From the course: Learning Autodesk MatchMover

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Working with MatchMover scenes in Maya

Working with MatchMover scenes in Maya - MatchMover Tutorial

From the course: Learning Autodesk MatchMover

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Working with MatchMover scenes in Maya

So now I've saved out the data for you. It's called CityShot_01 and this has the scene data along with the robot. Now we're going to go ahead and fine tune this to make sure that the robot matches the scene exactly. Now the reason that we need to do this, is that when MatchMover does automatic matching, it doesn't have really any indication as to what's up or down, where the ground is. It doesn't really know, so it just matches points and tries to make it as accurate as possible. But a lot of times, what happens is that it keeps the camera flat and it tilts the world, so that the camera stays flat but the world is actually tilted. Now we have that a little bit in this particular scene. So if I look at it from the side view, it's probably the best way to see it, you can see here I've got my Z-axis here. This flat line, which is supposed to be the ground plane or in most Maya scenes, you want that to be the ground plane because you really want to animate along a flat plane, makes it a…

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