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What really makes a matte painting come to life? A technique called camera projection can transform a 2D matte painting—like the fiery castle built in previous installments of this series—into a 3D scene, complete with a moving camera and shifting perspective. In this, the fifth and final installment of Digital Matte Painting Essentials, David Mattingly shows how to use Maya's powerful toolset to add perspective and animation. First, you'll break out the layers of the painting, create rough geometry inside Maya to match the forms, and then project texture onto those forms to give them depth. Then you'll learn how to add an animated camera, special effects, and create a fully realized 3D environment from the painting.
In this video tutorial, camera projection, the fifth and final part of my series, the fundamentals of digital matte painting. I'll show you how to use a special effects technique called camera projection to turn your 2D textured castle into a 3D scene, complete with a moving camera. If you're doing the full fundamentals of digital matte painting series with me, you will have completed your castle in the previous section, and you should work over that.
If you're just joining this section to learn about camera projection, that's great too. You can use my finished castle if you like. First, we'll break the layers out of our castle painting and create rough geometry inside of Maya to match the forms. Then we'll project the textures onto those forms to give them depth. Then we'll add an animated camera, some special effects and create a full 3D environment from our castle painting. So let's get started.
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