Start learning with our library of video tutorials taught by experts. Get started
This installment of Maya Essentials covers the basics of the polygonal modeling toolkit. Author George Maestri delves into the theory behind popular polygonal modeling techniques, then walks through the basic process of creating objects, modifying them with Soft Select, and working with subdivision surfaces. The course also includes more advanced techniques such as cutting faces and splitting polygons with the Edge and Bevel tools, creating holes and protrusions with Booleans, and deforming an entire object with lattices. An additional chapter is dedicated to edge loops, which can be used to create and organize detail in models.
I am George Maestri and welcome to Maya Essentials 2: Polygonal Modeling Techniques. In this course we are going to go over some of the basics of polygonal modeling techniques in Maya. We are going to show you how to create some basic polygonal objects and modify them using Soft Select, and we're also going to take a look at subdivision surfaces. After that, we're going to start using some more advanced tools such as the Extrude tool and the Bevel tool. We'll also be going to show you how to cut faces and split polygons.
We're going to work with Edge Loops, which are ways to create and organize the detail in your model. Finally, after that we are going to discuss a couple of other additional tools such as Booleans and Lattices. Let's get started with Maya Essentials 2: Polygonal Modeling Techniques.
There are currently no FAQs about Maya Essentials 2: Polygonal Modeling Techniques.
Access exercise files from a button right under the course name.
Search within course videos and transcripts, and jump right to the results.
Remove icons showing you already watched videos if you want to start over.
Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.
Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.