Materials Skill level
- Autodesk (2)
- Closed captioning
Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.
Covers all the key aspects of V-Ray, the powerful rendering plug-in for Maya.
Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.