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In Maya 2011 Essential Training, George Maestri demonstrates the tools and feature set in Maya, as well as the skills necessary to model, texture, animate, and render projects with this deep and robust piece of 3D animation software from Autodesk. This course takes an in-depth tour of Maya's interface, including navigating and manipulating objects in 3D and customizing the workspace. The course also covers object creation and modeling basics, shading and texturing, surface mapping techniques, character rigging, and lastly, rendering and final output. Exercise files accompany the course.
Well that's just about it for Maya 2011 Essential Training. As you can see, Maya is a very big and robust package. There are a lot of features that you can learn in addition to what we've learned here. We do offer a number of other Maya courses here at lynda.com, so go ahead and use those and learn as much as you can about Maya. So for lynda.com, I'm George Maestri and have a great day!
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