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In Maya 2009 New Features, George Maestri demonstrates several breakthrough updates in the latest version of this 3D modeling, rendering, and animation tool. He explores the upgrades to the interface and covers soft selection and other modeling tools. George then delves into more complex new features, including the Asset Manager for organizing objects and nodes within a scene; animation layering to blend, merge, group, reorder, override, and add to preceding layers; Maya Muscle, for creating lifelike skin motion; and nParticles, a new particle system. Exercise files accompany the course.
(Music playing.) Hello and welcome to Maya New Features. I am George Maestri. As an animation director and producer I have been using Maya since it was first released and I have seen it add a number of groundbreaking features. In this course we will break some more new ground and explore some of the new features of Maya 2009. We will look at animation layering that allows you to create and edit animation in whole new ways. I will show you how to blend, merge, group and reorder animation layers with ease. Then there is MayaMuscle, a powerful toolset that helps you create life-like skin motion by simulating the muscles that deform the skin. If you are interested in creating effects in Maya, you will be very happy with nParticles, which is a whole new particle system for Maya. nParticles can do all sorts of effects, including smokes, spray, liquids and pyrotechnics.
These are some of the new features I have learned about in Maya 2009 and I am happy to get you up to speed so you can use them in your own productions. Once you have completed this title you might want to check out Maya 2009 Essential Training for a broader view on how these new features are used. With that, I am really looking forward to sharing my knowledge of these great new features with you. So let's get started with Maya 2009 New Features.
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