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Maya 2014 New Features introduces the major improvements to Maya 2014. Aaron F. Ross demonstrates the improvements to interface items like the Graph Editor, management tools like the Node Editor, and cameras and views, including the new Grease Pencil for drawing in viewports. He then focuses on the new Modeling Toolkit, which includes a multicomponent mode, new mesh editing functionality with Quad Draw, transform constraint, shrink-wrapping, automatic symmetry, and more. Last, learn to create Paint Effects that stick to your geometry and have realistic growth patterns.
(MUSIC). Hi, I'm Aaron F Ross, and I'd like to welcome you to Maya 2014 New Features. Maya 2014 is a very solid release with major improvements in several key areas. Among the features we'll cover in this course are the following new features. Asset management tools, such as the file path editor, usability improvements to the node editor, camera and Viewport upgrades, drawing and annotation in the Viewport with grease pencil.
Most significantly we'll make an exhaustive survey of the new modeling tool kit, including multi-component mode Mesh editing tools, such as Quaddraw, transform constraints and shrinkwraping, automatic symmetry and more. We'll also take a good look to the amazing improvements to paint effects, which can now collide and stick to geometry. As well as occupy services and volumes for more realistic growth patterns. I'm delighted to be your guide as we explore what I call the wonderful world of Maya.
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