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Maya 2014 New Features introduces the major improvements to Maya 2014. Aaron F. Ross demonstrates the improvements to interface items like the Graph Editor, management tools like the Node Editor, and cameras and views, including the new Grease Pencil for drawing in viewports. He then focuses on the new Modeling Toolkit, which includes a multicomponent mode, new mesh editing functionality with Quad Draw, transform constraint, shrink-wrapping, automatic symmetry, and more. Last, learn to create Paint Effects that stick to your geometry and have realistic growth patterns.
Inserting edges and edge loops is really easy with the Quad Draw Tool. I'll select the object, enter the Quad Draw Tool, and it's saying I need to delete history, and that's fine. And to create a new edge, all you have to do is hold down the Shift key, and then hover your mouse over an existing edge. And what you'll see is a preview of a new edge loop that you're about to create. And then just simply click and that edge loop is built. That's all there is to it.
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