From the course: Learning Autodesk MatchMover
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Exporting MatchMover data - MatchMover Tutorial
From the course: Learning Autodesk MatchMover
Exporting MatchMover data
At this point, we should have our footage completely tracked. Which means that MatchMover has calculated the position of these objects in the scene, and used them to determine the position of the camera. So remember as we scroll through that, what we've got here is MatchMover tracking these points and using that information to deduce where the camera was at. We can export all this data and use it in a 3D application. So we're going to go with File > Export. And we're going to be able to export that to whatever 3D application we want. We have several different file types, we have everything from softimage to maya, cinema4D, 3D studio max. It can also export to FBX for any application that isn't in this list, most of them will support FBX so you can actually export to a wide variety of applications we're actually going to export to Maya. And we can export different types of things. We can export the camera, which is why we went through this whole process was to determine where the…
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