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Get a thorough overview of techniques for creating characters for video games or real-time rendered applications. Author Chris Reilly covers low-poly modeling, texturing and animation, using 3D model and texture assets created in Maya and Adobe Photoshop. The course also includes an overview of Unity 3, including importing characters and making interactive animations with the Script Editor.
The techniques we covered in this course for importing and controlling game characters are just a small fraction of what you could do in the Unity game engine. There are many other sides of game development that you can explore through the Unity support community. Connect with Unity developers on the forums and learn about everything Unity has to offer. Most of all, have fun creating your game!
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