From the course: Cinematography: Maya

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From the course: Cinematography: Maya

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In this course, we've covered quite a lot of ground related to Maya cinematography. It's my intent to help you achieve more professional results in camera framing and animation, for motion pictures and interactive media. My background is actually in live action, so I've worked to bring that experience to the table. In fact, we haven't exhausted all of the amazing things that Maya cameras can do. For example, Maya provides a stereoscopic camera for left and right eye renderings. Another example is match moving, a method of matching a 3-D shot to a real world camera shot. In combination with Auto Desk Match Mover, it's quite easy to track real world camera movements and map them on to Maya's 3-D camera. The more technical aspects of this course, such as the discussions around focal length and camera aperture will undoubtedly be helpful if you explore some of the more advanced techniques such as stereoscopy and match moving. It's been my pleasure to develop and present this course…

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