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V-Ray for Maya is a powerful rendering software that allows you to have render-time subdivisions, motion blur, and depth of field in your renders. It also offers an innovative global illumination engine. This course covers all the key aspects of V-Ray, from lights and shaders to object properties and render layers, as well as creating passes and elements, and of course rendering and optimizing.
(MUSIC). Hey there. I'm Dariush Derakhshani, a VFX Supervisor and adjunct faculty with the University of Southern California in Los Angeles. I'm the co-author of an AutoDesk 3DS MAX book series, as well as the author for the best-selling Introducing AutoDesk Maya series. I'm delighted to bring you this course on Vray for Maya. I designed this course not only as a primer for those new to VRay and CG rendering but also as a reference for anyone with prior experience seeking more detailed information about specific aspects of Vray.
In this course you will learn rendering using the powerful VRay rendering platform through Autodesk's Maya software. We will begin the course by exploring the VRay for Maya interface. And how this popular renderer is integrated into Maya's UI. Next, I will show you how VRay lights work and when to use them. We'll then take a look at the various VRay materials and shaders and how to utilize them before moving on to several lessons exploring global illumination using VRay In these global illumination lessons.
You'll learn how the different GI engines work in VRay and some of the popular combinations for efficient, clean renders. You will also learn about object properties and special VRay cameras and attributes. Lastly, we'll explore how to use VRay Render Elements to render in passes to integrate with compositing packages such as Adobe's After Effects for the ultimate in control over your images. I'm delighted to be the author of this VRay course and I am confident this will give you the knowledge and confidence to take your rendering to the next level. Thank you very much, and enjoy the course.
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