From the course: Modeling an F1 Wheel in Maya

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Comparing different workflows

Comparing different workflows - Maya Tutorial

From the course: Modeling an F1 Wheel in Maya

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Comparing different workflows

In this video, I'm going to show you two distinct workflows that we're going to be using to create this F1 wheel. If we go into a top view. And let's just create a very simple entity, like a circle. And hold down the x, snap it, and release. Let's go to the scale tool. Now let's just create an ellipse like that. The first method I'm going to use is called box modeling. So let's go to polygons, let's double click on Cube. Right now I've set it to a true cube, which is 22, 22, 22, all the same dimensions, and then let's say Create. Scale it down. I want to move it to capture just the inside edge of this ellipse. Let's take it down a little bit further and then let's shade it and we'll put wire frame on shaded. Let's go into our perspective view. And the same, we're going to go, shaded, wire frame, unshaded. Right now, I'm going to click on this face, and then, just select that face, go back to my top view, and now, I'm going to extrude this cube. This is the icon for extrude. Let's use…

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