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One of the most powerful 3D applications on the market, Maya 2010, now includes three complimentary bundled applications: MatchMover, powerful camera matching software; Toxik, a node-based compositor; and Backburner, a network rendering manager for Maya, 3ds Max, and Toxik. In Maya 2010: Getting Started with MatchMover, Toxik, and Backburner, instructor George Maestri demonstrates how to use these applications with Maya's existing powerful feature set to create engaging 3D animations. Exercise files accompany the course.
(Music playing) Hi! I'm George Maestri and welcome to Maya 2010 Getting Started with MatchMover, Toxik and BackBurner. Maya 2010 made very few changes to the main application, so the big new features are three applications that are now bundled with Maya: MatchMover, a powerful camera matching application, Toxik, a node-based compositor and BackBurner, which is a network rendering manager for Maya, 3ds Max and Toxik. First, we'll use MatchMover to seamlessly match 3D animation to live action footage.
I'll show how MatchMover can automatically match cameras with very little effort. After that, we'll explore some of the manual functions that allow fine control over camera matching. Next, we'll explore BackBurner, a network rendering manager originally available for 3ds Max, which now supports both Maya and Toxik. We'll look at how to set up network managers and servers, as well as how to monitor network rendering. Finally, we'll explore Toxik, a robust node-based compositor that can be used to finish your projects.
I'll show you how to use Toxik's unique interface and also how to seamlessly composite 3D footage with live action. We'll then create special effects, animate our compositions and render the final output. So, if you're ready, let's dive into Maya 2010 getting started with MatchMover, Toxik and BackBurner.
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