customizing Maya's interface
Subjects:
3D + Animation Modeling Animation
Software:
Maya
Author:
Aaron F. Ross

Welcome

Welcome to Maya Tips and Tricks. My name is Aaron F. Ross. The goal of this course is to familiarize you with essential methods for file management, customization and interoperability with other programs. Some of the topics we'll discuss include: working with project folders and dependent files, customizing the Maya user interface, controlling scale, units of measurement and grid options, listing and defining hot-keys, creating scene references and proxies, optimizing performance with a limbic pipeline cache files and laying out heavy scenes with scene assembly.

Let's explore this astounding 3D package in Maya Tips and Tricks.

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