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Watch as author George Maestri employs the basic principles of animation to bring to life simple 3D characters in Maya. Starting with an overview of the character rig, this course provides guidelines for arranging stock characters into strong poses and explains how to generate locomotion between poses in a modular fashion. The course includes step-by-step instructions on animating realistic gestures, walks, runs, facial expressions, and dialogue, and culminates with an animated scene built entirely from scratch.
Prerequisite courses: Maya 2011 Essential Training.
Well, that should be it for this course. I'm George Maestri for lynda.com, and I hope this course gave you a good overview of character animation in Maya. Now, character animation is a very deep subject. We've really only grazed the surface. It requires a lot of practice. So go ahead and start animating your own characters using these skills.
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