From the course: Maya: nHair

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Defining Clump and Hair Shape attributes

Defining Clump and Hair Shape attributes - Maya Tutorial

From the course: Maya: nHair

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Defining Clump and Hair Shape attributes

Once we've got the basic dynamics working for the nHair system, we can start focusing on the look of the hair. We'll select the nHair and then go to the Attribute Editor, Ctrl+A. And go to the Hair System Shape node. And up near the top is the Clump and Hair shape section. We saw a little bit of this previously, for example, the number of hairs per clump. I'll bring that down just a little bit to a value of five just for demonstration purposes here, to speed up our performance in the viewport. Most importantly, you will see thinning. Let's get a little bit closer here so we can see this. Thinning is not the reduction in number of hairs per clump, it's the modulation of the length of individual hairs within a clump. And so, with a thinning of zero, all of the hairs are exactly the same length. And with a thinning of one, some of the hairs actually have a zero length, and some have a length determined by the original curve. We don't want to have a non-zero thinning value ever. Because…

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