New Feature: Playlist Center! Pick a topic and let our playlists guide the way.

Start learning with our library of video tutorials taught by experts. Get started

Modeling an F1 Wheel in Maya
Illustration by Richard Downs

Creating the paddles


From:

Modeling an F1 Wheel in Maya

with Veejay Gahir

Video: Creating the paddles

In this video, we're going to model the paddles for the F1 wheel. In chapter 5, let's open up scene 05 01, F1 paddles. So right now, let's link these 2 paddles on this side. In this case I missed the handle, so I'm just Okay the handle itself is obscured mainly by the red handle in the main body.
Expand all | Collapse all
  1. 1m 30s
    1. Welcome
      57s
    2. Using the exercise files
      33s
  2. 17m 3s
    1. Setting the project defaults
      1m 24s
    2. Setting the scene units
      1m 57s
    3. Customizing shelves
      3m 8s
    4. Importing the reference image
      2m 26s
    5. Checking the footprint in Alias Design
      3m 19s
    6. Comparing different workflows
      4m 49s
  3. 40m 29s
    1. Using the Create Polygon tool
      2m 12s
    2. Snapping polygons
      2m 58s
    3. Creating quads with the Interactive Split tool
      3m 15s
    4. Creating a solid with the Extrude tool
      1m 47s
    5. Adding a chamfer using the Bevel tool
      6m 7s
    6. Understanding the Insert Edge Loop tool
      2m 47s
    7. Mirroring across the centerline with Duplicate Special
      2m 54s
    8. Alternatives to Duplicate Special
      2m 2s
    9. Understanding the Combine and Merge commands
      1m 59s
    10. Using the Merge Vertex tool
      5m 16s
    11. Using the software renderer for quick renders
      2m 29s
    12. Using mental ray for higher-quality renders
      3m 27s
    13. Understanding mental ray's Approximation Editor
      3m 16s
  4. 16m 39s
    1. Adding button recesses with Boolean operations
      2m 51s
    2. Creating quads using the Interactive Split tool
      3m 19s
    3. Creating the button base
      5m 23s
    4. Creating the button indent
      3m 39s
    5. Scaling the buttons
      1m 27s
  5. 11m 39s
    1. The main footprint
      1m 25s
    2. Creating quads
      1m 10s
    3. Create a solid
      3m 44s
    4. Fine-tuning the handle
      2m 45s
    5. Mirror across the centerline
      2m 35s
  6. 20m 56s
    1. Creating the paddles
      4m 46s
    2. Modeling the rotary dial
      8m 26s
    3. Modeling the center pad
      4m 35s
    4. Modeling the digital display
      3m 9s
  7. 18m 8s
    1. Create an alpha in SketchBook Pro
      58s
    2. Rendering exercise
      4m 49s
    3. Positioning lights and adjusting light attributes
      5m 18s
    4. Render settings
      3m 3s
    5. Comparing and saving renders
      4m 0s
  8. 26s
    1. Next steps
      26s

Watch this entire course now—plus get access to every course in the library. Each course includes high-quality videos taught by expert instructors.

Become a member
please wait ...
Modeling an F1 Wheel in Maya
2h 6m Intermediate Apr 17, 2014

Viewers: in countries Watching now:

Once you've drawn your initial product design, it's time to take it to a 3D program for modeling. Veejay Gahir takes the initial sketch of a Formula 1 steering wheel from the first part of this series and shows you how to model and render a fully realized version in Maya. He shows how to import the sketch, use box and freeform modeling techniques to create the basic shape, and add details like buttons, dials, and decals. Finally, Veejay shows how to add texture and lights and render out the final view of your model.

This course uses an F1 wheel as an example project, but the techniques can be applied to any other automotive or consumer product. For more information, watch the first part of this series, Sketching an F1 Wheel in SketchBook.

Topics include:
  • Importing the reference image
  • Snapping polygons
  • Creating quads and solids
  • Adding chamfered edges
  • Mirroring across a center line
  • Adding buttons and handles
  • Positioning lights
  • Setting up your render
Subjects:
3D + Animation Modeling Product Design CAD
Software:
Maya
Author:
Veejay Gahir

Creating the paddles

In this video, we're going to model the paddles for the F1 wheel. In chapter 5, let's open up scene 05 01, F1 paddles. So on the right hand side, we have a layer structure and this is a snapshot of where we are in this particular project. So right now, let's link these 2 paddles on this side. The opposite side, holding the shift down, I'm going to select the image plane, hide unselected objects. In this case I missed the handle, so I'm just going to select the handle and then go to hide selected. Okay the handle itself is obscured mainly by the red handle in the main body.

So we're going to have to take some guessing work on exactly how the handle would look. But typically, this information will be provided in a drawing by engineering or human factors. So let's delete these on the left hand side and let's create a brand new handle. Let's go to polygon cube. I want to move and let's scale like this. Now let's go into our perspective. And let's scale that back down like so. I want to select a face.

Back into the top view, W-2 move and let's just move it out to this position here. Now I'm going to extrude again, so I'm going to go back to my extrude command, extrude one more time, E to rotate, and W to move down just a fraction like so. Let's G to re-execute the extrude, and we're going to stop right here. Q to Quit. Now we're going to put some splits into this. So back into our Insert Edge Loop tool. Let's just Reset that. I'm going to put one split right down the middle there, and one down the middle here.

Q to Quit. I can select this edge completely by double clicking it, R. Let's just scale that up like this. going to put one more split right in here Q, and I want to select this edge. And I'm going to scale this as well. We can also go to vertex mode and then just move these vertex points to their appropriate positions like this. Remember, this is a constant case of just tweaking and adjusting. So this point here, I'm going to smooth this model, so let's just go to Object Mode, press Number 3, smooth.

It's not too bad. We can go back in and just readjust these like so. And if need be we can go to X-ray mode which is this one, so we can still see the image underneath, and that's looking pretty good. If we go back to our perspective view, let's remove the reference image we can see it's very soft and rounded. So, we're going to go back to object mode, press 1. Let's select these faces and we can move those down.

Let's see what kind of effect that has, like so. We can add some edge loops in. going to put one in here, and one on this side. One on either side and then I'm going to put one in the horizontal orientation like this. Q to quit the command. Let's go back to object mode and 3 to smooth. We need to put one more in at the edge here. Q to quit, object mode and 3, and that's looking quite good. We can go back in there and continue to fine-tune this.

Bit that's taking box modeling from a cube into the shape that we are looking for. The lower portion is exactly the same methodology, And on the opposite side you can see this is what I've done for this particular model. It’s a very similar methodology, but during the smoothing process that will give you an indication of where we are and then we can fine-tune from there. So once it's set up correctly we can just go ahead, hit W, and we can move it down.

There are currently no FAQs about Modeling an F1 Wheel in Maya.

 
Share a link to this course

What are exercise files?

Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

Can I take this course without the exercise files?

Yes! If you decide you would like the exercise files later, you can upgrade to a premium account any time.

Become a member Download sample files See plans and pricing

Please wait... please wait ...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.
Upgrade now


Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ.

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

join now Upgrade now

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.


Mark all as unwatched Cancel

Congratulations

You have completed Modeling an F1 Wheel in Maya.

Return to your organization's learning portal to continue training, or close this page.


OK
Become a member to add this course to a playlist

Join today and get unlimited access to the entire library of video courses—and create as many playlists as you like.

Get started

Already a member?

Become a member to like this course.

Join today and get unlimited access to the entire library of video courses.

Get started

Already a member?

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

The classic layout automatically defaults to the latest Flash Player.

To choose a different player, hold the cursor over your name at the top right of any lynda.com page and choose Site preferencesfrom the dropdown menu.

Continue to classic layout Stay on new layout
Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

Are you sure you want to delete this note?

No

Notes cannot be added for locked videos.

Thanks for signing up.

We’ll send you a confirmation email shortly.


Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked
Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.