From the course: Maya: nHair

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Creating follicles with the Paint Hair Follicles tool

Creating follicles with the Paint Hair Follicles tool - Maya Tutorial

From the course: Maya: nHair

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Creating follicles with the Paint Hair Follicles tool

In this chapter, we'll be looking at follicles. To control the hair on a detailed level, for example, to have different lengths of hair, different colors, then you'll need to work with follicles, because the follicle is really the sort of atomic unit of the nHair system. The first thing I want to show you is how to paint follicles onto a polygon surface. I'll select the Scalp Emitter object and go to the nDynamics menu set, and choose nHair > Paint Hair Follicles > Options. And two windows open up. The Paint Hair Follicles settings lets us choose the operation, and what particular attribute values we want to paint. The Tool Settings window is, of course, the familiar artisan interface that allows us to control the brush settings. In the Paint Hair Follicles settings, we could paint into an existing hair system, but we don't have one yet. So our only option is to create a new one. In the Output pulldown, we want to choose Paint Effects and NURBS Curves. Because of course, we want to…

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