Start learning with our library of video tutorials taught by experts. Get started
Viewed by members. in countries. members currently watching.
Watch as author George Maestri employs the basic principles of animation to bring to life simple 3D characters in Maya. Starting with an overview of the character rig, this course provides guidelines for arranging stock characters into strong poses and explains how to generate locomotion between poses in a modular fashion. The course includes step-by-step instructions on animating realistic gestures, walks, runs, facial expressions, and dialogue, and culminates with an animated scene built entirely from scratch.
Prerequisite courses: Maya 2011 Essential Training.
Let's go a little bit further with our exaggerated walk. Now at this point, I've just exaggerated that first pose, which is the contact position. So I have done that at frames 1 and 13, and then I've kind of mirrored that on frame 25. So this is what we have so far. It looks good, but we can even go a lot further. Now, the next pose we're going to work with is the passing position. Again, we're going to go through this pretty much how we go through the walk, which is, we're going to block out the contact positions, then the passing positions, and then the ones in between those.
So in this case, this is a 12-frame-per-step walk, which means I'm going to go halfway through the first step to frame 7, which is 1+6, or half of 12, and we're going got take a look at this passing position. There's really no line of action to this particular pose, so let's give it some more strength. So I am going to start with the hips, which is usually where we start, and I'm going to move him up. And in this case, this walk is almost always happening ahead of the feet, so I want to move those hips ahead of the feet a little bit.
And I am pushing this up almost far enough, so where that heel lifts off the ground. So I really want to bring him up high. I want to exaggerate that passing position by popping him up, so I am also going to go ahead and rotate that heel, just so that that leg bends naturally; otherwise, it's going to kind of go backwards there. So I just want to give a little, slight forward bend to that leg. And now let's see what we've got. Yeah, he's got a nice pose. Look at that. He's got a nice strong walk. We can make that even stronger by doing something with this foot.
Again, what we want is we want nice strong line of action that's almost vertical here, and this foot is really interfering with that. So what we can do is we can take this foot and rotate it so that it's almost the same angle as that leg and then move it up right around the knee so that it's almost the same angle as that leg, which accentuates that verticalness of this walk.
So when we do that, see how it gives a much more pop. It just pops him up, and then he comes down. I am not going to worry so much about the in-betweens at this point. Let's just go ahead and mirror this on the other side. So let's go ahead and repeat the steps. And I'm not going to try and get this exact, but let's just go ahead through this, to the point where that heel lifts off the ground. Then I'm going to rotate the heel, so that the leg follows a natural bend. Again, what I am looking for here is this nice natural bend.
And then I'm going to take this foot and rotate it so that it almost matches the angle of the leg, and then position that so that that ankle is right around the same place as the knee. So once I have done that, the walk will be stronger, so let's take a look at this. Yeah, he is popping up a little bit more. So now, by adding one more strong pose, we've given the walk even a little bit more exaggeration. So let's go ahead and go through the next pose in the next lesson.
Find answers to the most frequently asked questions about Character Animation Fundamentals with Maya.
Here are the FAQs that matched your search "":
Sorry, there are no matches for your search ""—to search again, type in another word or phrase and click search.
Access exercise files from a button right under the course name.
Search within course videos and transcripts, and jump right to the results.
Remove icons showing you already watched videos if you want to start over.
Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.
Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.